diff a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm (rejected hunks) @@ -89,7 +89,7 @@ /obj/structure/flora/tree/jungle/Initialize() icon_state = "[icon_state][rand(1, 6)]" - ..() + . = ..() //grass /obj/structure/flora/grass @@ -307,7 +307,7 @@ density = 1 /obj/structure/flora/rock/Initialize() - ..() + . = ..() icon_state = "[icon_state][rand(1,3)]" /obj/structure/flora/rock/pile @@ -381,5 +381,5 @@ pixel_y = -16 /obj/structure/flora/rock/pile/largejungle/Initialize() - ..() - icon_state = "[initial(icon_state)][rand(1,3)]" \ No newline at end of file + . = ..() + icon_state = "[initial(icon_state)][rand(1,3)]"