/mob/living/simple_animal/hostile/faithless name = "The Faithless" desc = "The Wish Granter's faith in humanity, incarnate." icon_state = "faithless" icon_living = "faithless" icon_dead = "faithless_dead" mob_biotypes = MOB_ORGANIC|MOB_HUMANOID gender = MALE speak_chance = 0 turns_per_move = 5 response_help_continuous = "passes through" response_help_simple = "pass through" response_disarm_continuous = "shoves" response_disarm_simple = "shove" response_harm_continuous = "hits" response_harm_simple = "hit" emote_taunt = list("wails") taunt_chance = 25 speed = 0 maxHealth = 80 health = 80 spacewalk = TRUE stat_attack = UNCONSCIOUS robust_searching = 1 blood_volume = 0 harm_intent_damage = 10 obj_damage = 50 melee_damage_lower = 15 melee_damage_upper = 15 attack_verb_continuous = "grips" attack_verb_simple = "grip" attack_sound = 'sound/hallucinations/growl1.ogg' speak_emote = list("growls") atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 0 faction = list("faithless") gold_core_spawnable = HOSTILE_SPAWN footstep_type = FOOTSTEP_MOB_SHOE /mob/living/simple_animal/hostile/faithless/AttackingTarget() . = ..() if(. && prob(12) && iscarbon(target)) var/mob/living/carbon/C = target C.DefaultCombatKnockdown(60) C.visible_message("\The [src] knocks down \the [C]!", \ "\The [src] knocks you down!")