//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "aa" = ( /turf/open/space, /area/space) "ab" = ( /turf/closed/wall/mineral/titanium/overspace, /area/shuttle/abandoned) "ac" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/abandoned) "ad" = ( /turf/closed/wall/shuttle{ icon_state = "swall12"; dir = 2 }, /area/shuttle/abandoned) "ae" = ( /obj/structure/grille, /obj/structure/window/shuttle, /turf/open/floor/plating, /area/shuttle/abandoned) "af" = ( /turf/closed/wall/shuttle{ icon_state = "swallc1"; dir = 2 }, /area/shuttle/abandoned) "ag" = ( /obj/docking_port/mobile{ dheight = 0; dir = 2; dwidth = 11; height = 15; id = "whiteship"; launch_status = 0; name = "NT Recovery White-Ship"; port_angle = -90; preferred_direction = 4; roundstart_move = "whiteship_away"; width = 27 }, /obj/machinery/door/airlock/titanium{ name = "recovery shuttle external airlock" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "ah" = ( /obj/machinery/door/airlock/titanium{ name = "recovery shuttle external airlock" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "ai" = ( /turf/closed/wall/shuttle{ icon_state = "swallc2"; dir = 2 }, /area/shuttle/abandoned) "aj" = ( /turf/closed/wall/shuttle{ icon_state = "swall_s10"; dir = 2 }, /area/shuttle/abandoned) "ak" = ( /obj/structure/shuttle/engine/propulsion{ dir = 8; icon_state = "propulsion_l" }, /turf/open/floor/plating/airless, /area/shuttle/abandoned) "al" = ( /turf/closed/wall/shuttle{ icon_state = "swall13"; dir = 2 }, /area/shuttle/abandoned) "am" = ( /turf/closed/wall/shuttle{ icon_state = "swall11"; dir = 2 }, /area/shuttle/abandoned) "an" = ( /obj/structure/toilet{ pixel_y = 9 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/greenglow{ desc = "Looks like something's sprung a leak" }, /obj/structure/light_construct/small{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "ao" = ( /obj/structure/mirror{ pixel_x = 28; pixel_y = 0 }, /obj/structure/sink{ dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "ap" = ( /turf/closed/wall/shuttle{ icon_state = "swall3"; dir = 2 }, /area/shuttle/abandoned) "aq" = ( /obj/structure/closet/wardrobe/mixed, /obj/item/clothing/under/rank/centcom_officer{ desc = "A badge on the arm indicates that it's meant to be worn by Centcom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time."; name = "\improper dusty old Centcom jumpsuit" }, /obj/item/clothing/under/rank/centcom_commander{ desc = "A badge on the arm indicates that it's meant to be worn by Centcom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time."; name = "\improper dusty old Centcom jumpsuit" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "ar" = ( /obj/structure/table, /obj/item/weapon/storage/pill_bottle/dice{ pixel_y = 3 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "as" = ( /obj/structure/table, /obj/item/stack/sheet/metal{ amount = 50 }, /obj/item/weapon/stock_parts/cell/high{ charge = 100; maxcharge = 15000; pixel_y = 2 }, /obj/effect/decal/cleanable/cobweb, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "at" = ( /obj/machinery/suit_storage_unit/standard_unit, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "au" = ( /obj/structure/tank_dispenser/oxygen{ layer = 2.7; pixel_x = -1; pixel_y = 2 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small{ dir = 1 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "av" = ( /turf/closed/wall/shuttle{ icon_state = "swall1" }, /area/shuttle/abandoned) "aw" = ( /obj/structure/sign/vacuum{ pixel_x = -32 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 8 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "ax" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "ay" = ( /obj/structure/closet/crate/medical{ name = "medical crate" }, /obj/item/weapon/storage/firstaid/o2{ pixel_x = 3; pixel_y = 3 }, /obj/item/roller{ pixel_y = 4 }, /obj/item/device/healthanalyzer, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/abandoned) "az" = ( /obj/structure/closet/crate{ name = "spare equipment crate" }, /obj/item/weapon/grenade/chem_grenade/metalfoam, /obj/item/weapon/relic, /obj/item/device/t_scanner, /obj/effect/spawner/lootdrop/maintenance{ lootcount = 3; name = "3maintenance loot spawner" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/abandoned) "aA" = ( /obj/item/weapon/storage/box/lights/mixed, /obj/item/weapon/cigbutt, /obj/structure/closet/crate{ icon_state = "crateopen"; name = "spare equipment crate"; opened = 1 }, /obj/item/weapon/tank/internals/oxygen/red, /obj/item/weapon/tank/internals/air, /obj/effect/spawner/lootdrop/maintenance{ lootcount = 2; name = "2maintenance loot spawner" }, /obj/item/clothing/mask/breath, /obj/item/clothing/mask/breath, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/abandoned) "aB" = ( /obj/structure/closet/crate{ name = "emergency supplies crate" }, /obj/item/weapon/storage/toolbox/emergency, /obj/item/weapon/storage/toolbox/emergency, /obj/item/device/flashlight/flare{ pixel_x = 3; pixel_y = 3 }, /obj/item/device/flashlight/flare{ pixel_x = -6; pixel_y = -2 }, /obj/item/weapon/crowbar, /obj/item/weapon/wrench, /obj/effect/spawner/lootdrop/maintenance, /obj/item/weapon/extinguisher, /obj/item/weapon/extinguisher, /obj/effect/decal/cleanable/cobweb/cobweb2, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /obj/structure/light_construct/small{ dir = 1 }, /turf/open/floor/plasteel, /area/shuttle/abandoned) "aC" = ( /obj/structure/shuttle/engine/propulsion{ dir = 8; icon_state = "propulsion" }, /turf/open/floor/plating/airless, /area/shuttle/abandoned) "aD" = ( /obj/structure/shuttle/engine/heater{ icon_state = "heater"; dir = 8 }, /obj/structure/window/reinforced{ dir = 4 }, /turf/open/floor/plating/airless, /area/shuttle/abandoned) "aE" = ( /turf/closed/wall/shuttle{ icon_state = "swall7"; dir = 2 }, /area/shuttle/abandoned) "aF" = ( /turf/closed/wall/shuttle{ icon_state = "swall8"; dir = 2 }, /area/shuttle/abandoned) "aG" = ( /obj/machinery/door/airlock/titanium{ name = "bathroom" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "aH" = ( /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/blood/gibs/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/ash{ desc = "They look like human remains, and have clearly been gnawed at."; icon = 'icons/effects/blood.dmi'; icon_state = "remains"; name = "remains" }, /obj/item/weapon/gun/energy/laser/retro, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "aI" = ( /obj/structure/bed, /obj/item/weapon/bedsheet/centcom, /obj/effect/decal/remains/human, /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "aJ" = ( /obj/structure/table, /obj/item/weapon/storage/belt/utility, /obj/item/weapon/storage/belt/utility, /obj/item/device/radio/off, /obj/item/device/radio/off, /obj/item/device/radio/off, /obj/item/device/radio/off, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "aK" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/oil, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "aL" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "aM" = ( /obj/machinery/door/airlock/titanium{ name = "E.V.A. equipment" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "aN" = ( /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/blood/gibs/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/ash{ desc = "They look like human remains, and have clearly been gnawed at."; icon = 'icons/effects/blood.dmi'; icon_state = "remains"; name = "remains" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "aO" = ( /obj/machinery/door/airlock/titanium{ name = "cargo bay" }, /obj/effect/turf_decal/delivery{ dir = 1 }, /turf/open/floor/plasteel{ dir = 1 }, /area/shuttle/abandoned) "aP" = ( /obj/effect/decal/cleanable/oil, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/delivery{ dir = 1 }, /turf/open/floor/plasteel{ dir = 1 }, /area/shuttle/abandoned) "aQ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/delivery{ dir = 1 }, /turf/open/floor/plasteel{ dir = 1 }, /area/shuttle/abandoned) "aR" = ( /obj/effect/decal/cleanable/robot_debris/old, /obj/effect/decal/cleanable/oil, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/delivery{ dir = 1 }, /turf/open/floor/plasteel{ dir = 1 }, /area/shuttle/abandoned) "aS" = ( /obj/machinery/shower{ icon_state = "shower"; dir = 4 }, /obj/machinery/door/window/westright{ dir = 4 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/weapon/soap/nanotrasen, /obj/effect/decal/cleanable/ash{ desc = "They look like human remains, and have clearly been gnawed at."; icon = 'icons/effects/blood.dmi'; icon_state = "remains"; name = "remains" }, /obj/effect/decal/cleanable/blood/gibs/old, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "aT" = ( /obj/effect/decal/cleanable/blood/old, /obj/structure/mirror{ pixel_x = 28; pixel_y = 0 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "aU" = ( /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/blood/gibs/limb, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "aV" = ( /obj/structure/bed, /obj/item/weapon/bedsheet/centcom, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "aW" = ( /obj/structure/table, /obj/item/stack/sheet/glass{ amount = 50; pixel_x = -2; pixel_y = 2 }, /obj/item/stack/rods{ amount = 50 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/weapon/wrench, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "aX" = ( /obj/structure/rack{ dir = 8; layer = 2.9; pixel_y = 2 }, /obj/item/weapon/storage/toolbox/electrical{ pixel_x = 1; pixel_y = 6 }, /obj/item/weapon/storage/toolbox/mechanical{ pixel_x = -2; pixel_y = -1 }, /obj/item/clothing/head/welding{ pixel_x = -3; pixel_y = 5 }, /obj/item/clothing/glasses/welding, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "aY" = ( /obj/machinery/portable_atmospherics/canister/oxygen, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "aZ" = ( /turf/closed/wall/shuttle{ icon_state = "swall2" }, /area/shuttle/abandoned) "ba" = ( /obj/effect/decal/cleanable/oil, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /obj/structure/light_construct/small, /turf/open/floor/plasteel, /area/shuttle/abandoned) "bb" = ( /obj/structure/closet/emcloset, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/abandoned) "bc" = ( /obj/structure/closet/firecloset/full, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/abandoned) "bd" = ( /obj/machinery/door/airlock/titanium{ name = "bathroom" }, /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "be" = ( /turf/closed/wall/shuttle{ icon_state = "swall1"; dir = 2 }, /area/shuttle/abandoned) "bf" = ( /obj/machinery/door/airlock/titanium{ name = "dormitory" }, /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bg" = ( /obj/machinery/vending/boozeomat{ icon_deny = "smartfridge"; icon_state = "smartfridge"; req_access_txt = "0"; use_power = 0 }, /turf/closed/wall/mineral/titanium, /area/shuttle/abandoned) "bh" = ( /turf/closed/wall/shuttle{ icon_state = "swall4"; dir = 2 }, /area/shuttle/abandoned) "bi" = ( /turf/closed/wall/shuttle{ icon_state = "swallc4"; dir = 2 }, /area/shuttle/abandoned) "bj" = ( /obj/machinery/door/airlock/titanium{ name = "recovery shuttle interior airlock" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bk" = ( /turf/closed/wall/shuttle{ icon_state = "swallc3"; dir = 2 }, /area/shuttle/abandoned) "bl" = ( /obj/machinery/door/airlock/titanium{ name = "cargo bay" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/delivery{ dir = 1 }, /turf/open/floor/plasteel{ dir = 1 }, /area/shuttle/abandoned) "bm" = ( /obj/machinery/vending/cigarette{ use_power = 0 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bn" = ( /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/blood/gibs/limb, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bo" = ( /obj/effect/decal/cleanable/blood/gibs/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light{ dir = 1 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bp" = ( /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bq" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/cobweb/cobweb2, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "br" = ( /obj/effect/decal/cleanable/cobweb, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bs" = ( /obj/structure/table, /obj/item/device/camera, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct{ dir = 1 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bt" = ( /obj/structure/table, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/weapon/storage/photo_album, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bu" = ( /obj/structure/table, /obj/item/weapon/paper_bin{ pixel_x = -1; pixel_y = 6 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bv" = ( /obj/structure/reagent_dispensers/fueltank, /obj/structure/sign/vacuum{ pixel_x = -32 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bw" = ( /obj/machinery/vending/coffee{ pixel_x = 0; use_power = 0 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bx" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "by" = ( /obj/structure/chair, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bz" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bA" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/fluff/empty_sleeper/nanotrasen{ dir = 1; pixel_y = 0 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bB" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/fluff/empty_sleeper/nanotrasen{ dir = 1; pixel_y = 0 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bC" = ( /obj/structure/chair/office/light{ dir = 4 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bD" = ( /obj/structure/table, /obj/item/weapon/folder/blue, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/device/gps{ gpstag = "NTREC1"; pixel_x = -1; pixel_y = 2 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bE" = ( /obj/machinery/door/airlock/titanium{ name = "recovery shuttle interior airlock" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bF" = ( /obj/structure/chair{ dir = 4 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bG" = ( /obj/structure/table, /obj/item/weapon/reagent_containers/food/drinks/shaker, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bH" = ( /obj/structure/table, /obj/item/weapon/reagent_containers/food/condiment/peppermill{ pixel_x = 3; pixel_y = 4 }, /obj/item/weapon/reagent_containers/food/condiment/saltshaker{ pixel_x = -3; pixel_y = 4 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bI" = ( /obj/structure/table, /obj/item/weapon/storage/fancy/donut_box, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bJ" = ( /obj/structure/chair{ dir = 8 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bK" = ( /obj/machinery/door/airlock/titanium{ name = "living quarters" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bL" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/roller{ pixel_x = -3; pixel_y = 7 }, /obj/item/roller{ pixel_x = 3; pixel_y = 4 }, /obj/item/weapon/reagent_containers/spray/cleaner, /obj/structure/table, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bM" = ( /obj/item/clothing/suit/bio_suit, /obj/item/clothing/suit/bio_suit, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/clothing/gloves/color/latex, /obj/item/clothing/gloves/color/latex, /obj/item/clothing/head/bio_hood, /obj/item/clothing/head/bio_hood, /obj/item/clothing/mask/breath, /obj/item/clothing/mask/breath, /obj/structure/table, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bN" = ( /obj/effect/decal/cleanable/blood/gibs/old, /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/ash{ desc = "They look like human remains, and have clearly been gnawed at."; icon = 'icons/effects/blood.dmi'; icon_state = "remains"; name = "remains" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bO" = ( /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/blood/gibs/limb, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bP" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/clothing/gloves/color/black, /obj/item/clothing/gloves/color/black, /obj/item/clothing/suit/armor/vest, /obj/item/clothing/suit/armor/vest, /obj/structure/table, /obj/item/clothing/head/helmet/swat/nanotrasen, /obj/item/clothing/head/helmet/swat/nanotrasen, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bQ" = ( /obj/item/weapon/storage/toolbox/emergency{ pixel_x = -3; pixel_y = 3 }, /obj/item/weapon/storage/toolbox/emergency, /obj/item/weapon/storage/toolbox/emergency{ pixel_x = 3; pixel_y = -3 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bR" = ( /obj/machinery/door/airlock/titanium{ name = "bridge" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bS" = ( /obj/effect/decal/cleanable/blood/old, /obj/structure/chair/comfy/black{ dir = 4 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bT" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/computer/shuttle/white_ship, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bU" = ( /obj/structure/reagent_dispensers/watertank, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "bV" = ( /obj/machinery/vending/cola/random, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bW" = ( /obj/structure/chair{ dir = 1 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bX" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/fluff/empty_sleeper/nanotrasen{ dir = 2; pixel_y = 3 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bY" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/fluff/empty_sleeper/nanotrasen{ dir = 2; pixel_y = 3 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "bZ" = ( /obj/structure/chair/office/light, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "ca" = ( /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/blood/gibs/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/clothing/head/centhat{ desc = "There's a gouge through the top where something has clawed clean through it. Whoever was wearing it probably doesn't need a hat any more."; name = "\improper damaged CentCom hat" }, /obj/effect/decal/cleanable/ash{ desc = "They look like human remains, and have clearly been gnawed at."; icon = 'icons/effects/blood.dmi'; icon_state = "remains"; name = "remains" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cb" = ( /obj/item/weapon/phone{ pixel_x = -3; pixel_y = 3 }, /obj/item/weapon/cigbutt/cigarbutt{ pixel_x = 5; pixel_y = -1 }, /obj/structure/table, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cc" = ( /turf/closed/wall/shuttle{ icon_state = "swall_s5"; dir = 2 }, /area/shuttle/abandoned) "cd" = ( /obj/machinery/vending/snack/random, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "ce" = ( /obj/structure/sign/science{ pixel_y = -32 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cf" = ( /obj/structure/frame/computer, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cg" = ( /obj/structure/table, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/device/megaphone, /obj/structure/light_construct, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "ch" = ( /obj/structure/table, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/device/mass_spectrometer, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "ci" = ( /obj/structure/table, /obj/item/device/radio/off{ pixel_y = 6 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cj" = ( /obj/structure/sign/botany, /turf/closed/wall/mineral/titanium, /area/shuttle/abandoned) "ck" = ( /obj/machinery/door/airlock/titanium{ name = "hydroponics" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cl" = ( /obj/machinery/door/airlock/titanium{ name = "kitchen" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cm" = ( /obj/machinery/door/airlock/titanium{ name = "laboratory" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cn" = ( /obj/structure/sign/bluecross_2, /turf/closed/wall/mineral/titanium, /area/shuttle/abandoned) "co" = ( /obj/machinery/door/airlock/titanium{ icon_state = "door_closed"; name = "medbay"; welded = 0 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cp" = ( /turf/closed/wall/shuttle{ icon_state = "swall_s9"; dir = 2 }, /area/shuttle/abandoned) "cq" = ( /obj/item/weapon/storage/bag/plants/portaseeder, /obj/structure/table, /obj/item/weapon/reagent_containers/spray/plantbgone{ pixel_x = 13; pixel_y = 5 }, /obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez, /obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez, /obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez, /obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh{ pixel_x = -2; pixel_y = 3 }, /obj/effect/decal/cleanable/cobweb, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cr" = ( /obj/machinery/biogenerator{ idle_power_usage = 0; use_power = 0 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cs" = ( /obj/machinery/vending/hydroseeds{ pixel_x = 2; use_power = 0 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 1 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "ct" = ( /obj/machinery/processor, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cu" = ( /obj/structure/kitchenspike, /obj/effect/decal/cleanable/blood/gibs/old, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cv" = ( /obj/structure/table, /obj/machinery/microwave{ pixel_x = -3; pixel_y = 6 }, /obj/item/weapon/storage/box/donkpockets, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/cobweb/cobweb2, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cw" = ( /obj/effect/decal/cleanable/oil, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cx" = ( /obj/structure/fluff/empty_sleeper/nanotrasen, /obj/item/weapon/circuitboard/machine/autolathe, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cy" = ( /obj/machinery/sleeper{ dir = 4; use_power = 0 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cz" = ( /obj/structure/closet/crate/freezer, /obj/item/weapon/reagent_containers/blood/empty{ pixel_x = -3; pixel_y = -3 }, /obj/item/weapon/reagent_containers/blood/OMinus, /obj/item/weapon/reagent_containers/blood/random, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/xenoblood, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cA" = ( /obj/structure/table/optable, /obj/item/weapon/surgical_drapes, /obj/item/weapon/storage/firstaid/regular, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 1 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cB" = ( /obj/structure/table, /obj/item/weapon/wrench, /obj/item/weapon/crowbar, /obj/item/clothing/suit/apron, /obj/item/weapon/shovel/spade, /obj/item/weapon/cultivator, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/weapon/wirecutters, /obj/item/device/plant_analyzer, /obj/item/weapon/reagent_containers/glass/bucket, /obj/structure/light_construct/small{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cC" = ( /obj/structure/sink{ dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cD" = ( /obj/machinery/smartfridge{ use_power = 0 }, /turf/closed/wall/mineral/titanium, /area/shuttle/abandoned) "cE" = ( /obj/structure/sink{ icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cF" = ( /obj/effect/decal/cleanable/egg_smudge, /obj/effect/decal/cleanable/flour, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cG" = ( /obj/structure/table, /obj/item/weapon/kitchen/rollingpin, /obj/item/weapon/kitchen/knife, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cH" = ( /obj/structure/fluff/empty_sleeper/nanotrasen, /obj/item/weapon/circuitboard/machine/chem_dispenser, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cI" = ( /obj/structure/chair/office/light, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cJ" = ( /obj/structure/fluff/empty_sleeper/nanotrasen, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cK" = ( /obj/machinery/vending/wallmed{ name = "Emergency NanoMed"; pixel_x = -28; pixel_y = 0; req_access_txt = "0"; use_power = 0 }, /obj/machinery/iv_drip{ density = 0; pixel_x = 0 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 8 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cL" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/ash, /obj/effect/decal/cleanable/xenoblood, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cM" = ( /obj/effect/decal/cleanable/xenoblood, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/ash{ desc = "A pile of remains that look vaguely humanoid. The skull is abnormally elongated, and there are burns through some of the other bones."; icon = 'icons/effects/blood.dmi'; icon_state = "remainsxeno"; name = "remains" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cN" = ( /obj/structure/sink{ dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0 }, /obj/effect/decal/cleanable/xenoblood, /obj/effect/decal/cleanable/xenoblood/xgibs/limb, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "cO" = ( /obj/structure/shuttle/engine/propulsion{ dir = 8; icon_state = "propulsion_r" }, /turf/open/floor/plating/airless, /area/shuttle/abandoned) "cP" = ( /obj/machinery/hydroponics/constructable, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cQ" = ( /obj/machinery/hydroponics/constructable, /obj/item/seeds/glowshroom, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cR" = ( /obj/structure/table, /obj/machinery/reagentgrinder{ pixel_y = 6 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cS" = ( /obj/structure/table, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/weapon/storage/box/monkeycubes{ pixel_y = 4 }, /obj/item/weapon/storage/fancy/egg_box{ pixel_y = 5 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cT" = ( /obj/structure/table, /obj/item/weapon/reagent_containers/glass/beaker{ pixel_x = 5 }, /obj/item/weapon/reagent_containers/food/condiment/enzyme{ layer = 5 }, /obj/item/weapon/reagent_containers/dropper, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cU" = ( /obj/structure/table, /obj/item/weapon/reagent_containers/food/condiment/flour, /obj/item/weapon/reagent_containers/food/condiment/flour, /obj/item/weapon/reagent_containers/food/condiment/flour, /obj/item/weapon/reagent_containers/food/condiment/flour, /obj/item/weapon/reagent_containers/food/condiment/milk, /obj/item/weapon/reagent_containers/food/condiment/milk, /obj/item/weapon/reagent_containers/food/condiment/milk, /obj/item/weapon/reagent_containers/food/condiment/soymilk, /obj/item/weapon/reagent_containers/food/condiment/soymilk, /obj/item/weapon/reagent_containers/food/condiment/sugar, /obj/item/weapon/reagent_containers/food/condiment/sugar, /obj/item/weapon/reagent_containers/food/condiment/sugar, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cV" = ( /obj/structure/table, /obj/item/weapon/reagent_containers/glass/beaker{ pixel_x = 5; pixel_y = 2 }, /obj/item/weapon/reagent_containers/glass/beaker, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/syringe, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cW" = ( /obj/structure/table, /obj/item/weapon/folder/white{ pixel_x = 4; pixel_y = -3 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cX" = ( /obj/structure/table, /obj/item/weapon/hand_labeler, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cY" = ( /obj/structure/table, /obj/item/weapon/defibrillator, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "cZ" = ( /obj/structure/table, /obj/item/weapon/reagent_containers/glass/bottle/epinephrine{ pixel_x = 6; pixel_y = 0 }, /obj/item/weapon/reagent_containers/glass/bottle/charcoal{ pixel_x = -3 }, /obj/item/weapon/reagent_containers/syringe, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "da" = ( /obj/structure/table, /obj/item/clothing/gloves/color/latex, /obj/item/clothing/mask/surgical, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/item/clothing/suit/apron/surgical, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "db" = ( /obj/structure/table, /obj/item/weapon/storage/backpack/dufflebag/med{ contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgicaldrill,/obj/item/weapon/razor); desc = "A large dufflebag for holding extra medical supplies - this one seems to be designed for holding surgical tools."; name = "surgical dufflebag"; pixel_y = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "dc" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "dd" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct{ dir = 1 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "de" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct{ dir = 1 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "df" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "dg" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "dh" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 8 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/abandoned) "di" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) "dj" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/light_construct/small{ dir = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/abandoned) (1,1,1) = {" aa aa aa aa aa ac ac ah ac ac aa aa aa aa aa "} (2,1,1) = {" aa ak aC aC aC ae bv ax bU ae aC aC aC cO aa "} (3,1,1) = {" ac ac aD aD ac ac ac bE ac ac ac aD aD ac ac "} (4,1,1) = {" ac ac ac ac ac bm bw ax bV cd ac ac ac ac ac "} (5,1,1) = {" ac an ac aS ac aL aL aL aL aL ac cq cB cP ac "} (6,1,1) = {" ae ao aG aT bd bn bx bF bz aL cj cr ax cP ae "} (7,1,1) = {" ac ac ac ac ac bo by bG bW aL ck ax aL cQ ae "} (8,1,1) = {" ae aq aH aU bf bp by bH bW df ac cs cC cP ac "} (9,1,1) = {" ac ar aI aV bg aL by bI bW aL ac ac cD ac ac "} (10,1,1) = {" ac ac ac ac ac aL bz bJ bx aL cl dh cE cR ac "} (11,1,1) = {" ac as aJ aW ac bq aL ax aL aL ac ct ax cS ae "} (12,1,1) = {" ae at aK aX ac ac ac bK ac ac ac cu cF cT ae "} (13,1,1) = {" ae at ax aL aM ax aL aL aL aL ac cv cG cU ac "} (14,1,1) = {" ac au aL aY ac dd bx bL bx aL ac ac ac ac ac "} (15,1,1) = {" ac av aM ac ac aL bz bM bz ce ac cw di cV ac "} (16,1,1) = {" ag aw aL ax bj aL bp bN aL aL cm aL cI cW ae "} (17,1,1) = {" ah dc aN aL bj ax aL bO ax df ac bx dj cX ac "} (18,1,1) = {" ac ac aO ac ac aL bx bP bx aL ac ac ac ac ac "} (19,1,1) = {" ac ay aP ba ac dd bx bQ bz aL cn cy cK cY ac "} (20,1,1) = {" ae az aQ aQ bl aL aL ax aL aL co ax cL cZ ae "} (21,1,1) = {" ae aA aQ bb ac ac ac bR ac ac ac cz cM da ae "} (22,1,1) = {" ac aB aR bc ac br bC aL bZ bx ac cA cN db ac "} (23,1,1) = {" ac ac ae ac ac bs ax aL bp cg ac ac ae ac ac "} (24,1,1) = {" aa aa aa aa ae bt aL bS ca ch ae aa aa aa aa "} (25,1,1) = {" aa aa aa aa ae bu bD bT cb ci ae aa aa aa aa "} (26,1,1) = {" aa aa aa aa ac ae ae ae ae ae ac aa aa aa aa "} (27,1,1) = {" aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa "}