#define RESTART_COUNTER_PATH "data/round_counter.txt" GLOBAL_VAR(restart_counter) //This happens after the Master subsystem new(s) (it's a global datum) //So subsystems globals exist, but are not initialised /world/New() log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!") SetupExternalRSC() GLOB.config_error_log = GLOB.world_manifest_log = GLOB.world_pda_log = GLOB.world_job_debug_log = GLOB.sql_error_log = GLOB.world_href_log = GLOB.world_runtime_log = GLOB.world_attack_log = GLOB.world_game_log = "data/logs/config_error.[GUID()].log" //temporary file used to record errors with loading config, moved to log directory once logging is set bl make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once) TgsNew() GLOB.revdata = new config.Load(params[OVERRIDE_CONFIG_DIRECTORY_PARAMETER]) //SetupLogs depends on the RoundID, so lets check //DB schema and set RoundID if we can SSdbcore.CheckSchemaVersion() SSdbcore.SetRoundID() SetupLogs() #ifndef USE_CUSTOM_ERROR_HANDLER world.log = file("[GLOB.log_directory]/dd.log") #endif load_admins() LoadVerbs(/datum/verbs/menu) if(CONFIG_GET(flag/usewhitelist)) load_whitelist() LoadBans() reload_custom_roundstart_items_list()//Cit change - loads donator items. Remind me to remove when I port over bay's loadout system GLOB.timezoneOffset = text2num(time2text(0,"hh")) * 36000 if(fexists(RESTART_COUNTER_PATH)) GLOB.restart_counter = text2num(trim(file2text(RESTART_COUNTER_PATH))) fdel(RESTART_COUNTER_PATH) if(NO_INIT_PARAMETER in params) return cit_initialize() Master.Initialize(10, FALSE, TRUE) if(TEST_RUN_PARAMETER in params) HandleTestRun() /world/proc/HandleTestRun() //trigger things to run the whole process Master.sleep_offline_after_initializations = FALSE SSticker.start_immediately = TRUE CONFIG_SET(number/round_end_countdown, 0) var/datum/callback/cb #ifdef UNIT_TESTS cb = CALLBACK(GLOBAL_PROC, /proc/RunUnitTests) #else cb = VARSET_CALLBACK(SSticker, force_ending, TRUE) #endif SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, /proc/addtimer, cb, 10 SECONDS)) /world/proc/SetupExternalRSC() #if (PRELOAD_RSC == 0) GLOB.external_rsc_urls = world.file2list("[global.config.directory]/external_rsc_urls.txt","\n") var/i=1 while(i<=GLOB.external_rsc_urls.len) if(GLOB.external_rsc_urls[i]) i++ else GLOB.external_rsc_urls.Cut(i,i+1) #endif /world/proc/SetupLogs() var/override_dir = params[OVERRIDE_LOG_DIRECTORY_PARAMETER] if(!override_dir) var/realtime = world.realtime var/texttime = time2text(realtime, "YYYY/MM/DD") GLOB.log_directory = "data/logs/[texttime]/round-" GLOB.picture_logging_prefix = "L_[time2text(realtime, "YYYYMMDD")]_" GLOB.picture_log_directory = "data/picture_logs/[texttime]/round-" if(GLOB.round_id) GLOB.log_directory += "[GLOB.round_id]" GLOB.picture_logging_prefix += "R_[GLOB.round_id]_" GLOB.picture_log_directory += "[GLOB.round_id]" else var/timestamp = replacetext(TIME_STAMP("hh:mm:ss", FALSE), ":", ".") GLOB.log_directory += "[timestamp]" GLOB.picture_log_directory += "[timestamp]" GLOB.picture_logging_prefix += "T_[timestamp]_" else GLOB.log_directory = "data/logs/[override_dir]" GLOB.picture_logging_prefix = "O_[override_dir]_" GLOB.picture_log_directory = "data/picture_logs/[override_dir]" GLOB.world_game_log = "[GLOB.log_directory]/game.log" GLOB.world_attack_log = "[GLOB.log_directory]/attack.log" GLOB.world_pda_log = "[GLOB.log_directory]/pda.log" GLOB.world_telecomms_log = "[GLOB.log_directory]/telecomms.log" GLOB.world_manifest_log = "[GLOB.log_directory]/manifest.log" GLOB.world_href_log = "[GLOB.log_directory]/hrefs.log" GLOB.sql_error_log = "[GLOB.log_directory]/sql.log" GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log" GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log" GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log" GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log" #ifdef UNIT_TESTS GLOB.test_log = file("[GLOB.log_directory]/tests.log") start_log(GLOB.test_log) #endif start_log(GLOB.world_game_log) start_log(GLOB.world_attack_log) start_log(GLOB.world_pda_log) start_log(GLOB.world_telecomms_log) start_log(GLOB.world_manifest_log) start_log(GLOB.world_href_log) start_log(GLOB.world_qdel_log) start_log(GLOB.world_runtime_log) start_log(GLOB.world_job_debug_log) GLOB.changelog_hash = md5('html/changelog.html') //for telling if the changelog has changed recently if(fexists(GLOB.config_error_log)) fcopy(GLOB.config_error_log, "[GLOB.log_directory]/config_error.log") fdel(GLOB.config_error_log) if(GLOB.round_id) log_game("Round ID: [GLOB.round_id]") // This was printed early in startup to the world log and config_error.log, // but those are both private, so let's put the commit info in the runtime // log which is ultimately