//VG Ports /obj/item/clothing/head/helmet/space/hardsuit/nazi name = "nazi hardhelmet" desc = "This is the face of das vaterland's top elite. Gas or energy are your only escapes." item_state = "hardsuit0-nazi" icon_state = "hardsuit0-nazi" armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20) item_color = "nazi" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/suit/space/hardsuit/nazi name = "nazi hardsuit" desc = "The attire of a true krieger. All shall fall, and only das vaterland will remain." item_state = "hardsuit-nazi" icon_state = "hardsuit-nazi" slowdown = 1 armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20) allowed = list(/obj/item/gun,/obj/item/flashlight,/obj/item/tank,/obj/item/melee/) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/nazi icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/head/helmet/space/hardsuit/soviet name = "soviet hardhelmet" desc = "Crafted with the pride of the proletariat. The vengeful gaze of the visor roots out all fascists and capitalists." item_state = "hardsuit0-soviet" icon_state = "hardsuit0-soviet" armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20) item_color = "soviet" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/suit/space/hardsuit/soviet name = "soviet hardsuit" desc = "Crafted with the pride of the proletariat. The last thing the enemy sees is the bottom of this armor's boot." item_state = "hardsuit-soviet" icon_state = "hardsuit-soviet" slowdown = 1 armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20) allowed = list(/obj/item/gun,/obj/item/flashlight,/obj/item/tank,/obj/item/melee/) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/soviet icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/head/helmet/space/hardsuit/knight name = "Space-Knight helm" desc = "A well polished helmet belonging to a Space-Knight. Favored by space-jousters for its ability to stay on tight after being launched from a mass driver." icon_state = "hardsuit0-knight" item_state = "hardsuit0-knight" armor = list(melee = 60, bullet = 40, laser = 40,energy = 30, bomb = 50, bio = 100, rad = 60) max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT item_color="knight" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/suit/space/hardsuit/knight name = "Space-Knight armour" desc = "A well polished set of armour belonging to a Space-Knight. Maidens Rescued in Space: 100, Maidens who have slept with me in Space: 0." icon_state = "hardsuit-knight" item_state = "hardsuit-knight" slowdown = 1 allowed = list(/obj/item/gun,/obj/item/melee/baton,/obj/item/tank,/obj/item/shield/energy,/obj/item/claymore) armor = list(melee = 60, bullet = 40, laser = 40,energy = 30, bomb = 50, bio = 100, rad = 60) max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT siemens_coefficient = 0.5 helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/head/helmet/space/hardsuit/knight/black name = "Black Knight's helm" desc = "An ominous black helmet with a gold trim. The small viewports create an intimidating look, while also making it nearly impossible to see anything." icon_state = "hardsuit0-blackknight" item_state = "hardsuit0-blackknight" armor = list(melee = 70, bullet = 65, laser = 50,energy = 25, bomb = 60, bio = 100, rad = 60) item_color="blackknight" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/suit/space/hardsuit/knight/black name = "Black Knight's armour" desc = "An ominous black suit of armour with a gold trim. Surprisingly good at preventing accidental loss of limbs." icon_state = "hardsuit-blackknight" item_state = "hardsuit-blackknight" armor = list(melee = 70, bullet = 65, laser = 50,energy = 25, bomb = 60, bio = 100, rad = 60) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight/black icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/head/helmet/space/hardsuit/knight/solaire name = "Solar helm" desc = "A simple helmet. 'Made in Astora' is inscribed on the back." icon_state = "hardsuit0-solaire" item_state = "hardsuit0-solaire" armor = list(melee = 60, bullet = 65, laser = 90,energy = 30, bomb = 60, bio = 100, rad = 100) item_color="solaire" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/suit/space/hardsuit/knight/solaire name = "Solar armour" desc = "A solar powered hardsuit with a fancy insignia on the chest. Perfect for stargazers and adventurers alike." icon_state = "hardsuit-solaire" item_state = "hardsuit-solaire" armor = list(melee = 60, bullet = 65, laser = 90,energy = 30, bomb = 60, bio = 100, rad = 100) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight/solaire icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/head/helmet/space/hardsuit/t51b name = "T-51b Power Armor" desc = "Relic of a bygone era, the T-51b is powered by a TX-28 MicroFusion Pack, which holds enough fuel to power its internal hydraulics for a century!" icon_state = "hardsuit0-t51b" item_state = "hardsuit0-t51b" armor = list(melee = 35, bullet = 35, laser = 40, energy = 40, bomb = 80, bio = 100, rad = 100) item_color="t51b" icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/suit/space/hardsuit/t51b name = "T-51b Power Armor" desc = "Relic of a bygone era, the T-51b is powered by a TX-28 MicroFusion Pack, which holds enough fuel to power its internal hydraulics for a century!" icon_state = "hardsuit-t51b" item_state = "hardsuit-t51b" armor = list(melee = 35, bullet = 35, laser = 40, energy = 40, bomb = 80, bio = 100, rad = 100) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/t51b icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' /obj/item/clothing/head/helmet/space/bomberman name = "Bomberman head" desc = "Terrorism has never looked so adorable." icon_state = "bomberman" item_state = "bomberman" armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0) siemens_coefficient = 0 icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi' obj/item/clothing/suit/space/bomberman name = "Bomberman's suit" desc = "Doesn't actually make you immune to bombs!" icon_state = "bomberman" item_state = "bomberman" slowdown = 0 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0) siemens_coefficient = 0 max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'