/datum/outfit/vr name = "Basic VR" uniform = /obj/item/clothing/under/color/random shoes = /obj/item/clothing/shoes/sneakers/black ears = /obj/item/radio/headset id = /obj/item/card/id /datum/outfit/vr/pre_equip(mob/living/carbon/human/H) H.dna.species.before_equip_job(null, H) /datum/outfit/vr/post_equip(mob/living/carbon/human/H) var/obj/item/card/id/id = H.wear_id if (istype(id)) id.access |= get_all_accesses() /datum/outfit/vr/syndicate name = "Syndicate VR Operative - Basic" uniform = /obj/item/clothing/under/syndicate shoes = /obj/item/clothing/shoes/combat gloves = /obj/item/clothing/gloves/combat back = /obj/item/storage/backpack id = /obj/item/card/id/syndicate belt = /obj/item/gun/ballistic/automatic/pistol l_pocket = /obj/item/paper/fluff/vr/fluke_ops backpack_contents = list(/obj/item/storage/box/syndie=1,\ /obj/item/kitchen/knife/combat/survival) /datum/outfit/vr/syndicate/post_equip(mob/living/carbon/human/H) . = ..() var/obj/item/uplink/U = new /obj/item/uplink/nuclear_restricted(H, H.key, 80) H.equip_to_slot_or_del(U, SLOT_IN_BACKPACK) var/obj/item/implant/weapons_auth/W = new/obj/item/implant/weapons_auth(H) W.implant(H) var/obj/item/implant/explosive/E = new/obj/item/implant/explosive(H) E.implant(H) H.faction |= ROLE_SYNDICATE H.update_icons() /obj/item/paper/fluff/vr/fluke_ops name = "Where is my uplink?" info = "Use the radio in your backpack."