public. log_runtime(GLOB.revdata.get_log_message()) /world/Topic(T, addr, master, key) TGS_TOPIC //redirect to server tools if necessary var/static/list/topic_handlers = TopicHandlers() var/list/input = params2list(T) var/datum/world_topic/handler for(var/I in topic_handlers) if(I in input) handler = topic_handlers[I] break if((!handler || initial(handler.log)) && config && CONFIG_GET(flag/log_world_topic)) log_topic("\"[T]\", from:[addr], master:[master], key:[key]") if(!handler) return handler = new handler() return handler.TryRun(input) /world/proc/AnnouncePR(announcement, list/payload) var/static/list/PRcounts = list() //PR id -> number of times announced this round var/id = "[payload["pull_request"]["id"]]" if(!PRcounts[id]) PRcounts[id] = 1 else ++PRcounts[id] if(PRcounts[id] > PR_ANNOUNCEMENTS_PER_ROUND) return var/final_composed = "PR: [announcement]" for(var/client/C in GLOB.clients) C.AnnouncePR(final_composed) /world/proc/FinishTestRun() set waitfor = FALSE var/list/fail_reasons if(GLOB) if(GLOB.total_runtimes != 0) fail_reasons = list("Total runtimes: [GLOB.total_runtimes]") #ifdef UNIT_TESTS if(GLOB.failed_any_test) LAZYADD(fail_reasons, "Unit Tests failed!") #endif if(!GLOB.log_directory) LAZYADD(fail_reasons, "Missing GLOB.log_directory!") else fail_reasons = list("Missing GLOB!") if(!fail_reasons) text2file("Success!", "[GLOB.log_directory]/clean_run.lk") else log_world("Test run failed!\n[fail_reasons.Join("\n")]") sleep(0) //yes, 0, this'll let Reboot finish and prevent byond memes qdel(src) //shut it down /world/Reboot(reason = 0, fast_track = FALSE) TgsReboot() if (reason || fast_track) //special reboot, do none of the normal stuff if (usr) log_admin("[key_name(usr)] Has requested an immediate world restart via client side debugging tools") message_admins("[key_name_admin(usr)] Has requested an immediate world restart via client side debugging tools") to_chat(world, "Rebooting World immediately due to host request") else to_chat(world, "Rebooting world...") Master.Shutdown() //run SS shutdowns if(TEST_RUN_PARAMETER in params) FinishTestRun() return if(TgsAvailable()) var/do_hard_reboot // check the hard reboot counter var/ruhr = CONFIG_GET(number/rounds_until_hard_restart) switch(ruhr) if(-1) do_hard_reboot = FALSE if(0) do_hard_reboot = TRUE else if(GLOB.restart_counter >= ruhr) do_hard_reboot = TRUE else text2file("[++GLOB.restart_counter]", RESTART_COUNTER_PATH) do_hard_reboot = FALSE if(do_hard_reboot) log_world("World hard rebooted at [TIME_STAMP("hh:mm:ss", FALSE)]") shutdown_logging() // See comment below. TgsEndProcess() log_world("World rebooted at [TIME_STAMP("hh:mm:ss", FALSE)]") shutdown_logging() // Past this point, no logging procs can be used, at risk of data loss. ..() /world/proc/update_status() var/list/features = list() /*if(GLOB.master_mode) CIT CHANGE - hides the gamemode from the hub entry, removes some useless info from the hub entry features += GLOB.master_mode if (!GLOB.enter_allowed) features += "closed"*/ var/s = "" var/hostedby if(config) var/server_name = CONFIG_GET(string/servername) if (server_name) s += "[server_name] — " /*features += "[CONFIG_GET(flag/norespawn) ? "no " : ""]respawn" CIT CHANGE - removes some useless info from the hub entry if(CONFIG_GET(flag/allow_vote_mode)) features += "vote" if(CONFIG_GET(flag/allow_ai)) features += "AI allowed"*/ hostedby = CONFIG_GET(string/hostedby) s += "[station_name()]"; s += " (" s += "" //Change this to wherever you want the hub to link to. CIT CHANGE - links to cit's website on the hub s += "Citadel" //Replace this with something else. Or ever better, delete it and uncomment the game version. CIT CHANGE - modifies the hub entry link s += "" s += ")\]" //CIT CHANGE - encloses the server title in brackets to make the hub entry fancier s += "
[CONFIG_GET(string/servertagline)]
" //CIT CHANGE - adds a tagline! var/n = 0 for (var/mob/M in GLOB.player_list) if (M.client) n++ features += "[SSmapping.config.map_name]" //CIT CHANGE - makes the hub entry display the current map if(get_security_level())//CIT CHANGE - makes the hub entry show the security level features += "[get_security_level()] alert" if (n > 1) features += "~[n] players" else if (n > 0) features += "~[n] player" if (!host && hostedby) features += "hosted by [hostedby]" if (features) s += "\[[jointext(features, ", ")]" //CIT CHANGE - replaces the colon here with a left bracket status = s /world/proc/update_hub_visibility(new_visibility) if(new_visibility == GLOB.hub_visibility) return GLOB.hub_visibility = new_visibility if(GLOB.hub_visibility) hub_password = "kMZy3U5jJHSiBQjr" else hub_password = "SORRYNOPASSWORD" /world/proc/incrementMaxZ() maxz++ SSmobs.MaxZChanged() SSidlenpcpool.MaxZChanged()