/datum/outfit/ert name = "ERT Common" uniform = /obj/item/clothing/under/rank/centcom_officer shoes = /obj/item/clothing/shoes/combat/swat gloves = /obj/item/clothing/gloves/combat ears = /obj/item/device/radio/headset/headset_cent/alt /datum/outfit/ert/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) if(visualsOnly) return var/obj/item/weapon/implant/mindshield/L = new/obj/item/weapon/implant/mindshield(H) L.implant(H, null, 1) var/obj/item/device/radio/R = H.ears R.set_frequency(GLOB.CENTCOM_FREQ) R.freqlock = 1 var/obj/item/weapon/card/id/W = H.wear_id W.registered_name = H.real_name W.update_label(W.registered_name, W.assignment) /datum/outfit/ert/commander name = "ERT Commander" id = /obj/item/weapon/card/id/ert suit = /obj/item/clothing/suit/space/hardsuit/ert glasses = /obj/item/clothing/glasses/hud/security/sunglasses back = /obj/item/weapon/storage/backpack/captain belt = /obj/item/weapon/storage/belt/security/full backpack_contents = list(/obj/item/weapon/storage/box/engineer=1,\ /obj/item/weapon/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/weapon/gun/energy/e_gun=1) l_pocket = /obj/item/weapon/switchblade /datum/outfit/ert/commander/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) ..() if(visualsOnly) return var/obj/item/device/radio/R = H.ears R.keyslot = new /obj/item/device/encryptionkey/heads/captain R.recalculateChannels() /datum/outfit/ert/commander/alert name = "ERT Commander - High Alert" glasses = /obj/item/clothing/glasses/thermal/eyepatch backpack_contents = list(/obj/item/weapon/storage/box/engineer=1,\ /obj/item/weapon/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/weapon/gun/energy/pulse/pistol/loyalpin=1) l_pocket = /obj/item/weapon/melee/energy/sword/saber /datum/outfit/ert/security name = "ERT Security" id = /obj/item/weapon/card/id/ert/Security suit = /obj/item/clothing/suit/space/hardsuit/ert/sec glasses = /obj/item/clothing/glasses/hud/security/sunglasses back = /obj/item/weapon/storage/backpack/security belt = /obj/item/weapon/storage/belt/security/full backpack_contents = list(/obj/item/weapon/storage/box/engineer=1,\ /obj/item/weapon/storage/box/handcuffs=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/weapon/gun/energy/e_gun/stun=1,\ /obj/item/weapon/melee/baton/loaded=1) /datum/outfit/ert/security/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) ..() if(visualsOnly) return var/obj/item/device/radio/R = H.ears R.keyslot = new /obj/item/device/encryptionkey/heads/hos R.recalculateChannels() /datum/outfit/ert/security/alert name = "ERT Security - High Alert" backpack_contents = list(/obj/item/weapon/storage/box/engineer=1,\ /obj/item/weapon/storage/box/handcuffs=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/weapon/melee/baton/loaded=1,\ /obj/item/weapon/gun/energy/pulse/carbine/loyalpin=1) /datum/outfit/ert/medic name = "ERT Medic" id = /obj/item/weapon/card/id/ert/Medical suit = /obj/item/clothing/suit/space/hardsuit/ert/med glasses = /obj/item/clothing/glasses/hud/health back = /obj/item/weapon/storage/backpack/satchel/med belt = /obj/item/weapon/storage/belt/medical r_hand = /obj/item/weapon/storage/firstaid/regular backpack_contents = list(/obj/item/weapon/storage/box/engineer=1,\ /obj/item/weapon/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/weapon/gun/energy/e_gun=1,\ /obj/item/weapon/reagent_containers/hypospray/combat=1,\ /obj/item/weapon/gun/medbeam=1) /datum/outfit/ert/medic/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) ..() if(visualsOnly) return var/obj/item/device/radio/R = H.ears R.keyslot = new /obj/item/device/encryptionkey/heads/cmo R.recalculateChannels() /datum/outfit/ert/medic/alert name = "ERT Medic - High Alert" backpack_contents = list(/obj/item/weapon/storage/box/engineer=1,\ /obj/item/weapon/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/weapon/gun/energy/pulse/pistol/loyalpin=1,\ /obj/item/weapon/reagent_containers/hypospray/combat/nanites=1,\ /obj/item/weapon/gun/medbeam=1) /datum/outfit/ert/engineer name = "ERT Engineer" id = /obj/item/weapon/card/id/ert/Engineer suit = /obj/item/clothing/suit/space/hardsuit/ert/engi glasses = /obj/item/clothing/glasses/meson/engine back = /obj/item/weapon/storage/backpack/industrial belt = /obj/item/weapon/storage/belt/utility/full l_pocket = /obj/item/weapon/rcd_ammo/large r_hand = /obj/item/weapon/storage/firstaid/regular backpack_contents = list(/obj/item/weapon/storage/box/engineer=1,\ /obj/item/weapon/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer=1,\ /obj/item/weapon/gun/energy/e_gun=1,\ /obj/item/weapon/construction/rcd/loaded=1) /datum/outfit/ert/engineer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) ..() if(visualsOnly) return var/obj/item/device/radio/R = H.ears R.keyslot = new /obj/item/device/encryptionkey/heads/ce R.recalculateChannels() /datum/outfit/ert/engineer/alert name = "ERT Engineer - High Alert" backpack_contents = list(/obj/item/weapon/storage/box/engineer=1,\ /obj/item/weapon/melee/baton/loaded=1,\ /obj/item/clothing/mask/gas/sechailer/swat=1,\ /obj/item/weapon/gun/energy/pulse/pistol/loyalpin=1,\ /obj/item/weapon/construction/rcd/combat=1) /datum/outfit/centcom_official name = "Centcom Official" uniform = /obj/item/clothing/under/rank/centcom_officer shoes = /obj/item/clothing/shoes/sneakers/black gloves = /obj/item/clothing/gloves/color/black ears = /obj/item/device/radio/headset/headset_cent glasses = /obj/item/clothing/glasses/sunglasses belt = /obj/item/weapon/gun/energy/e_gun l_pocket = /obj/item/weapon/pen back = /obj/item/weapon/storage/backpack/satchel r_pocket = /obj/item/device/pda/heads l_hand = /obj/item/weapon/clipboard id = /obj/item/weapon/card/id /datum/outfit/centcom_official/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) if(visualsOnly) return var/obj/item/device/pda/heads/pda = H.r_store pda.owner = H.real_name pda.ownjob = "Centcom Official" pda.update_label() var/obj/item/weapon/card/id/W = H.wear_id W.icon_state = "centcom" W.access = get_centcom_access("Centcom Official") W.access += GLOB.access_weapons W.assignment = "Centcom Official" W.registered_name = H.real_name W.update_label()