/obj/item/projectile/energy/bolt //ebow bolts name = "bolt" icon_state = "cbbolt" damage = 8 damage_type = TOX nodamage = 0 knockdown = 100 stutter = 5 drowsy = 50 /obj/item/projectile/energy/bolt/halloween name = "candy corn" icon_state = "candy_corn" /obj/item/projectile/energy/bolt/large damage = 20