//Server API key GLOBAL_REAL_VAR(comms_key) = "default_pwd" GLOBAL_REAL_VAR(comms_allowed) = FALSE //By default, the server does not allow messages to be sent to it, unless the key is strong enough (this is to prevent misconfigured servers from becoming vulnerable) GLOBAL_REAL_VAR(medal_hub) GLOBAL_REAL_VAR(medal_pass) = " " GLOBAL_REAL_VAR(medals_enabled) = TRUE //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls. // MySQL configuration GLOBAL_REAL_VAR(sqladdress) = "localhost" GLOBAL_REAL_VAR(sqlport) = "3306" GLOBAL_REAL_VAR(sqlfdbkdb) = "test" GLOBAL_REAL_VAR(sqlfdbklogin) = "root" GLOBAL_REAL_VAR(sqlfdbkpass) = "" GLOBAL_REAL_VAR(sqlfdbktableprefix) = "erro_"