/mob/living/silicon/ai/attacked_by(obj/item/I, mob/living/user, def_zone) . = ..() if(!.) return FALSE if(I.force && I.damtype != STAMINA && stat != DEAD) //only sparks if real damage is dealt. spark_system.start() /mob/living/silicon/ai/attack_slime(mob/living/simple_animal/slime/user) return //immune to slimes /mob/living/silicon/ai/blob_act(obj/structure/blob/B) if (stat != DEAD) adjustBruteLoss(60) updatehealth() return 1 return 0 /mob/living/silicon/ai/emp_act(severity) . = ..() if(. & EMP_PROTECT_SELF) return disconnect_shell() if (prob(30)) switch(pick(1,2)) if(1) view_core() if(2) SSshuttle.requestEvac(src,"ALERT: Energy surge detected in AI core! Station integrity may be compromised! Initiati--%m091#ar-BZZT") /mob/living/silicon/ai/ex_act(severity, target) switch(severity) if(1) gib() if(2) if (stat != DEAD) adjustBruteLoss(60) adjustFireLoss(60) if(3) if (stat != DEAD) adjustBruteLoss(30) /mob/living/silicon/ai/bullet_act(obj/item/projectile/Proj) . = ..() updatehealth() /mob/living/silicon/ai/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0) return // no eyes, no flashing