/datum/bounty/item/mech/New() ..() description = "Upper management has requested one [name] mech be sent as soon as possible. Ship it to receive a large payment." /datum/bounty/item/mech/ship(obj/O) if(!applies_to(O)) return if(istype(O, /obj/mecha)) var/obj/mecha/M = O M.wreckage = null // So the mech doesn't explode. ..() /datum/bounty/item/mech/mark_high_priority(scale_reward) return ..(max(scale_reward * 0.7, 1.2)) /datum/bounty/item/mech/ripley name = "APLU \"Ripley\"" reward = 13000 wanted_types = list(/obj/mecha/working/ripley) exclude_types = list(/obj/mecha/working/ripley/firefighter) /datum/bounty/item/mech/firefighter name = "APLU \"Firefighter\"" reward = 18000 wanted_types = list(/obj/mecha/working/ripley/firefighter) /datum/bounty/item/mech/odysseus name = "Odysseus" reward = 11000 wanted_types = list(/obj/mecha/medical/odysseus) /datum/bounty/item/mech/gygax name = "Gygax" reward = 28000 wanted_types = list(/obj/mecha/combat/gygax) /datum/bounty/item/mech/durand name = "Durand" reward = 20000 wanted_types = list(/obj/mecha/combat/durand) /datum/bounty/item/mech/phazon name = "Phazon" reward = 50000 wanted_types = list(/obj/mecha/combat/phazon)