/mob/living/carbon/alien/BiologicalLife(seconds, times_fired) if(!(. = ..())) return findQueen() /mob/living/carbon/alien/check_breath(datum/gas_mixture/breath) if(status_flags & GODMODE) return if(!breath || (breath.total_moles() == 0)) //Aliens breathe in vaccuum return 0 var/toxins_used = 0 var/tox_detect_threshold = 0.02 var/breath_pressure = (breath.total_moles()*R_IDEAL_GAS_EQUATION*breath.return_temperature())/BREATH_VOLUME //Partial pressure of the toxins in our breath var/Toxins_pp = (breath.get_moles(/datum/gas/plasma)/breath.total_moles())*breath_pressure if(Toxins_pp > tox_detect_threshold) // Detect toxins in air adjustPlasma(breath.get_moles(/datum/gas/plasma)*250) throw_alert("alien_tox", /obj/screen/alert/alien_tox) toxins_used = breath.get_moles(/datum/gas/plasma) else clear_alert("alien_tox") //Breathe in toxins and out oxygen breath.adjust_moles(/datum/gas/plasma, -toxins_used) breath.adjust_moles(/datum/gas/oxygen, toxins_used) //BREATH TEMPERATURE handle_breath_temperature(breath) /mob/living/carbon/alien/handle_status_effects() ..() //natural reduction of movement delay due to stun. if(move_delay_add > 0) move_delay_add = max(0, move_delay_add - rand(1, 2)) /mob/living/carbon/alien/handle_fire()//Aliens on fire code if(..()) return adjust_bodytemperature(BODYTEMP_HEATING_MAX) //If you're on fire, you heat up! return