/mob/dead/new_player/Login()
if(CONFIG_GET(flag/use_exp_tracking))
client.set_exp_from_db()
client.set_db_player_flags()
if(!mind)
mind = new /datum/mind(key)
mind.active = 1
mind.current = src
..()
var/motd = global.config.motd
if(motd)
to_chat(src, "
[motd]
", handle_whitespace=FALSE)
if(GLOB.admin_notice)
to_chat(src, "Admin Notice:\n \t [GLOB.admin_notice]")
var/spc = CONFIG_GET(number/soft_popcap)
if(spc && living_player_count() >= spc)
to_chat(src, "Server Notice:\n \t [CONFIG_GET(string/soft_popcap_message)]")
sight |= SEE_TURFS
new_player_panel()
client.playtitlemusic()
if(SSticker.current_state < GAME_STATE_SETTING_UP)
var/tl = SSticker.GetTimeLeft()
var/postfix
if(tl > 0)
postfix = "in about [DisplayTimeText(tl)]"
else
postfix = "soon"
to_chat(src, "Please set up your character and select \"Ready\". The game will start [postfix].")