// Finally, peas. Base plant. /obj/item/seeds/peas name = "pack of pea pods" desc = "These seeds grows into vitamin rich peas!" icon_state = "seed-peas" species = "peas" plantname = "Pea Vines" product = /obj/item/reagent_containers/food/snacks/grown/peas maturation = 3 potency = 25 instability = 15 growthstages = 3 growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi' icon_grow = "peas-grow" icon_dead = "peas-dead" genes = list(/datum/plant_gene/trait/repeated_harvest) mutatelist = list(/obj/item/seeds/peas/laugh) // TODO: Add /obj/item/seeds/peas/shoot at a later date, for the peashooter mutation line reagents_add = list (/datum/reagent/consumable/nutriment/vitamin = 0.1, /datum/reagent/consumable/nutriment = 0.05, /datum/reagent/water = 0.05) /obj/item/reagent_containers/food/snacks/grown/peas seed = /obj/item/seeds/peas name = "peapod" desc = "Finally... peas." icon_state = "peas" filling_color = "#739122" bitesize_mod = 1 foodtype = VEGETABLES tastes = list ("peas" = 1, "chalky saltiness" = 1) wine_power = 50 wine_flavor = "what is, distressingly, fermented peas." // distill_regeant = /datum/reagent/saltpetre //if allowed, remove wine_power, ya dingus. // Laughin' Peas /obj/item/seeds/peas/laugh name = "pack of laughin' peas" desc = "These seeds give off a very soft purple glow.. they should grow into Laughin' Peas." icon_state = "seed-laughpeas" species = "laughpeas" plantname = "Laughin' Peas" product = /obj/item/reagent_containers/food/snacks/grown/laugh maturation = 7 potency = 10 yield = 7 production = 5 growthstages = 3 growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi' icon_grow = "laughpeas-grow" icon_dead = "laughpeas-dead" genes = list (/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/glow/purple) mutatelist = list (/obj/item/seeds/peas/laugh/peace) reagents_add = list (/datum/reagent/consumable/laughter = 0.05, /datum/reagent/consumable/sugar = 0.05, /datum/reagent/consumable/nutriment = 0.07) rarity = 25 //It actually might make Central Command Officials loosen up a smidge, eh? /obj/item/reagent_containers/food/snacks/grown/laugh seed = /obj/item/seeds/peas/laugh name = "pod of laughin' peas" desc = "Ridens Cicer, guaranteed to improve your mood dramatically upon consumption!" icon_state = "laughpeas" filling_color = "#ee7bee" bitesize_mod = 2 foodtype = VEGETABLES juice_results = list (/datum/reagent/consumable/laughsyrup = 0) tastes = list ("a prancing rabbit" = 1) //Vib Ribbon sends her regards.. wherever she is. wine_power = 90 wine_flavor = "a vector-graphic rabbit dancing on your tongue" // World Peas - Peace at last, peace at last... /obj/item/seeds/peas/laugh/peace name = "pack of world peas" desc = "These rather large seeds give off a soothing blue glow..." icon_state = "seed-worldpeas" species = "worldpeas" plantname = "World Peas" product = /obj/item/reagent_containers/food/snacks/grown/peace maturation = 20 potency = 75 yield = 1 production = 10 instability = 45 //The world is a very unstable place. Constantly changing. growthstages = 3 growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi' icon_grow = "worldpeas-grow" icon_dead = "worldpeas-dead" genes = list (/datum/plant_gene/trait/glow/blue) reagents_add = list (/datum/reagent/pax = 0.1, /datum/reagent/drug/happiness = 0.1, /datum/reagent/consumable/nutriment = 0.15) rarity = 50 // This absolutely will make even the most hardened Syndicate Operators relax, and lay down their arms. /obj/item/reagent_containers/food/snacks/grown/peace seed = /obj/item/seeds/peas/laugh/peace name = "cluster of world peas" desc = "A plant discovered through extensive genetic engineering, and iterative graft work. It's rumored to bring peace to any who consume it. In the wider AgSci community, it's attained the nickname of 'Pax Mundi'." //at last... world peas. I'm not sorry. icon_state = "worldpeas" filling_color = "#0099CC" bitesize_mod = 4 foodtype = VEGETABLES tastes = list ("numbing tranquility" = 2, "warmth" = 1) wine_power = 100 wine_flavor = "mind-numbing peace and warmth"