/datum/chemical_reaction/reagent_explosion name = "Generic explosive" id = "reagent_explosion" var/strengthdiv = 10 var/modifier = 0 /datum/chemical_reaction/reagent_explosion/on_reaction(datum/reagents/holder, created_volume) var/turf/T = get_turf(holder.my_atom) var/area/A = get_area(T) var/inside_msg if(ismob(holder.my_atom)) var/mob/M = holder.my_atom inside_msg = " inside [key_name_admin(M)]" var/lastkey = holder.my_atom.fingerprintslast var/touch_msg = "N/A" if(lastkey) var/mob/toucher = get_mob_by_key(lastkey) touch_msg = "[ADMIN_LOOKUPFLW(toucher)]" message_admins("Reagent explosion reaction occurred at [A] [ADMIN_COORDJMP(T)][inside_msg]. Last Fingerprint: [touch_msg].") log_game("Reagent explosion reaction occurred at [A] [COORD(T)]. Last Fingerprint: [lastkey ? lastkey : "N/A"]." ) var/datum/effect_system/reagents_explosion/e = new() e.set_up(modifier + round(created_volume/strengthdiv, 1), T, 0, 0) e.start() holder.clear_reagents() /datum/chemical_reaction/reagent_explosion/nitroglycerin name = "Nitroglycerin" id = "nitroglycerin" results = list("nitroglycerin" = 2) required_reagents = list("glycerol" = 1, "facid" = 1, "sacid" = 1) strengthdiv = 2 /datum/chemical_reaction/reagent_explosion/nitroglycerin/on_reaction(datum/reagents/holder, created_volume) if(holder.has_reagent("stabilizing_agent")) return holder.remove_reagent("nitroglycerin", created_volume*2) ..() /datum/chemical_reaction/reagent_explosion/nitroglycerin_explosion name = "Nitroglycerin explosion" id = "nitroglycerin_explosion" required_reagents = list("nitroglycerin" = 1) required_temp = 474 strengthdiv = 2 /datum/chemical_reaction/reagent_explosion/potassium_explosion name = "Explosion" id = "potassium_explosion" required_reagents = list("water" = 1, "potassium" = 1) strengthdiv = 10 /datum/chemical_reaction/reagent_explosion/potassium_explosion/holyboom name = "Holy Explosion" id = "holyboom" required_reagents = list("holywater" = 1, "potassium" = 1) /datum/chemical_reaction/reagent_explosion/potassium_explosion/holyboom/on_reaction(datum/reagents/holder, created_volume) if(created_volume >= 150) playsound(get_turf(holder.my_atom), 'sound/effects/pray.ogg', 80, 0, round(created_volume/48)) strengthdiv = 8 for(var/mob/living/simple_animal/revenant/R in get_hearers_in_view(7,get_turf(holder.my_atom))) var/deity if(SSreligion.deity) deity = SSreligion.deity else deity = "Christ" to_chat(R, "The power of [deity] compels you!") R.stun(20) R.reveal(100) R.adjustHealth(50) sleep(20) for(var/mob/living/carbon/C in get_hearers_in_view(round(created_volume/48,1),get_turf(holder.my_atom))) if(iscultist(C)) to_chat(C, "The divine explosion sears you!") C.Knockdown(40) C.adjust_fire_stacks(5) C.IgniteMob() ..() /datum/chemical_reaction/blackpowder name = "Black Powder" id = "blackpowder" results = list("blackpowder" = 3) required_reagents = list("saltpetre" = 1, "charcoal" = 1, "sulfur" = 1) /datum/chemical_reaction/reagent_explosion/blackpowder_explosion name = "Black Powder Kaboom" id = "blackpowder_explosion" required_reagents = list("blackpowder" = 1) required_temp = 474 strengthdiv = 6 modifier = 1 mix_message = "Sparks start flying around the black powder!" /datum/chemical_reaction/reagent_explosion/blackpowder_explosion/on_reaction(datum/reagents/holder, created_volume) sleep(rand(50,100)) ..