/mob/dead/new_player/Login() if(CONFIG_GET(flag/use_exp_tracking)) client.set_exp_from_db() client.set_db_player_flags() if(!mind) mind = new /datum/mind(key) mind.active = 1 mind.current = src ..() var/motd = global.config.motd if(motd) to_chat(src, "
[motd]
", handle_whitespace=FALSE) if(GLOB.admin_notice) to_chat(src, "Admin Notice:\n \t [GLOB.admin_notice]") var/spc = CONFIG_GET(number/soft_popcap) if(spc && living_player_count() >= spc) to_chat(src, "Server Notice:\n \t [CONFIG_GET(string/soft_popcap_message)]") sight |= SEE_TURFS new_player_panel() client.playtitlemusic() if(SSticker.current_state < GAME_STATE_SETTING_UP) var/tl = SSticker.GetTimeLeft() var/postfix if(tl > 0) postfix = "in about [DisplayTimeText(tl)]" else postfix = "soon" to_chat(src, "Please set up your character and select \"Ready\". The game will start [postfix].")