/obj/item/vending_refill name = "resupply canister" var/machine_name = "Generic" icon = 'icons/obj/vending_restock.dmi' icon_state = "refill_snack" item_state = "restock_unit" desc = "A vending machine restock cart." lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' flags_1 = CONDUCT_1 force = 7 throwforce = 10 throw_speed = 1 throw_range = 7 w_class = WEIGHT_CLASS_BULKY armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 70, acid = 30) var/charges = list(0, 0, 0) //how many restocking "charges" the refill has for standard/contraband/coin products var/init_charges = list(0, 0, 0) /obj/item/vending_refill/New(amt = -1) ..() name = "\improper [machine_name] restocking unit" if(isnum(amt) && amt > -1) charges[1] = amt /obj/item/vending_refill/examine(mob/user) ..() if(charges[1] > 0) to_chat(user, "It can restock [charges[1]+charges[2]+charges[3]] item(s).") else to_chat(user, "It's empty!") //NOTE I decided to go for about 1/3 of a machine's capacity /obj/item/vending_refill/boozeomat machine_name = "Booze-O-Mat" icon_state = "refill_booze" charges = list(54, 4, 0)//of 159 standard, 12 contraband init_charges = list(54, 4, 0) /obj/item/vending_refill/coffee machine_name = "Solar's Best Hot Drinks" icon_state = "refill_joe" charges = list(25, 4, 0)//of 75 standard, 12 contraband init_charges = list(25, 4, 0) /obj/item/vending_refill/snack machine_name = "Getmore Chocolate Corp" charges = list(12, 2, 0)//of 36 standard, 6 contraband init_charges = list(12, 2, 0) /obj/item/vending_refill/cola machine_name = "Robust Softdrinks" icon_state = "refill_cola" charges = list(30, 4, 1)//of 90 standard, 12 contraband, 1 premium init_charges = list(30, 4, 1) /obj/item/vending_refill/cigarette machine_name = "ShadyCigs Deluxe" icon_state = "refill_smoke" charges = list(12, 3, 2)// of 36 standard, 9 contraband, 6 premium init_charges = list(12, 3, 2) /obj/item/vending_refill/autodrobe machine_name = "AutoDrobe" icon_state = "refill_costume" charges = list(32, 2, 3)// of 96 standard, 6 contraband, 9 premium init_charges = list(32, 2, 3) /obj/item/vending_refill/clothing machine_name = "ClothesMate" icon_state = "refill_clothes" charges = list(37, 4, 4)// of 111 standard, 12 contraband, 10 premium(?) init_charges = list(37, 4, 4) /obj/item/vending_refill/medical machine_name = "NanoMed" icon_state = "refill_medical" charges = list(26, 5, 3)// of 76 standard, 13 contraband, 8 premium init_charges = list(26, 5, 3) /obj/item/vending_refill/donksoft machine_name = "Donksoft Toy Vendor" icon_state = "refill_donksoft" charges = list(32,28,0)// of 90 standard, 75 contraband, 0 premium init_charges = list(32,28,0)