/obj/item/wirecutters name = "wirecutters" desc = "This cuts wires." icon = 'icons/obj/tools.dmi' icon_state = "cutters_map" item_state = "cutters" lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' flags_1 = CONDUCT_1 slot_flags = ITEM_SLOT_BELT force = 6 throw_speed = 3 throw_range = 7 w_class = WEIGHT_CLASS_SMALL materials = list(MAT_METAL=80) attack_verb = list("pinched", "nipped") hitsound = 'sound/items/wirecutter.ogg' usesound = 'sound/items/wirecutter.ogg' tool_behaviour = TOOL_WIRECUTTER toolspeed = 1 armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30) var/random_color = TRUE var/static/list/wirecutter_colors = list( "blue" = "#1861d5", "red" = "#951710", "pink" = "#d5188d", "brown" = "#a05212", "green" = "#0e7f1b", "cyan" = "#18a2d5", "yellow" = "#d58c18" ) /obj/item/wirecutters/Initialize() . = ..() if(random_color) //random colors! icon_state = "cutters" var/our_color = pick(wirecutter_colors) add_atom_colour(wirecutter_colors[our_color], FIXED_COLOUR_PRIORITY) update_icon() /obj/item/wirecutters/update_icon() if(!random_color) //icon override return cut_overlays() var/mutable_appearance/base_overlay = mutable_appearance(icon, "cutters_cutty_thingy") base_overlay.appearance_flags = RESET_COLOR add_overlay(base_overlay) /obj/item/wirecutters/attack(mob/living/carbon/C, mob/user) if(istype(C) && C.handcuffed && istype(C.handcuffed, /obj/item/restraints/handcuffs/cable)) user.visible_message("[user] cuts [C]'s restraints with [src]!") qdel(C.handcuffed) return else ..() /obj/item/wirecutters/suicide_act(mob/user) user.visible_message("[user] is cutting at [user.p_their()] arteries with [src]! It looks like [user.p_theyre()] trying to commit suicide!") playsound(loc, usesound, 50, 1, -1) return (BRUTELOSS) /obj/item/wirecutters/brass name = "brass wirecutters" desc = "A pair of wirecutters made of brass. The handle feels freezing cold to the touch." resistance_flags = FIRE_PROOF | ACID_PROOF icon_state = "cutters_brass" random_color = FALSE toolspeed = 0.5 /obj/item/wirecutters/abductor name = "alien wirecutters" desc = "Extremely sharp wirecutters, made out of a silvery-green metal." icon = 'icons/obj/abductor.dmi' icon_state = "cutters" toolspeed = 0.1 random_color = FALSE /obj/item/wirecutters/cyborg name = "wirecutters" desc = "This cuts wires." toolspeed = 0.5 /obj/item/wirecutters/power name = "jaws of life" desc = "A set of jaws of life, compressed through the magic of science. It's fitted with a cutting head." icon_state = "jaws_cutter" item_state = "jawsoflife" materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) usesound = 'sound/items/jaws_cut.ogg' toolspeed = 0.25 random_color = FALSE /obj/item/wirecutters/power/suicide_act(mob/user) user.visible_message("[user] is wrapping \the [src] around [user.p_their()] neck. It looks like [user.p_theyre()] trying to rip [user.p_their()] head off!") playsound(loc, 'sound/items/jaws_cut.ogg', 50, 1, -1) if(iscarbon(user)) var/mob/living/carbon/C = user var/obj/item/bodypart/BP = C.get_bodypart(BODY_ZONE_HEAD) if(BP) BP.drop_limb() playsound(loc,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1) return (BRUTELOSS) /obj/item/wirecutters/power/attack_self(mob/user) playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1) var/obj/item/crowbar/power/pryjaws = new /obj/item/crowbar/power(drop_location()) to_chat(user, "You attach the pry jaws to [src].") qdel(src) user.put_in_active_hand(pryjaws) /obj/item/wirecutters/power/attack(mob/living/carbon/C, mob/user) if(istype(C) && C.handcuffed) user.visible_message("[user] cuts [C]'s restraints with [src]!") qdel(C.handcuffed) return else ..()