() /datum/chemical_reaction/thermite name = "Thermite" id = "thermite" results = list("thermite" = 3) required_reagents = list("aluminium" = 1, "iron" = 1, "oxygen" = 1) /datum/chemical_reaction/emp_pulse name = "EMP Pulse" id = "emp_pulse" required_reagents = list("uranium" = 1, "iron" = 1) // Yes, laugh, it's the best recipe I could think of that makes a little bit of sense /datum/chemical_reaction/emp_pulse/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) // 100 created volume = 4 heavy range & 7 light range. A few tiles smaller than traitor EMP grandes. // 200 created volume = 8 heavy range & 14 light range. 4 tiles larger than traitor EMP grenades. empulse(location, round(created_volume / 12), round(created_volume / 7), 1) holder.clear_reagents() /datum/chemical_reaction/stabilizing_agent name = "stabilizing_agent" id = "stabilizing_agent" results = list("stabilizing_agent" = 3) required_reagents = list("iron" = 1, "oxygen" = 1, "hydrogen" = 1) /datum/chemical_reaction/clf3 name = "Chlorine Trifluoride" id = "clf3" results = list("clf3" = 4) required_reagents = list("chlorine" = 1, "fluorine" = 3) required_temp = 424 /datum/chemical_reaction/clf3/on_reaction(datum/reagents/holder, created_volume) var/turf/T = get_turf(holder.my_atom) for(var/turf/turf in range(1,T)) new /obj/effect/hotspot(turf) holder.chem_temp = 1000 // hot as shit /datum/chemical_reaction/reagent_explosion/methsplosion name = "Meth explosion" id = "methboom1" required_temp = 380 //slightly above the meth mix time. required_reagents = list("methamphetamine" = 1) strengthdiv = 6 modifier = 1 mob_react = FALSE /datum/chemical_reaction/reagent_explosion/methsplosion/on_reaction(datum/reagents/holder, created_volume) var/turf/T = get_turf(holder.my_atom) for(var/turf/turf in range(1,T)) new /obj/effect/hotspot(turf) holder.chem_temp = 1000 // hot as shit ..() /datum/chemical_reaction/reagent_explosion/methsplosion/methboom2 id = "methboom2" required_reagents = list("diethylamine" = 1, "iodine" = 1, "phosphorus" = 1, "hydrogen" = 1) //diethylamine is often left over from mixing the ephedrine. required_temp = 300 //room temperature, chilling it even a little will prevent the explosion /datum/chemical_reaction/sorium name = "Sorium" id = "sorium" results = list("sorium" = 4) required_reagents = list("mercury" = 1, "oxygen" = 1, "nitrogen" = 1, "carbon" = 1) /datum/chemical_reaction/sorium/on_reaction(datum/reagents/holder, created_volume) if(holder.has_reagent("stabilizing_agent")) return holder.remove_reagent("sorium", created_volume*4) var/turf/T = get_turf(holder.my_atom) var/range = CLAMP(sqrt(created_volume*4), 1, 6) goonchem_vortex(T, 1, range) /datum/chemical_reaction/sorium_vortex name = "sorium_vortex" id = "sorium_vortex" required_reagents = list("sorium" = 1) required_temp = 474 /datum/chemical_reaction/sorium_vortex/on_reaction(datum/reagents/holder, created_volume) var/turf/T = get_turf(holder.my_atom) var/range = CLAMP(sqrt(created_volume), 1, 6) goonchem_vortex(T, 1, range) /datum/chemical_reaction/liquid_dark_matter name = "Liquid Dark Matter" id = "liquid_dark_matter" results = list("liquid_dark_matter" = 3) required_reagents = list("stable_plasma" = 1, "radium" = 1, "carbon" = 1) /datum/chemical_reaction/liquid_dark_matter/on_reaction(datum/reagents/holder, created_volume) if(holder.has_reagent("stabilizing_agent")) return holder.remove_reagent("liquid_dark_matter", created_volume*3) var/turf/T = get_turf(holder.my_atom) var/range = CLAMP(sqrt(created_volume*3), 1, 6) goonchem_vortex(T, 0, range) /datum/chemical_reaction/ldm_vortex name = "LDM Vortex" id = "ldm_vortex" required_reagents = list("liquid_dark_matter" = 1) required_temp = 474 /datum/chemical_reaction/ldm_vortex/on_reaction(datum/reagents/holder, created_volume) var/turf/T = get_turf(holder.my_atom) var/range = CLAMP(sqrt(created_volume/2), 1, 6) goonchem_vortex(T, 0, range) /datum/chemical_reaction/flash_powder name = "Flash powder" id = "flash_powder" results = list("flash_powder" = 3) required_reagents = list("aluminium" = 1, "potassium" = 1, "sulfur" = 1 ) /datum/chemical_reaction/flash_powder/on_reaction(datum/reagents/holder, created_volume) if(holder.has_reagent("stabilizing_agent")) return var/location = get_turf(holder.my_atom) do_sparks(2, TRUE, location) for(var/mob/living/carbon/C in get_hearers_in_view(created_volume/3, location)) if(C.flash_act()) if(get_dist(C, location) < 4) C.Knockdown(60) else C.Stun(100) holder.remove_reagent("flash_powder", created_volume*3) /datum/chemical_reaction/flash_powder_flash name = "Flash powder activation" id = "flash_powder_flash" required_reagents = list("flash_powder" = 1) required_temp = 374 /datum/chemical_reaction/flash_powder_flash/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) do_sparks(2, TRUE, location) for(var/mob/living/carbon/C in get_hearers_in_view(created_volume/10, location)) if(C.flash_act()) if(get_dist(C, location) < 4) C.Knockdown(60) else C.Stun(100) /datum/chemical_reaction/smoke_powder name = "smoke_powder" id = "smoke_powder" results = list("smoke_powder" = 3) required_reagents = list("potassium" = 1, "sugar" = 1, "phosphorus" = 1) /datum/chemical_reaction/smoke_powder/on_reaction(datum/reagents/holder, created_volume) if(holder.has_reagent("stabilizing_agent")) return holder.remove_reagent("smoke_powder", created_volume*3) var/smoke_radius = round(sqrt(created_volume * 1.5), 1) var/location = get_turf(holder.my_atom) var/datum/effect_system/smoke_spread/chem/S = new S.attach(location) playsound(location, 'sound/effects/smoke.ogg', 50, 1, -3) if(S) S.set_up(holder, smoke_radius, location, 0) S.start() if(holder && holder.my_atom) holder.clear_reagents() /datum/chemical_reaction/smoke_powder_smoke name = "smoke_powder_smoke" id = "smoke_powder_smoke" required_reagents = list("smoke_powder" = 1) required_temp = 374 secondary = 1 mob_react = FALSE /datum/chemical_reaction/smoke_powder_smoke/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) var/smoke_radius = round(sqrt(created_volume / 2), 1) var/datum/effect_system/smoke_spread/chem/S = new S.attach(location) playsound(location, 'sound/effects/smoke.ogg', 50, 1, -3) if(S) S.set_up(holder, smoke_radius, location, 0) S.start() if(holder && holder.my_atom) holder.clear_reagents() /datum/chemical_reaction/sonic_powder name = "sonic_powder" id = "sonic_powder" results = list("sonic_powder" = 3) required_reagents = list("oxygen" = 1, "cola" = 1, "phosphorus" = 1) /datum/chemical_reaction/sonic_powder/on_reaction(datum/reagents/holder, created_volume) if(holder.has_reagent("stabilizing_agent")) return holder.remove_reagent("sonic_powder", created_volume*3) var/location = get_turf(holder.my_atom) playsound(location, 'sound/effects/bang.ogg', 25, 1) for(var/mob/living/carbon/C in get_hearers_in_view(created_volume/3, location)) C.soundbang_act(1, 100, rand(0, 5)) /datum/chemical_reaction/sonic_powder_deafen name = "sonic_powder_deafen" id = "sonic_powder_deafen" required_reagents = list("sonic_powder" = 1) required_temp = 374 /datum/chemical_reaction/sonic_powder_deafen/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) playsound(location, 'sound/effects/bang.ogg', 25, 1) for(var/mob/living/carbon/C in get_hearers_in_view(created_volume/10, location)) C.soundbang_act(1, 100, rand(0, 5)) /datum/chemical_reaction/phlogiston name = "phlogiston" id = "phlogiston" results = list("phlogiston" = 