#define INFINITE -1
/obj/item/autosurgeon
name = "autosurgeon"
desc = "A device that automatically inserts an implant or organ into the user without the hassle of extensive surgery. It has a slot to insert implants/organs and a screwdriver slot for removing accidentally added items."
icon = 'icons/obj/device.dmi'
icon_state = "autoimplanter"
item_state = "nothing"
w_class = WEIGHT_CLASS_SMALL
var/obj/item/organ/storedorgan
var/organ_type = /obj/item/organ
var/uses = INFINITE
var/starting_organ
/obj/item/autosurgeon/Initialize(mapload)
. = ..()
if(starting_organ)
insert_organ(new starting_organ(src))
/obj/item/autosurgeon/proc/insert_organ(var/obj/item/I)
storedorgan = I
I.forceMove(src)
name = "[initial(name)] ([storedorgan.name])"
/obj/item/autosurgeon/attack_self(mob/user)//when the object it used...
if(!uses)
to_chat(user, "[src] has already been used. The tools are dull and won't reactivate.")
return
else if(!storedorgan)
to_chat(user, "[src] currently has no implant stored.")
return
storedorgan.Insert(user)//insert stored organ into the user
user.visible_message("[user] presses a button on [src], and you hear a short mechanical noise.", "You feel a sharp sting as [src] plunges into your body.")
playsound(get_turf(user), 'sound/weapons/circsawhit.ogg', 50, 1)
storedorgan = null
name = initial(name)
if(uses != INFINITE)
uses--
if(!uses)
desc = "[initial(desc)] Looks like it's been used up."
/obj/item/autosurgeon/attack_self_tk(mob/user)
return //stops TK fuckery
/obj/item/autosurgeon/attackby(obj/item/I, mob/user, params)
if(istype(I, organ_type))
if(storedorgan)
to_chat(user, "[src] already has an implant stored.")
return
else if(!uses)
to_chat(user, "[src] has already been used up.")
return
if(!user.transferItemToLoc(I, src))
return
storedorgan = I
to_chat(user, "You insert the [I] into [src].")
else
return ..()
/obj/item/autosurgeon/screwdriver_act(mob/living/user, obj/item/I)
if(..())
return TRUE
if(!storedorgan)
to_chat(user, "There's no implant in [src] for you to remove.")
else
var/atom/drop_loc = user.drop_location()
for(var/J in src)
var/atom/movable/AM = J
AM.forceMove(drop_loc)
to_chat(user, "You remove the [storedorgan] from [src].")
I.play_tool_sound(src)
storedorgan = null
if(uses != INFINITE)
uses--
if(!uses)
desc = "[initial(desc)] Looks like it's been used up."
return TRUE
/obj/item/autosurgeon/cmo
desc = "A single use autosurgeon that contains a medical heads-up display augment. A screwdriver can be used to remove it, but implants can't be placed back in."
uses = 1
starting_organ = /obj/item/organ/cyberimp/eyes/hud/medical
/obj/item/autosurgeon/gloweyes
desc = "A single use autosurgeon that contains a set of Luminescent Eyes augments. A screwdriver can be used to remove it, but implants can't be placed back in."
uses = 1
starting_organ = /obj/item/organ/eyes/robotic/glow
/obj/item/autosurgeon/thermal_eyes
starting_organ = /obj/item/organ/eyes/robotic/thermals
/obj/item/autosurgeon/xray_eyes
starting_organ = /obj/item/organ/eyes/robotic/xray
/obj/item/autosurgeon/anti_stun
starting_organ = /obj/item/organ/cyberimp/brain/anti_stun
/obj/item/autosurgeon/reviver
starting_organ = /obj/item/organ/cyberimp/chest/reviver