// Watermelon /obj/item/seeds/watermelon name = "pack of watermelon seeds" desc = "These seeds grow into watermelon plants." icon_state = "seed-watermelon" species = "watermelon" plantname = "Watermelon Vines" product = /obj/item/reagent_containers/food/snacks/grown/watermelon lifespan = 50 endurance = 40 growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi' icon_dead = "watermelon-dead" genes = list(/datum/plant_gene/trait/repeated_harvest) mutatelist = list(/obj/item/seeds/watermelon/holy) reagents_add = list(/datum/reagent/water = 0.2, /datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.2) /obj/item/seeds/watermelon/suicide_act(mob/user) user.visible_message("[user] is swallowing [src]! It looks like [user.p_theyre()] trying to commit suicide!") user.gib() new product(drop_location()) qdel(src) return MANUAL_SUICIDE /obj/item/reagent_containers/food/snacks/grown/watermelon seed = /obj/item/seeds/watermelon name = "watermelon" desc = "It's full of watery goodness." icon_state = "watermelon" slice_path = /obj/item/reagent_containers/food/snacks/watermelonslice slices_num = 5 dried_type = null w_class = WEIGHT_CLASS_NORMAL filling_color = "#008000" bitesize_mod = 3 foodtype = FRUIT juice_results = list(/datum/reagent/consumable/watermelonjuice = 0) wine_power = 40 // Holymelon /obj/item/seeds/watermelon/holy name = "pack of holymelon seeds" desc = "These seeds grow into holymelon plants." icon_state = "seed-holymelon" species = "holymelon" plantname = "Holy Melon Vines" product = /obj/item/reagent_containers/food/snacks/grown/holymelon genes = list(/datum/plant_gene/trait/glow/yellow) mutatelist = list() reagents_add = list(/datum/reagent/water/holywater = 0.2, /datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.1) rarity = 20 /obj/item/reagent_containers/food/snacks/grown/holymelon seed = /obj/item/seeds/watermelon/holy name = "holymelon" desc = "The water within this melon has been blessed by some deity that's particularly fond of watermelon." icon_state = "holymelon" filling_color = "#FFD700" dried_type = null wine_power = 70 //Water to wine, baby. wine_flavor = "divinity" /* /obj/item/reagent_containers/food/snacks/grown/holymelon/Initialize() . = ..() var/uses = 1 if(seed) uses = round(seed.potency / 20) AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, ITEM_SLOT_HANDS, uses, TRUE, CALLBACK(src, .proc/block_magic), CALLBACK(src, .proc/expire)) //deliver us from evil o melon god /obj/item/reagent_containers/food/snacks/grown/holymelon/proc/block_magic(mob/user, major) if(major) to_chat(user, "[src] hums slightly, and seems to decay a bit.") /obj/item/reagent_containers/food/snacks/grown/holymelon/proc/expire(mob/user) to_chat(user, "[src] rapidly turns into ash!") qdel(src) new /obj/effect/decal/cleanable/ash(drop_location()) */