//All devices that link into the R&D console fall into thise type for easy identification and some shared procs. /obj/machinery/r_n_d name = "R&D Device" icon = 'icons/obj/machines/research.dmi' density = 1 anchored = 1 use_power = 1 var/busy = 0 var/hacked = 0 var/disabled = 0 var/shocked = 0 var/obj/machinery/computer/rdconsole/linked_console var/obj/item/loaded_item = null //the item loaded inside the machine (currently only used by experimentor and destructive analyzer) /obj/machinery/r_n_d/Initialize() . = ..() wires = new /datum/wires/r_n_d(src) /obj/machinery/r_n_d/Destroy() qdel(wires) wires = null return ..() /obj/machinery/r_n_d/proc/shock(mob/user, prb) if(stat & (BROKEN|NOPOWER)) // unpowered, no shock return 0 if(!prob(prb)) return 0 do_sparks(5, TRUE, src) if (electrocute_mob(user, get_area(src), src, 0.7, TRUE)) return 1 else return 0 /obj/machinery/r_n_d/attack_hand(mob/user) if(shocked) if(shock(user,50)) return if(panel_open) wires.interact(user) /obj/machinery/r_n_d/attackby(obj/item/O, mob/user, params) if (shocked) if(shock(user,50)) return 1 if (default_deconstruction_screwdriver(user, "[initial(icon_state)]_t", initial(icon_state), O)) if(linked_console) disconnect_console() return if(exchange_parts(user, O)) return if(default_deconstruction_crowbar(O)) return if(is_open_container() && O.is_open_container()) return 0 //inserting reagents into the machine if(Insert_Item(O, user)) return 1 else return ..() //to disconnect the machine from the r&d console it's linked to /obj/machinery/r_n_d/proc/disconnect_console() linked_console = null //proc used to handle inserting items or reagents into r_n_d machines /obj/machinery/r_n_d/proc/Insert_Item(obj/item/I, mob/user) return //whether the machine can have an item inserted in its current state. /obj/machinery/r_n_d/proc/is_insertion_ready(mob/user) if(panel_open) to_chat(user, "You can't load the [src.name] while it's opened!") return if (disabled) return if (!linked_console) // Try to auto-connect to new RnD consoles nearby. for(var/obj/machinery/computer/rdconsole/console in oview(3, src)) if(console.first_use) console.SyncRDevices() if(!linked_console) to_chat(user, "The [name] must be linked to an R&D console first!") return if (busy) to_chat(user, "The [src.name] is busy right now.") return if(stat & BROKEN) to_chat(user, "The [src.name] is broken.") return if(stat & NOPOWER) to_chat(user, "The [src.name] has no power.") return if(loaded_item) to_chat(user, "The [src] is already loaded.") return return 1 //we eject the loaded item when deconstructing the machine /obj/machinery/r_n_d/on_deconstruction() if(loaded_item) loaded_item.forceMove(loc) ..()