/mob/living/simple_animal/slime/death(gibbed) if(stat == DEAD) return if(!gibbed) if(is_adult) var/mob/living/simple_animal/slime/M = new(loc, colour) M.rabid = TRUE M.regenerate_icons() is_adult = FALSE maxHealth = 150 for(var/datum/action/innate/slime/reproduce/R in actions) R.Remove(src) var/datum/action/innate/slime/evolve/E = new E.Grant(src) revive(full_heal = 1) regenerate_icons() update_name() return if(buckled) Feedstop(silent = 1) //releases ourselves from the mob we fed on. stat = DEAD cut_overlays() update_canmove() if(SSticker.mode) SSticker.mode.check_win() return ..(gibbed) /mob/living/simple_animal/slime/gib() death(1) qdel(src) /mob/living/simple_animal/slime/Destroy() for(var/obj/machinery/computer/camera_advanced/xenobio/X in GLOB.machines) if(src in X.stored_slimes) X.stored_slimes -= src return ..()