//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "aa" = ( /turf/template_noop, /area/template_noop) "ab" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/abandoned/crew) "ac" = ( /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/abandoned/crew) "ad" = ( /obj/structure/sign/departments/medbay/alt, /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/abandoned/crew) "ae" = ( /obj/machinery/door/airlock/external, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /obj/structure/fans/tiny, /obj/docking_port/mobile{ callTime = 250; dheight = 0; dir = 2; dwidth = 11; height = 17; id = "whiteship"; launch_status = 0; movement_force = list("KNOCKDOWN" = 0, "THROW" = 0); name = "Hospital Ship"; port_direction = 8; preferred_direction = 4; width = 34 }, /turf/open/floor/plating, /area/shuttle/abandoned/crew) "ag" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/abandoned/medbay) "ah" = ( /obj/effect/spawner/structure/window/shuttle, /obj/machinery/door/poddoor{ id = "whiteship_windows" }, /turf/open/floor/plating, /area/shuttle/abandoned/medbay) "ai" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small/built{ dir = 1 }, /obj/structure/bed, /obj/machinery/airalarm/all_access{ pixel_y = 24 }, /obj/item/bedsheet, /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel/dark, /area/shuttle/abandoned/crew) "aj" = ( /obj/structure/sign/warning/vacuum/external{ pixel_x = 32 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/plating, /area/shuttle/abandoned/crew) "ak" = ( /obj/effect/spawner/structure/window/shuttle, /obj/machinery/door/poddoor{ id = "whiteship_windows" }, /turf/open/floor/plating, /area/shuttle/abandoned/crew) "al" = ( /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/abandoned/medbay) "am" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/crate/freezer/surplus_limbs, /obj/item/reagent_containers/glass/beaker/synthflesh, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "an" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/door/airlock{ name = "Cabin 2" }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel/dark, /area/shuttle/abandoned/crew) "ao" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/machinery/door/airlock{ name = "Cabin 1" }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel/dark, /area/shuttle/abandoned/crew) "ap" = ( /obj/machinery/door/airlock/external, /obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/plating, /area/shuttle/abandoned/crew) "aq" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/suit_storage_unit/cmo, /obj/effect/turf_decal/bot, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "ar" = ( /obj/structure/shuttle/engine/propulsion{ dir = 8 }, /turf/closed/wall/mineral/titanium, /area/shuttle/abandoned/engine) "as" = ( /obj/structure/shuttle/engine/heater{ dir = 8 }, /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/abandoned/engine) "at" = ( /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/abandoned/engine) "au" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /obj/item/storage/box/gloves{ pixel_x = 5; pixel_y = 8 }, /obj/item/storage/box/masks{ pixel_x = -6; pixel_y = 6 }, /obj/machinery/airalarm/all_access{ pixel_y = 24 }, /obj/item/storage/backpack/duffelbag/med/surgery{ pixel_y = 4 }, /obj/item/clothing/suit/apron/surgical, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, /obj/structure/cable{ icon_state = "2-4" }, /turf/open/floor/plasteel/white/side{ dir = 9 }, /area/shuttle/abandoned/medbay) "av" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, /obj/structure/cable{ icon_state = "4-8" }, /obj/effect/decal/cleanable/blood/old, /turf/open/floor/plasteel/white/side{ dir = 5 }, /area/shuttle/abandoned/medbay) "aw" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock/medical{ name = "Surgery" }, /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/crew) "ax" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/structure/cable{ icon_state = "4-8" }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "ay" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small{ dir = 1 }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, /obj/structure/cable{ icon_state = "4-8" }, /obj/machinery/airalarm/all_access{ pixel_y = 24 }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "az" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/structure/cable{ icon_state = "4-8" }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aA" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock/medical{ name = "Crew Quarters" }, /obj/effect/turf_decal/stripes/corner{ dir = 8 }, /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aB" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aC" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /obj/machinery/light/small/built{ dir = 1 }, /obj/machinery/firealarm{ pixel_y = 24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aD" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, /obj/structure/cable{ icon_state = "2-8" }, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aE" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/stripes/corner{ dir = 4 }, /obj/structure/closet/secure_closet/freezer{ locked = 0; name = "fridge" }, /obj/item/reagent_containers/glass/beaker/waterbottle{ pixel_x = -3; pixel_y = 3 }, /obj/item/reagent_containers/glass/beaker/waterbottle, /obj/item/reagent_containers/glass/beaker/waterbottle{ pixel_x = 3; pixel_y = -3 }, /obj/item/reagent_containers/food/snacks/chocolatebar, /obj/item/reagent_containers/food/snacks/muffin/berry{ pixel_x = 4; pixel_y = 4 }, /obj/item/reagent_containers/food/snacks/muffin/berry, /obj/item/reagent_containers/food/snacks/tofu, /obj/item/reagent_containers/food/snacks/burrito, /obj/structure/cable{ icon_state = "0-8" }, /obj/machinery/power/apc{ dir = 1; name = "Hospital Ship Crew Quarters APC"; pixel_y = 24; req_access = null }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aF" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/portables_connector/visible, /obj/machinery/portable_atmospherics/canister/oxygen, /obj/effect/turf_decal/bot, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "aG" = ( /obj/structure/sign/departments/engineering, /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/abandoned/engine) "aH" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, /obj/structure/cable{ icon_state = "2-4" }, /obj/effect/decal/cleanable/blood/old, /turf/open/floor/plasteel/white/side{ dir = 9 }, /area/shuttle/abandoned/medbay) "aI" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, /obj/structure/cable{ icon_state = "1-8" }, /mob/living/simple_animal/hostile/zombie{ desc = "This undead fiend looks to be badly decomposed."; environment_smash = 0; health = 60; melee_damage_lower = 11; melee_damage_upper = 11; name = "Rotting Carcass"; zombiejob = "Assistant" }, /turf/open/floor/plasteel/white/corner{ dir = 1 }, /area/shuttle/abandoned/medbay) "aJ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small/built{ dir = 4 }, /obj/machinery/firealarm{ dir = 4; pixel_x = 24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, /obj/effect/decal/cleanable/blood/old, /turf/open/floor/plasteel/white/side{ dir = 4 }, /area/shuttle/abandoned/medbay) "aK" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/secure_closet/personal, /obj/item/clothing/accessory/medal/bronze_heart{ pixel_x = -3; pixel_y = 3 }, /obj/item/clothing/accessory/medal/conduct, /obj/item/clothing/accessory/medal/silver/valor{ pixel_x = 3; pixel_y = -3 }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aL" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/wardrobe/white/medical, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aM" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/secure_closet/personal, /obj/item/storage/photo_album, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aN" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/sign/warning/nosmoking{ pixel_y = -30 }, /obj/structure/table, /obj/machinery/microwave, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aO" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/chair, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aP" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, /obj/structure/cable{ icon_state = "1-2" }, /obj/effect/decal/cleanable/blood/old, /mob/living/simple_animal/hostile/zombie{ desc = "This undead fiend looks to be badly decomposed."; environment_smash = 0; health = 60; melee_damage_lower = 11; melee_damage_upper = 11; name = "Rotting Carcass" }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aQ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aR" = ( /obj/structure/closet/crate{ name = "food crate" }, /obj/item/reagent_containers/glass/beaker/waterbottle/large{ pixel_x = -5; pixel_y = 3 }, /obj/item/reagent_containers/glass/beaker/waterbottle/large{ pixel_x = 2; pixel_y = 3 }, /obj/item/reagent_containers/glass/beaker/waterbottle/large{ pixel_x = -2 }, /obj/item/reagent_containers/glass/beaker/waterbottle/large{ pixel_x = 5 }, /obj/item/reagent_containers/glass/beaker/waterbottle/large{ pixel_x = 1; pixel_y = -3 }, /obj/item/reagent_containers/glass/beaker/waterbottle/large{ pixel_x = 8; pixel_y = -3 }, /obj/item/storage/box/donkpockets{ pixel_x = -3; pixel_y = 3 }, /obj/item/storage/box/donkpockets, /obj/machinery/light/small/built{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "aS" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/abandoned/engine) "aT" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/space_heater, /obj/effect/turf_decal/bot, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 6 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "aU" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/reagent_dispensers/watertank, /obj/effect/turf_decal/bot, /obj/item/reagent_containers/glass/bucket, /obj/item/mop, /obj/item/assembly/prox_sensor, /obj/item/storage/bag/trash{ pixel_x = 6 }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 1 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "aV" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/airalarm/all_access{ dir = 1; pixel_y = -24 }, /obj/machinery/light/small/built, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "aW" = ( /obj/machinery/meter, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold4w/supply/hidden, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "aX" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock/engineering{ name = "Engineering" }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "aY" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "1-2" }, /turf/open/floor/plasteel/white/side{ dir = 10 }, /area/shuttle/abandoned/medbay) "aZ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/computer/operating{ dir = 1 }, /obj/effect/turf_decal/bot, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "ba" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table/optable, /obj/effect/turf_decal/delivery, /obj/effect/decal/cleanable/blood/gibs/old, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bb" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /obj/item/trash/plate{ pixel_x = 6 }, /obj/item/kitchen/fork{ pixel_x = 6; pixel_y = 3 }, /obj/item/reagent_containers/food/drinks/soda_cans/cola{ pixel_x = -6; pixel_y = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 1 }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "bc" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "1-2" }, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "bd" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/crate/bin, /obj/item/trash/pistachios, /obj/machinery/airalarm/all_access{ dir = 1; pixel_y = -24 }, /obj/item/trash/can, /obj/item/light/bulb/broken, /obj/effect/turf_decal/tile/neutral, /obj/effect/turf_decal/tile/neutral{ dir = 4 }, /obj/effect/turf_decal/tile/neutral{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "be" = ( /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/abandoned/bridge) "bf" = ( /obj/effect/spawner/structure/window/shuttle, /obj/machinery/door/poddoor{ id = "whiteship_bridge" }, /turf/open/floor/plating, /area/shuttle/abandoned/bridge) "bg" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/emcloset/anchored, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bh" = ( /obj/machinery/light/small/built{ dir = 1 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bi" = ( /obj/structure/sign/warning/vacuum/external{ pixel_y = -32 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bj" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bk" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bl" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bm" = ( /obj/machinery/door/airlock/external, /obj/structure/fans/tiny, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bn" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bo" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/firealarm{ dir = 1; pixel_y = -24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bp" = ( /obj/structure/cable{ icon_state = "0-8" }, /obj/machinery/power/terminal{ dir = 4 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/airalarm/all_access{ pixel_y = 24 }, /obj/machinery/light/small/built{ dir = 1 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bq" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/tank/air{ dir = 1 }, /obj/effect/turf_decal/bot, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "br" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock/medical{ name = "Surgery" }, /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "1-2" }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "bs" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/cryo_cell, /obj/effect/turf_decal/stripes/line{ dir = 9 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bt" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table/glass, /obj/item/reagent_containers/glass/beaker/cryoxadone{ pixel_x = 7; pixel_y = 1 }, /obj/item/reagent_containers/glass/beaker/cryoxadone{ pixel_x = -6; pixel_y = 6 }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /obj/machinery/airalarm/all_access{ pixel_y = 24 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bu" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/cryo_cell, /obj/effect/turf_decal/stripes/line{ dir = 5 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bw" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock/medical{ name = "Break Room" }, /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "1-2" }, /turf/open/floor/plasteel, /area/shuttle/abandoned/crew) "bx" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /obj/item/paper_bin{ pixel_x = -4 }, /obj/item/folder/blue{ pixel_x = 3; pixel_y = 2 }, /obj/item/folder/white, /obj/item/pen{ pixel_x = 4 }, /obj/effect/turf_decal/tile/blue, /obj/effect/turf_decal/tile/blue{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "by" = ( /obj/machinery/door/airlock/external, /obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "bz" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "1-2" }, /turf/open/floor/plasteel/white/side{ dir = 1 }, /area/shuttle/abandoned/medbay) "bA" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small/built{ dir = 4 }, /obj/structure/closet/secure_closet/medical2{ anchored = 1 }, /obj/machinery/airalarm/all_access{ dir = 8; pixel_x = 24 }, /turf/open/floor/plasteel/white/side{ dir = 5 }, /area/shuttle/abandoned/medbay) "bB" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/sleeper, /obj/effect/turf_decal/delivery, /obj/machinery/light/small/built{ dir = 8 }, /obj/machinery/firealarm{ pixel_y = 24 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bC" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/general/visible{ dir = 5 }, /obj/effect/turf_decal/stripes/line{ dir = 10 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bD" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/general/visible{ dir = 4 }, /obj/effect/turf_decal/stripes/line, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bE" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/general/visible{ dir = 4 }, /obj/effect/turf_decal/stripes/line{ dir = 6 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bF" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small/built{ dir = 4 }, /obj/structure/cable{ icon_state = "1-2" }, /obj/effect/decal/cleanable/blood/old, /turf/open/floor/plasteel/white/side{ dir = 5 }, /area/shuttle/abandoned/medbay) "bG" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/firecloset{ anchored = 1 }, /obj/machinery/airalarm/all_access{ dir = 4; pixel_x = -24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 4 }, /turf/open/floor/plasteel/white/corner{ dir = 8 }, /area/shuttle/abandoned/medbay) "bH" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small{ dir = 4 }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "1-2" }, /obj/effect/turf_decal/tile/blue, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bI" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table/reinforced, /obj/item/wrench, /obj/item/crowbar, /obj/structure/cable{ icon_state = "0-2" }, /obj/machinery/power/apc{ dir = 1; name = "Hospital Ship Medbay APC"; pixel_y = 24; req_access = null }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "bJ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/chair/comfy/shuttle{ dir = 4 }, /obj/effect/decal/cleanable/blood/old, /obj/effect/turf_decal/tile/blue{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "bK" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/computer/crew{ dir = 8 }, /obj/effect/turf_decal/tile/blue{ dir = 1 }, /obj/effect/turf_decal/tile/blue{ dir = 4 }, /obj/effect/turf_decal/tile/blue{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "bM" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/computer/med_data{ dir = 4 }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "bN" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, /obj/structure/cable{ icon_state = "1-2" }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bO" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/plasteel/white/side{ dir = 4 }, /area/shuttle/abandoned/medbay) "bP" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/machinery/door/airlock/medical/glass{ name = "Cryo Room" }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "bQ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bR" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bS" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/general/visible{ dir = 6 }, /obj/effect/decal/cleanable/blood/old, /mob/living/simple_animal/hostile/zombie{ desc = "This undead fiend looks to be badly decomposed."; environment_smash = 0; health = 60; melee_damage_lower = 11; melee_damage_upper = 11; name = "Rotting Carcass" }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bT" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold4w/general/visible, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bU" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/general/visible{ dir = 10 }, /obj/structure/cable{ icon_state = "1-4" }, /turf/open/floor/plasteel/white/side{ dir = 4 }, /area/shuttle/abandoned/medbay) "bV" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/firedoor, /obj/structure/cable{ icon_state = "4-8" }, /obj/machinery/door/airlock/medical/glass{ name = "Cryo Room" }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "bW" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel/white/side{ dir = 8 }, /area/shuttle/abandoned/medbay) "bX" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, /obj/structure/cable{ icon_state = "1-2" }, /obj/structure/cable{ icon_state = "2-8" }, /obj/structure/cable{ icon_state = "2-4" }, /obj/effect/turf_decal/tile/blue, /obj/effect/turf_decal/tile/blue{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "bY" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock/command{ name = "Bridge" }, /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "bZ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, /obj/structure/cable{ icon_state = "1-8" }, /obj/effect/decal/cleanable/blood/gibs/old, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "ca" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/chair/comfy/shuttle{ dir = 4 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "cb" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/computer/shuttle/white_ship{ dir = 8 }, /obj/effect/turf_decal/tile/blue{ dir = 1 }, /obj/effect/turf_decal/tile/blue{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "cc" = ( /obj/machinery/door/airlock/external, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cd" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, /obj/structure/cable{ icon_state = "1-2" }, /obj/effect/decal/cleanable/blood/old, /turf/open/floor/plasteel/white/side, /area/shuttle/abandoned/medbay) "ce" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small/built{ dir = 4 }, /obj/structure/closet/secure_closet/medical3{ anchored = 1 }, /obj/machinery/firealarm{ dir = 4; pixel_x = 24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, /turf/open/floor/plasteel/white/side{ dir = 6 }, /area/shuttle/abandoned/medbay) "cf" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/sleeper{ dir = 1 }, /obj/effect/turf_decal/delivery, /obj/machinery/light/small{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "cg" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /obj/machinery/iv_drip, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "ch" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 1; name = "Connector Port (Air Supply)" }, /obj/machinery/portable_atmospherics/canister/oxygen, /turf/open/floor/plasteel/white/side, /area/shuttle/abandoned/medbay) "ci" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/portables_connector/visible{ dir = 1; name = "Connector Port (Air Supply)" }, /obj/machinery/portable_atmospherics/canister/oxygen, /turf/open/floor/plasteel/white/side, /area/shuttle/abandoned/medbay) "cj" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/thermomachine/freezer{ dir = 1 }, /obj/machinery/light/small/built{ dir = 4 }, /turf/open/floor/plasteel/white/side{ dir = 6 }, /area/shuttle/abandoned/medbay) "ck" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/emcloset/anchored, /obj/machinery/firealarm{ dir = 8; pixel_x = -26 }, /turf/open/floor/plasteel/white/corner{ dir = 1 }, /area/shuttle/abandoned/medbay) "cl" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small/built{ dir = 4 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "1-2" }, /obj/effect/turf_decal/tile/blue{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "cm" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/rack, /obj/item/storage/toolbox/emergency, /obj/item/wrench, /obj/machinery/light/small/built{ dir = 8 }, /obj/machinery/firealarm{ dir = 8; pixel_x = -26 }, /obj/machinery/button/door{ id = "whiteship_windows"; name = "Windows Blast Door Control"; pixel_x = -5; pixel_y = -24 }, /obj/machinery/button/door{ id = "whiteship_bridge"; name = "Bridge Blast Door Control"; pixel_x = 5; pixel_y = -24 }, /obj/effect/turf_decal/tile/blue{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "cn" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/chair/comfy/shuttle{ dir = 4 }, /obj/effect/turf_decal/tile/blue, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "co" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/computer/camera_advanced/shuttle_docker/whiteship{ dir = 8; x_offset = -7; y_offset = -8 }, /obj/effect/turf_decal/tile/blue{ dir = 1 }, /obj/effect/turf_decal/tile/blue, /obj/effect/turf_decal/tile/blue{ dir = 8 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "cp" = ( /obj/machinery/light/small, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cq" = ( /obj/structure/sign/warning/vacuum/external{ pixel_y = 32 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cr" = ( /obj/structure/cable{ icon_state = "2-4" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cs" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/cable{ icon_state = "4-8" }, /obj/machinery/firealarm{ pixel_y = 24 }, /obj/machinery/atmospherics/components/unary/vent_pump/on, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "ct" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/machinery/power/apc{ name = "Hospital Ship Engineering APC"; pixel_y = -24; req_access = null }, /obj/structure/cable{ icon_state = "0-4" }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cu" = ( /obj/machinery/power/smes/engineering{ charge = 1e+006 }, /obj/structure/cable{ icon_state = "0-2"; pixel_y = 1 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cv" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock/medical{ name = "Recovery Room" }, /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "1-2" }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "cw" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock/medical{ name = "Medical Storage" }, /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable{ icon_state = "1-2" }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "cx" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /obj/item/radio/off{ pixel_x = 6; pixel_y = 14 }, /obj/item/gps{ gpstag = "NTREC1"; pixel_x = -9; pixel_y = 4 }, /obj/item/megaphone{ pixel_x = 3; pixel_y = -3 }, /obj/effect/turf_decal/tile/blue{ dir = 1 }, /obj/effect/turf_decal/tile/blue{ dir = 4 }, /turf/open/floor/plasteel, /area/shuttle/abandoned/bridge) "cy" = ( /obj/machinery/power/port_gen/pacman{ anchored = 1 }, /obj/structure/cable, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/bot, /obj/item/wrench, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cz" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/reagent_dispensers/fueltank, /obj/effect/turf_decal/bot, /obj/item/weldingtool/largetank, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cB" = ( /obj/structure/cable{ icon_state = "1-4" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "1-8" }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cC" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/cable{ icon_state = "4-8" }, /obj/machinery/door/airlock/engineering{ name = "Engineering" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cD" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "1-8" }, /obj/structure/cable{ icon_state = "2-8" }, /turf/open/floor/plasteel/white/side{ dir = 9 }, /area/shuttle/abandoned/medbay) "cE" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet{ name = "patient's wardrobe" }, /obj/item/clothing/under/color/white, /obj/item/clothing/under/color/white, /obj/item/clothing/under/color/white, /obj/item/clothing/shoes/sneakers/white, /obj/item/clothing/shoes/sneakers/white, /obj/item/clothing/shoes/sneakers/white, /turf/open/floor/plasteel/white/side{ dir = 1 }, /area/shuttle/abandoned/medbay) "cF" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/bed/roller, /obj/machinery/iv_drip, /obj/machinery/light/small/built{ dir = 1 }, /obj/effect/decal/cleanable/blood/old, /turf/open/floor/plasteel/white/side{ dir = 1 }, /area/shuttle/abandoned/medbay) "cG" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /obj/item/folder/white{ pixel_x = 6; pixel_y = 8 }, /obj/item/paper{ pixel_x = 3; pixel_y = 5 }, /obj/item/pen{ pixel_x = 4 }, /obj/machinery/airalarm/all_access{ pixel_y = 24 }, /obj/item/flashlight/pen{ pixel_x = -6; pixel_y = -2 }, /turf/open/floor/plasteel/white/side{ dir = 1 }, /area/shuttle/abandoned/medbay) "cH" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/bed/roller, /obj/machinery/iv_drip, /turf/open/floor/plasteel/white/side{ dir = 1 }, /area/shuttle/abandoned/medbay) "cI" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/toilet{ pixel_y = 16 }, /obj/structure/sink{ dir = 8; pixel_x = -12; pixel_y = 2 }, /obj/structure/mirror{ pixel_x = -28 }, /turf/open/floor/plasteel/freezer, /area/shuttle/abandoned/medbay) "cJ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/shower{ pixel_y = 15 }, /obj/item/soap, /obj/structure/curtain, /obj/machinery/light/small/built, /turf/open/floor/plasteel/freezer, /area/shuttle/abandoned/medbay) "cK" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /obj/item/storage/firstaid/brute{ pixel_x = 3; pixel_y = 3 }, /obj/item/storage/firstaid/fire, /obj/item/storage/firstaid/toxin{ pixel_x = -3; pixel_y = -3 }, /obj/machinery/door/window/eastleft{ name = "First-Aid Supplies" }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "cL" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/vending/medical{ req_access = null }, /obj/machinery/airalarm/all_access{ pixel_y = 24 }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "cM" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/rack, /obj/item/storage/toolbox/mechanical{ pixel_y = 4 }, /obj/item/flashlight{ pixel_x = 3; pixel_y = 3 }, /obj/effect/turf_decal/bot, /obj/item/storage/box/lights/bulbs, /obj/item/stack/sheet/mineral/plasma{ amount = 10 }, /turf/open/floor/plating, /area/shuttle/abandoned/engine) "cN" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, /obj/structure/cable{ icon_state = "1-4" }, /turf/open/floor/plasteel/white/side{ dir = 10 }, /area/shuttle/abandoned/medbay) "cO" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 }, /obj/structure/cable{ icon_state = "2-8" }, /turf/open/floor/plasteel/white/corner{ dir = 8 }, /area/shuttle/abandoned/medbay) "cP" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/vent_pump/on, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "cQ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "cR" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "cS" = ( /obj/structure/sign/departments/restroom, /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/abandoned/medbay) "cT" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock{ name = "Restroom" }, /turf/open/floor/plasteel/freezer, /area/shuttle/abandoned/medbay) "cU" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /obj/structure/window/reinforced, /obj/machinery/door/window/eastright{ name = "First-Aid Supplies" }, /obj/item/storage/box/beakers{ pixel_x = 6; pixel_y = 8 }, /obj/item/storage/box/syringes{ pixel_x = -6; pixel_y = 6 }, /obj/item/reagent_containers/glass/bottle/epinephrine{ pixel_x = 7; pixel_y = -3 }, /obj/item/reagent_containers/glass/bottle/morphine{ pixel_x = -2; pixel_y = -3 }, /obj/item/reagent_containers/syringe{ pixel_x = 6; pixel_y = -3 }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "cV" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden{ dir = 8 }, /obj/structure/cable{ icon_state = "1-2" }, /obj/effect/decal/cleanable/blood/old, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "cW" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 8 }, /turf/open/floor/plasteel/white/side{ dir = 4 }, /area/shuttle/abandoned/medbay) "cX" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small/built{ dir = 4 }, /obj/structure/table, /obj/machinery/door/window/westleft{ name = "Medical Equipment Storage" }, /obj/item/clothing/neck/stethoscope{ pixel_y = 4 }, /obj/item/storage/belt/medical{ pixel_x = -3; pixel_y = -3 }, /obj/item/reagent_containers/spray/cleaner{ pixel_x = -3; pixel_y = 6 }, /obj/item/clothing/glasses/hud/health{ pixel_x = 6; pixel_y = 3 }, /obj/item/clothing/glasses/hud/health{ pixel_x = 3 }, /turf/open/floor/plasteel/white, /area/shuttle/abandoned/medbay) "cY" = ( /obj/structure/sign/departments/medbay/alt, /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/abandoned/medbay) "cZ" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/crate/freezer/blood, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 5 }, /obj/structure/cable{ icon_state = "1-4" }, /turf/open/floor/plasteel/white/side{ dir = 10 }, /area/shuttle/abandoned/medbay) "da" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel/white/corner{ dir = 8 }, /area/shuttle/abandoned/medbay) "db" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /obj/effect/decal/cleanable/blood/gibs/old, /mob/living/simple_animal/hostile/zombie{ desc = "This undead fiend looks to be badly decomposed."; environment_smash = 0; health = 60; melee_damage_lower = 11; melee_damage_upper = 11; name = "Rotting Carcass"; zombiejob = "Assistant" }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "dc" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "dd" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "de" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel/white/side{ dir = 4 }, /area/shuttle/abandoned/medbay) "df" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/door/airlock/medical{ name = "Recovery Room" }, /obj/effect/turf_decal/stripes/corner, /obj/machinery/door/firedoor, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "dg" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/stripes/line, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /obj/structure/sign/warning/nosmoking{ pixel_y = 30 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "dh" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/stripes/line, /obj/machinery/light/small, /obj/machinery/firealarm{ dir = 1; pixel_y = -24 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 }, /obj/structure/cable{ icon_state = "4-8" }, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "di" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/turf_decal/stripes/line, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 9 }, /obj/structure/cable{ icon_state = "1-8" }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "dj" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/closet/l3closet{ anchored = 1 }, /obj/effect/turf_decal/stripes/corner{ dir = 1 }, /turf/open/floor/plasteel/white/side{ dir = 4 }, /area/shuttle/abandoned/medbay) "dk" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/bed/roller, /obj/machinery/iv_drip, /turf/open/floor/plasteel/white/side{ dir = 10 }, /area/shuttle/abandoned/medbay) "dl" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /obj/machinery/light/small, /obj/machinery/firealarm{ dir = 1; pixel_y = -24 }, /obj/item/folder/white{ pixel_x = -5; pixel_y = 5 }, /obj/item/reagent_containers/glass/bottle/morphine{ pixel_x = 8; pixel_y = 4 }, /obj/item/reagent_containers/syringe{ pixel_x = 6; pixel_y = -1 }, /turf/open/floor/plasteel/white/side, /area/shuttle/abandoned/medbay) "dm" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/plasteel/white/corner{ dir = 8 }, /area/shuttle/abandoned/medbay) "dn" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small/built{ dir = 4 }, /turf/open/floor/plasteel/white/side{ dir = 4 }, /area/shuttle/abandoned/medbay) "do" = ( /obj/machinery/door/airlock/external, /obj/effect/mapping_helpers/airlock/cyclelink_helper, /obj/structure/fans/tiny, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /turf/open/floor/plating, /area/shuttle/abandoned/medbay) "dp" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/suit_storage_unit/cmo, /obj/effect/turf_decal/bot, /turf/open/floor/plasteel, /area/shuttle/abandoned/medbay) "dq" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/table, /obj/item/folder/white, /obj/item/pen{ pixel_x = -3; pixel_y = -3 }, /obj/item/reagent_containers/food/snacks/grown/harebell{ pixel_x = 6; pixel_y = 3 }, /turf/open/floor/plasteel/white/side, /area/shuttle/abandoned/medbay) "dr" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/bed/roller, /obj/machinery/iv_drip, /turf/open/floor/plasteel/white/side{ dir = 6 }, /area/shuttle/abandoned/medbay) "ds" = ( /obj/structure/sign/warning/vacuum/external{ pixel_x = 32 }, /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/machinery/light/small/built{ dir = 4 }, /turf/open/floor/plating, /area/shuttle/abandoned/medbay) "dt" = ( /obj/machinery/door/airlock/external, /obj/structure/fans/tiny, /obj/effect/mapping_helpers/airlock/cyclelink_helper{ dir = 1 }, /turf/open/floor/plating, /area/shuttle/abandoned/medbay) "dv" = ( /obj/effect/decal/cleanable/dirt{ desc = "A thin layer of dust coating the floor."; name = "dust" }, /obj/structure/rack, /obj/item/storage/box/zipties, /obj/item/assembly/flash/handheld, /obj/item/melee/classic_baton/telescopic, /obj/machinery/light/small/built{ dir = 8 }, /obj/machinery/airalarm/all_access{ dir = 4; pixel_x = -24 }, /obj/structure/cable{ icon_state = "0-2" }, /obj/machinery/power/apc{ dir = 1; 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