/obj/item/implant/storage name = "storage implant" desc = "Stores up to two big items in a bluespace pocket." icon_state = "storage" item_color = "r" var/max_slot_stacking = 4 /obj/item/implant/storage/activate() . = ..() SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SHOW, imp_in, TRUE) /obj/item/implant/storage/removed(source, silent = FALSE, special = 0) . = ..() if(.) if(!special) qdel(GetComponent(/datum/component/storage/concrete/implant)) /obj/item/implant/storage/implant(mob/living/target, mob/user, silent = FALSE) for(var/X in target.implants) if(istype(X, type)) var/obj/item/implant/storage/imp_e = X GET_COMPONENT_FROM(STR, /datum/component/storage, imp_e) if(!STR || (STR && STR.max_items < max_slot_stacking)) imp_e.AddComponent(/datum/component/storage/concrete/implant) qdel(src) return TRUE return FALSE AddComponent(/datum/component/storage/concrete/implant) return ..() /obj/item/implanter/storage name = "implanter (storage)" imp_type = /obj/item/implant/storage