////////////// GLOBAL_VAR_INIT(NEARSIGHTBLOCK, 0) GLOBAL_VAR_INIT(EPILEPSYBLOCK, 0) GLOBAL_VAR_INIT(COUGHBLOCK, 0) GLOBAL_VAR_INIT(TOURETTESBLOCK, 0) GLOBAL_VAR_INIT(NERVOUSBLOCK, 0) GLOBAL_VAR_INIT(BLINDBLOCK, 0) GLOBAL_VAR_INIT(DEAFBLOCK, 0) GLOBAL_VAR_INIT(HULKBLOCK, 0) GLOBAL_VAR_INIT(TELEBLOCK, 0) GLOBAL_VAR_INIT(FIREBLOCK, 0) GLOBAL_VAR_INIT(XRAYBLOCK, 0) GLOBAL_VAR_INIT(CLUMSYBLOCK, 0) GLOBAL_VAR_INIT(STRANGEBLOCK, 0) GLOBAL_VAR_INIT(RACEBLOCK, 0) GLOBAL_LIST(bad_se_blocks) GLOBAL_LIST(good_se_blocks) GLOBAL_LIST(op_se_blocks) GLOBAL_VAR(NULLED_SE) GLOBAL_VAR(NULLED_UI) GLOBAL_LIST_EMPTY(global_mutations) // list of hidden mutation things GLOBAL_LIST_EMPTY(bad_mutations) GLOBAL_LIST_EMPTY(good_mutations) GLOBAL_LIST_EMPTY(not_good_mutations)