/turf/closed var/thermite = 0 layer = CLOSED_TURF_LAYER opacity = 1 density = 1 blocks_air = 1 /turf/closed/indestructible name = "wall" icon = 'icons/turf/walls.dmi' explosion_block = 50 /turf/closed/indestructible/oldshuttle name = "strange shuttle wall" icon = 'icons/turf/shuttleold.dmi' icon_state = "block" /turf/closed/indestructible/oldshuttle/corner icon_state = "corner" /turf/closed/indestructible/splashscreen name = "Space Station 13" icon = 'icons/misc/fullscreen.dmi' icon_state = "title1" layer = FLY_LAYER /turf/closed/indestructible/splashscreen/New() ..() icon_state = pick("title1","title2","title3","title4","title5") /turf/closed/indestructible/riveted icon_state = "riveted" /turf/closed/indestructible/riveted/New() ..() if(smooth) queue_smooth(src) icon_state = "" /turf/closed/indestructible/riveted/uranium icon = 'icons/turf/walls/uranium_wall.dmi' icon_state = "uranium" smooth = SMOOTH_TRUE /turf/closed/indestructible/abductor icon_state = "alien1" /turf/closed/indestructible/opshuttle icon_state = "wall3" /turf/closed/indestructible/fakeglass name = "window" icon_state = "fakewindows" opacity = 0 /turf/closed/indestructible/fakedoor name = "Centcom Access" icon = 'icons/obj/doors/airlocks/centcom/centcom.dmi' icon_state = "fake_door" /turf/closed/indestructible/rock name = "dense rock" desc = "An extremely densely-packed rock, most mining tools or explosives would never get through this." icon = 'icons/turf/mining.dmi' icon_state = "rock" /turf/closed/indestructible/rock/snow name = "mountainside" desc = "An extremely densely-packed rock, sheeted over with centuries worth of ice and snow." icon = 'icons/turf/walls.dmi' icon_state = "snowrock" /turf/closed/indestructible/rock/snow/ice name = "iced rock" desc = "Extremely densely-packed sheets of ice and rock, forged over the years of the harsh cold." icon = 'icons/turf/walls.dmi' icon_state = "icerock"