//Used for normal mobs that have hands. /datum/hud/dextrous/New(mob/living/owner, ui_style = 'icons/mob/screen_midnight.dmi') ..() var/obj/screen/using var/obj/screen/inventory/inv_box using = new /obj/screen/drop() using.icon = ui_style using.screen_loc = ui_drone_drop static_inventory += using inv_box = new /obj/screen/inventory/hand() inv_box.name = "right hand" inv_box.icon = ui_style inv_box.icon_state = "hand_r" inv_box.screen_loc = ui_rhand inv_box.slot_id = slot_r_hand static_inventory += inv_box inv_box = new /obj/screen/inventory/hand() inv_box.name = "left hand" inv_box.icon = ui_style inv_box.icon_state = "hand_l" inv_box.screen_loc = ui_lhand inv_box.slot_id = slot_l_hand static_inventory += inv_box using = new /obj/screen/swap_hand() using.icon = ui_style using.icon_state = "swap_1_m" using.screen_loc = ui_swaphand1 static_inventory += using using = new /obj/screen/swap_hand() using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand2 static_inventory += using mymob.client.screen = list() for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory)) if(inv.slot_id) inv.hud = src inv_slots[inv.slot_id] = inv inv.update_icon() /datum/hud/dextrous/persistant_inventory_update() if(!mymob) return var/mob/living/D = mymob if(hud_version != HUD_STYLE_NOHUD) if(D.r_hand) D.r_hand.screen_loc = ui_rhand D.client.screen += D.r_hand if(D.l_hand) D.l_hand.screen_loc = ui_lhand D.client.screen += D.l_hand else if(D.r_hand) D.r_hand.screen_loc = null if(D.l_hand) D.l_hand.screen_loc = null