//flags #define IGNORE_NOSLOW (1 << 0) //conflict types #define MOVE_CONFLICT_JETPACK "JETPACK" //ids #define MOVESPEED_ID_SANITY "mood_sanity" #define MOVESPEED_ID_MOB_GRAB_STATE "mob_grab_state" #define MOVESPEED_ID_MOB_WALK_RUN "mob_walk_run"