/datum/surgery/lipoplasty name = "lipoplasty" steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/cut_fat, /datum/surgery_step/remove_fat, /datum/surgery_step/close) possible_locs = list("chest") /datum/surgery/lipoplasty/can_start(mob/user, mob/living/carbon/target) if(target.disabilities & FAT) return 1 return 0 //cut fat /datum/surgery_step/cut_fat name = "cut excess fat" implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/melee/energy/sword/cyborg/saw = 100, /obj/item/weapon/hatchet = 35, /obj/item/weapon/kitchen/knife/butcher = 25) time = 64 /datum/surgery_step/cut_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] begins to cut away [target]'s excess fat.", "You begin to cut away [target]'s excess fat...") /datum/surgery_step/cut_fat/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] cuts [target]'s excess fat loose!", "You cut [target]'s excess fat loose.") return 1 //remove fat /datum/surgery_step/remove_fat name = "remove loose fat" implements = list(/obj/item/weapon/retractor = 100, /obj/item/weapon/screwdriver = 45, /obj/item/weapon/wirecutters = 35) time = 32 /datum/surgery_step/remove_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] begins to extract [target]'s loose fat!", "You begin to extract [target]'s loose fat...") /datum/surgery_step/remove_fat/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] extracts [target]'s fat!", "You extract [target]'s fat.") target.overeatduration = 0 //patient is unfatted var/removednutriment = target.nutrition target.nutrition = NUTRITION_LEVEL_WELL_FED removednutriment -= 450 //whatever was removed goes into the meat var/mob/living/carbon/human/H = target var/typeofmeat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/human if(H.dna && H.dna.species) typeofmeat = H.dna.species.meat var/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/newmeat = new typeofmeat newmeat.name = "fatty meat" newmeat.desc = "Extremely fatty tissue taken from a patient." newmeat.subjectname = H.real_name newmeat.subjectjob = H.job newmeat.reagents.add_reagent ("nutriment", (removednutriment / 15)) //To balance with nutriment_factor of nutriment newmeat.loc = target.loc return 1