//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "aa" = ( /turf/open/space, /area/space) "ab" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "ac" = ( /obj/structure/grille, /obj/structure/window/shuttle, /turf/open/floor/plating, /area/shuttle/escape) "ad" = ( /turf/open/floor/mineral/titanium, /turf/closed/wall/mineral/titanium/interior, /area/shuttle/escape) "ae" = ( /obj/structure/table, /obj/item/weapon/storage/firstaid/fire, /turf/open/floor/noslip, /area/shuttle/escape) "af" = ( /obj/structure/chair{ dir = 1 }, /turf/open/floor/bluespace, /area/shuttle/escape) "ag" = ( /obj/machinery/computer/emergency_shuttle, /turf/open/floor/bluespace, /area/shuttle/escape) "ah" = ( /obj/structure/table, /obj/item/weapon/storage/firstaid/regular{ pixel_x = 2; pixel_y = 3 }, /obj/item/weapon/crowbar, /turf/open/floor/noslip, /area/shuttle/escape) "ai" = ( /obj/machinery/computer/atmos_alert, /turf/open/floor/noslip, /area/shuttle/escape) "aj" = ( /obj/structure/chair{ dir = 8 }, /turf/open/floor/bluespace, /area/shuttle/escape) "ak" = ( /obj/item/toy/snappop/phoenix, /turf/open/floor/bluespace, /area/shuttle/escape) "al" = ( /obj/structure/chair{ dir = 4 }, /turf/open/floor/bluespace, /area/shuttle/escape) "am" = ( /obj/machinery/computer/security, /turf/open/floor/noslip, /area/shuttle/escape) "an" = ( /obj/machinery/computer/crew, /turf/open/floor/noslip, /area/shuttle/escape) "ao" = ( /obj/structure/chair{ dir = 8 }, /obj/structure/extinguisher_cabinet{ pixel_x = 0; pixel_y = -30 }, /turf/open/floor/bluespace, /area/shuttle/escape) "ap" = ( /obj/item/device/radio/intercom{ name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29 }, /obj/item/toy/snappop/phoenix, /turf/open/floor/bluespace, /area/shuttle/escape) "aq" = ( /obj/item/toy/snappop/phoenix, /obj/machinery/light, /turf/open/floor/bluespace, /area/shuttle/escape) "ar" = ( /obj/machinery/computer/communications, /turf/open/floor/noslip, /area/shuttle/escape) "as" = ( /obj/machinery/door/airlock/glass{ name = "Emergency Shuttle Premium Lounge"; req_access_txt = "0" }, /turf/open/floor/bluespace, /area/shuttle/escape) "at" = ( /obj/machinery/status_display, /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "au" = ( /turf/open/chasm/straight_down/lava_land_surface/normal_air, /area/shuttle/escape) "av" = ( /obj/machinery/light{ dir = 1 }, /turf/open/floor/noslip, /area/shuttle/escape) "aw" = ( /turf/open/floor/noslip, /area/shuttle/escape) "ax" = ( /obj/structure/closet/emcloset, /obj/item/toy/sword, /turf/open/floor/noslip, /area/shuttle/escape) "ay" = ( /obj/structure/table, /obj/item/weapon/storage/firstaid/fire, /obj/item/weapon/storage/firstaid/regular{ pixel_x = 2; pixel_y = 3 }, /obj/item/weapon/crowbar, /turf/open/floor/noslip, /area/shuttle/escape) "az" = ( /obj/item/weapon/greentext/quiet{ anchored = 1 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "aA" = ( /obj/machinery/door/airlock/glass{ name = "Emergency Shuttle Greentext"; req_access_txt = "0" }, /turf/open/floor/bluespace, /area/shuttle/escape) "aB" = ( /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/noslip, /area/shuttle/escape) "aC" = ( /obj/structure/chair, /turf/open/floor/noslip, /area/shuttle/escape) "aD" = ( /obj/structure/chair{ dir = 4 }, /turf/open/floor/noslip, /area/shuttle/escape) "aE" = ( /obj/structure/table, /obj/item/device/multitool/ai_detect, /turf/open/floor/noslip, /area/shuttle/escape) "aF" = ( /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/escape) "aG" = ( /obj/structure/table, /obj/item/toy/sword, /obj/machinery/light{ icon_state = "tube1"; dir = 8 }, /turf/open/floor/noslip, /area/shuttle/escape) "aH" = ( /obj/structure/table, /obj/item/toy/sword, /turf/open/floor/noslip, /area/shuttle/escape) "aI" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Airlock" }, /obj/docking_port/mobile/emergency{ name = "Snappop(tm)!"; timid = 1 }, /turf/open/floor/plating, /area/shuttle/escape) "aJ" = ( /obj/item/toy/snappop/phoenix, /obj/machinery/light/small{ dir = 1 }, /turf/open/floor/bluespace, /area/shuttle/escape) "aK" = ( /obj/structure/extinguisher_cabinet{ pixel_x = -5; pixel_y = 30 }, /obj/item/toy/snappop/phoenix, /turf/open/floor/bluespace, /area/shuttle/escape) "aL" = ( /obj/structure/extinguisher_cabinet{ pixel_x = 27; pixel_y = 0 }, /obj/item/toy/snappop/phoenix, /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/bluespace, /area/shuttle/escape) "aM" = ( /obj/structure/bed, /obj/item/weapon/bedsheet/random, /turf/open/floor/noslip, /area/shuttle/escape) "aN" = ( /obj/structure/window/reinforced{ dir = 4 }, /obj/structure/bed, /obj/item/weapon/bedsheet/random, /turf/open/floor/noslip, /area/shuttle/escape) "aO" = ( /obj/structure/window/reinforced{ dir = 8 }, /obj/structure/bed, /obj/item/weapon/bedsheet/random, /turf/open/floor/noslip, /area/shuttle/escape) "aP" = ( /obj/structure/bed, /obj/item/weapon/bedsheet/random, /obj/structure/window/reinforced{ dir = 8 }, /turf/open/floor/noslip, /area/shuttle/escape) "aQ" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Airlock" }, /turf/open/floor/plating, /area/shuttle/escape) "aR" = ( /obj/item/toy/snappop/phoenix, /obj/machinery/light/small, /turf/open/floor/bluespace, /area/shuttle/escape) "aS" = ( /obj/structure/extinguisher_cabinet{ pixel_x = 0; pixel_y = -30 }, /obj/item/toy/snappop/phoenix, /turf/open/floor/bluespace, /area/shuttle/escape) "aT" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Cargo" }, /turf/open/floor/bluespace, /area/shuttle/escape) "aU" = ( /obj/machinery/door/airlock/glass{ name = "Emergency Shuttle Infirmary" }, /turf/open/floor/bluespace, /area/shuttle/escape) "aV" = ( /turf/open/floor/mineral/bananium, /area/shuttle/escape) "aW" = ( /obj/structure/extinguisher_cabinet{ pixel_x = 27; pixel_y = 0 }, /turf/open/floor/mineral/bananium, /area/shuttle/escape) "aX" = ( /obj/machinery/sleeper{ icon_state = "sleeper-open"; dir = 8 }, /turf/open/floor/noslip, /area/shuttle/escape) "aY" = ( /obj/machinery/light/small{ brightness = 3; dir = 8 }, /turf/open/floor/mineral/bananium, /area/shuttle/escape) "aZ" = ( /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/mineral/bananium, /area/shuttle/escape) "ba" = ( /obj/machinery/light/small{ brightness = 3; dir = 8 }, /turf/open/floor/noslip, /area/shuttle/escape) "bb" = ( /obj/structure/table, /obj/item/weapon/storage/firstaid/fire, /obj/item/weapon/storage/firstaid/regular{ pixel_x = 2; pixel_y = 3 }, /obj/item/weapon/crowbar, /obj/structure/extinguisher_cabinet{ pixel_x = 27; pixel_y = 0 }, /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/noslip, /area/shuttle/escape) "bc" = ( /obj/structure/closet/crate/trashcart{ desc = "A heavy, metal trashcart with wheels. Feel free to hop in at any time!" }, /obj/item/toy/sword, /turf/open/floor/mineral/bananium, /area/shuttle/escape) "bd" = ( /obj/machinery/vending/autodrobe{ extended_inventory = 1; scan_id = 0 }, /turf/open/floor/mineral/bananium, /area/shuttle/escape) "be" = ( /obj/machinery/vending/clothing{ extended_inventory = 1 }, /turf/open/floor/mineral/bananium, /area/shuttle/escape) "bf" = ( /obj/structure/window/reinforced{ dir = 1 }, /obj/structure/shuttle/engine/heater, /turf/open/floor/plating/airless, /area/shuttle/escape) "bg" = ( /obj/structure/shuttle/engine/propulsion, /turf/open/floor/plating/airless, /area/shuttle/escape) (1,1,1) = {" aa aa aa aa ab ab ab ab ab aI ab ac ac ac ab aQ ab aQ ab ab ab aa "} (2,1,1) = {" aa ab ab ab ab au au au ab aJ aM aM aM aM aM aR ab aV aY bc ab ab "} (3,1,1) = {" ab ad ai an ab au az au ab aK ak ak ak ak ak aS ab aV aV bc bf bg "} (4,1,1) = {" ac ae aj ao ab au au au ab ak aN aN aN aN aN ak aT aV aV bd bf bg "} (5,1,1) = {" ac af ak ap ab ac aA ac aF ak aO aO aO aO aO ak ab aW aZ be bf bg "} (6,1,1) = {" ac ag ak aq ab av ak aC aG ak ak ak ak ak ak aq at ab ab ab bf bg "} (7,1,1) = {" ac af ak ak as ak ak aD aH ak aN aN aN aN aN ak ac ax ba ax bf bg "} (8,1,1) = {" ac ah al al at aw ak aE aH ak aP aO aO aO aO ak aU aw aw aw bf bg "} (9,1,1) = {" ab ad am ar ab ax ak ak ak ak ak ak ak ak ak ak ac aw aw aw bf bg "} (10,1,1) = {" aa ab ab ab ab ay aB aw aw aL aM aM aM aM aM aL ac aX bb aX ab ab "} (11,1,1) = {" aa aa aa aa ab ac ab ac ab ab ab ac ac ac ab ab ab ac ab ac ab aa "}