#define INFINITE -1 /obj/item/autosurgeon name = "autosurgeon" desc = "A device that automatically inserts an implant or organ into the user without the hassle of extensive surgery. It has a slot to insert implants/organs and a screwdriver slot for removing accidentally added items." icon = 'icons/obj/device.dmi' icon_state = "autoimplanter" item_state = "nothing" w_class = WEIGHT_CLASS_SMALL var/obj/item/organ/storedorgan var/organ_type = /obj/item/organ var/uses = INFINITE var/starting_organ /obj/item/autosurgeon/Initialize(mapload) . = ..() if(starting_organ) insert_organ(new starting_organ(src)) /obj/item/autosurgeon/proc/insert_organ(var/obj/item/I) storedorgan = I I.forceMove(src) name = "[initial(name)] ([storedorgan.name])" /obj/item/autosurgeon/attack_self(mob/user)//when the object it used... if(!uses) to_chat(user, "[src] has already been used. The tools are dull and won't reactivate.") return else if(!storedorgan) to_chat(user, "[src] currently has no implant stored.") return storedorgan.Insert(user)//insert stored organ into the user user.visible_message("[user] presses a button on [src], and you hear a short mechanical noise.", "You feel a sharp sting as [src] plunges into your body.") playsound(get_turf(user), 'sound/weapons/circsawhit.ogg', 50, 1) storedorgan = null name = initial(name) if(uses != INFINITE) uses-- if(!uses) desc = "[initial(desc)] Looks like it's been used up." /obj/item/autosurgeon/attack_self_tk(mob/user) return //stops TK fuckery /obj/item/autosurgeon/attackby(obj/item/I, mob/user, params) if(istype(I, organ_type)) if(storedorgan) to_chat(user, "[src] already has an implant stored.") return else if(!uses) to_chat(user, "[src] has already been used up.") return if(!user.transferItemToLoc(I, src)) return storedorgan = I to_chat(user, "You insert the [I] into [src].") else return ..() /obj/item/autosurgeon/screwdriver_act(mob/living/user, obj/item/I) if(..()) return TRUE if(!storedorgan) to_chat(user, "There's no implant in [src] for you to remove.") else var/atom/drop_loc = user.drop_location() for(var/J in src) var/atom/movable/AM = J AM.forceMove(drop_loc) to_chat(user, "You remove the [storedorgan] from [src].") I.play_tool_sound(src) storedorgan = null if(uses != INFINITE) uses-- if(!uses) desc = "[initial(desc)] Looks like it's been used up." return TRUE /obj/item/autosurgeon/cmo desc = "A single use autosurgeon that contains a medical heads-up display augment. A screwdriver can be used to remove it, but implants can't be placed back in." uses = 1 starting_organ = /obj/item/organ/cyberimp/eyes/hud/medical /obj/item/autosurgeon/gloweyes desc = "A single use autosurgeon that contains a set of Luminescent Eyes augments. A screwdriver can be used to remove it, but implants can't be placed back in." uses = 1 starting_organ = /obj/item/organ/eyes/robotic/glow /obj/item/autosurgeon/thermal_eyes starting_organ = /obj/item/organ/eyes/robotic/thermals /obj/item/autosurgeon/xray_eyes starting_organ = /obj/item/organ/eyes/robotic/xray /obj/item/autosurgeon/anti_stun starting_organ = /obj/item/organ/cyberimp/brain/anti_stun /obj/item/autosurgeon/reviver starting_organ = /obj/item/organ/cyberimp/chest/reviver