//Here are the procs used to modify status effects of a mob. //The effects include: stun, knockdown, unconscious, sleeping, resting, jitteriness, dizziness, ear damage, // eye damage, eye_blind, eye_blurry, druggy, TRAIT_BLIND trait, and TRAIT_NEARSIGHT trait. /////////////////////////////////// STUN //////////////////////////////////// /* CIT CHANGE - removes xeno stun immunity /mob/living/carbon/alien/Stun(amount, updating = 1, ignore_canstun = 0) . = ..() if(!.) move_delay_add = min(move_delay_add + round(amount / 2), 10) //a maximum delay of 10 /mob/living/carbon/alien/SetStun(amount, updating = 1, ignore_canstun = 0) . = ..() if(!.) move_delay_add = min(move_delay_add + round(amount / 2), 10) /mob/living/carbon/alien/AdjustStun(amount, updating = 1, ignore_canstun = 0) . = ..() if(!.) move_delay_add = CLAMP(move_delay_add + round(amount/2), 0, 10) */