3) required_reagents = list("phosphorus" = 1, "sacid" = 1, "stable_plasma" = 1) /datum/chemical_reaction/phlogiston/on_reaction(datum/reagents/holder, created_volume) if(holder.has_reagent("stabilizing_agent")) return var/turf/open/T = get_turf(holder.my_atom) if(istype(T)) T.atmos_spawn_air("plasma=[created_volume];TEMP=1000") holder.clear_reagents() return /datum/chemical_reaction/napalm name = "Napalm" id = "napalm" results = list("napalm" = 3) required_reagents = list("oil" = 1, "welding_fuel" = 1, "ethanol" = 1 ) /datum/chemical_reaction/cryostylane name = "cryostylane" id = "cryostylane" results = list("cryostylane" = 3) required_reagents = list("water" = 1, "stable_plasma" = 1, "nitrogen" = 1) /datum/chemical_reaction/cryostylane/on_reaction(datum/reagents/holder, created_volume) holder.chem_temp = 20 // cools the fuck down return /datum/chemical_reaction/cryostylane_oxygen name = "ephemeral cryostylane reaction" id = "cryostylane_oxygen" results = list("cryostylane" = 1) required_reagents = list("cryostylane" = 1, "oxygen" = 1) /datum/chemical_reaction/cryostylane_oxygen/on_reaction(datum/reagents/holder, created_volume) holder.chem_temp -= 10*created_volume /datum/chemical_reaction/pyrosium_oxygen name = "ephemeral pyrosium reaction" id = "pyrosium_oxygen" results = list("pyrosium" = 1) required_reagents = list("pyrosium" = 1, "oxygen" = 1) /datum/chemical_reaction/pyrosium_oxygen/on_reaction(datum/reagents/holder, created_volume) holder.chem_temp += 10*created_volume /datum/chemical_reaction/pyrosium name = "pyrosium" id = "pyrosium" results = list("pyrosium" = 3) required_reagents = list("stable_plasma" = 1, "radium" = 1, "phosphorus" = 1) /datum/chemical_reaction/pyrosium/on_reaction(datum/reagents/holder, created_volume) holder.chem_temp = 20 // also cools the fuck down return /datum/chemical_reaction/teslium name = "Teslium" id = "teslium" results = list("teslium" = 3) required_reagents = list("stable_plasma" = 1, "silver" = 1, "blackpowder" = 1) mix_message = "A jet of sparks flies from the mixture as it merges into a flickering slurry." required_temp = 400 /datum/chemical_reaction/reagent_explosion/teslium_lightning name = "Teslium Destabilization" id = "teslium_lightning" required_reagents = list("teslium" = 1, "water" = 1) strengthdiv = 100 modifier = -100 mix_message = "The teslium starts to spark as electricity arcs away from it!" mix_sound = 'sound/machines/defib_zap.ogg' /datum/chemical_reaction/reagent_explosion/teslium_lightning/on_reaction(datum/reagents/holder, created_volume) var/T1 = created_volume * 20 //100 units : Zap 3 times, with powers 2000/5000/12000. Tesla revolvers have a power of 10000 for comparison. var/T2 = created_volume * 50 var/T3 = created_volume * 120 sleep(5) if(created_volume >= 75) tesla_zap(holder.my_atom, 7, T1) playsound(holder.my_atom, 'sound/machines/defib_zap.ogg', 50, 1) sleep(15) if(created_volume >= 40) tesla_zap(holder.my_atom, 7, T2) playsound(holder.my_atom, 'sound/machines/defib_zap.ogg', 50, 1) sleep(15) if(created_volume >= 10) //10 units minimum for lightning, 40 units for secondary blast, 75 units for tertiary blast. tesla_zap(holder.my_atom, 7, T3) playsound(holder.my_atom, 'sound/machines/defib_zap.ogg', 50, 1) ..() /datum/chemical_reaction/reagent_explosion/teslium_lightning/heat id = "teslium_lightning2" required_temp = 474 required_reagents = list("teslium" = 1) /datum/chemical_reaction/reagent_explosion/nitrous_oxide name = "N2O explosion" id = "n2o_explosion" required_reagents = list("nitrous_oxide" = 1) strengthdiv = 7 required_temp = 575 modifier = 1