// Micro Holders - Extends /obj/item/holder /obj/item/holder/micro name = "micro" desc = "Another crewmember, small enough to fit in your hand." icon_state = "micro" slot_flags = SLOT_FEET | SLOT_HEAD | SLOT_ID w_class = 2 item_icons = null // Override value from parent. We don't have magic sprites. pixel_y = 0 // Override value from parent. /obj/item/holder/micro/examine(var/mob/user) for(var/mob/living/M in contents) M.examine(user) /obj/item/holder/MouseDrop(mob/M as mob) ..() if(M != usr) return if(usr == src) return if(!Adjacent(usr)) return if(istype(M,/mob/living/silicon/ai)) return for(var/mob/living/carbon/human/O in contents) O.show_inv(usr) /obj/item/holder/micro/attack_self(var/mob/living/user) for(var/mob/living/carbon/human/M in contents) M.help_shake_act(user) /obj/item/holder/micro/update_state() // If any items have been dropped by contained mob, drop them to floor. for(var/obj/O in contents) O.forceMove(get_turf(src)) ..()