Traditional Games Space Station 13

Thanks to: /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.
Also a thanks to anybody who has contributed.

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19 November 2021

shellspeed1 updated:

  • An experimental smart dart repeater rifle has been added by NT. It accepts both a large and small hypovials and uses it to fill the smart darts it synthesizes. It can hold 6 smart darts and makes a new one every 20 seconds. To research it, grab the medical weaponry node. tweak: Reagent gun renamed to reagent repeater
  • reagent repeater now holds 6 syringes.
  • Reagent repeater and smart dart repeater rifle start with 4 syringes instead of a full clip.
  • reagent repeater synthesizes a new syringe every 20 seconds. tweak: smart dart guns now use the syringe gun as an inhands sprite.

18 November 2021

DeltaFire15 updated:

  • Devastation level explosions no longer delete your organs after gibbing you.
  • Adjusted all overrides of ex_act() and contents_explosion() to take account of current args for them.
  • Reebe can now be loaded via a proc. tweak: The clockwork relay in reebe is now indestructible and not deconstrutible to avoid some issues.

Putnam3145 updated:

  • Regal rat can no longer keep spawning stuff while dead

SandPoot updated:

  • When your statpanel doesn't load, you'll get a message with a button to fix it.
  • The fix chat message button now works.

keronshb updated:

  • Ball
  • Spookystation Map
  • Tree chopping/Grass cutting
  • Vectorcars

16 November 2021

Putnam3145 updated:

  • Lavaland can no longer go below 281 kelvins

TripleShades updated:

  • (Pubby) Engineering security checkpoint no longer has a duplicate records console

14 November 2021

TripleShades updated:

  • (Pubby) Surgery table to Brig Medical
  • (Pubby) Dirt decals added to Command maint
  • (Pubby) Decals and gavel block to Courtroom
  • (Pubby) Training bomb to Birg
  • (Pubby) Chapel stripper pole room
  • (Pubby) Command maint storage shed room tweak: (Pubby) Makes Arrivals atmos room into a main atmos grid room akin to what Meta has
  • (Pubby) Gulag shuttle spawning in a tile off from the airlocks
  • (Pubby) Air Injector in Medical maints having no power
  • (Pubby) Incorrect area on one side at AI Sat where the turrets are
  • (Pubby) Arrivals atmos is now linked to the main atmos grid
  • (Pubby) Medbay front airlocks access

keronshb updated:

  • Admins get messaged if dynamic midrounds fail to hijack

13 November 2021

Putnam3145 updated:

  • Chonker cubans pete now no longer have a reasonable chance to be unbeatable

11 November 2021

DrPainis updated:

  • The universe has realized that not every species uses hemoglobin again.

Putnam3145 updated:

  • "REM" removed, replaced with "REAGENTS_EFFECT_MULTIPLIER", which "REM" is short for

10 November 2021

Ethan4303 updated:

  • Added two wire nodes under the engineering PA room Apc and under the HOS office APC
  • Added cables to connect the second floor relay to the power grid
  • Removed the generic broken computer from Hos Office
  • Fixed Hos office not having the Security records console

Putnam3145 updated:

  • Power alerts now work
  • No longer have too much O2 from too much CO2

SandPoot updated:

  • Crayon precision mode.

08 November 2021

timothyteakettle updated:

  • fixes party pod sprite
  • fixes red panda head marking

06 November 2021

Putnam3145 updated:

  • Ashwalkers should no longer suffocate on lavaland (and hypothetical other future problems)
  • A gas mix with 0 oxygen should now properly suffocate you (or 0 plasma, for ashwalkers)

05 November 2021

keronshb updated:

  • removes required enemies
  • Lowers assassination threat threshold

31 October 2021

DeltaFire15 updated:

  • You can now drag things over prone people again.

DrPainis updated:

  • Walking no longer makes you fat.

keronshb updated:

  • Christmas trees are now indestructible

30 October 2021

keronshb updated:

  • Jacq can't burn in the cremator anymore
  • Jacq also can't be cheesed off station
  • Barth also cannot be destroyed

28 October 2021

Hatterhat updated:

  • Proto-kinetic gauntlets! Less straight damage, extra damage on backstabs, slows Lavaland fauna on counterhit. tweak: The glaive kit has been renamed to the premium kinetic melee kit, and now has a voucher for either a glaive or gauntlets.
  • NanoTrasen is rolling out a prototype Autoloom, hidden behind Botanical Engineering. It only processes cotton and logs. Despite its visual similarity to the recycler, it is entirely tamperproof.

Linzolle updated:

  • plasmamen now spawn in their proper outfit in the ghostcafe

Putnam3145 updated:

  • Removed minesweeper

keronshb updated:

  • -40 wound bonus for DSword
  • -20 Wound bonus for Hyper Eu
  • Fixes hyper eu's slowdown when it's not wielded

26 October 2021

WanderingFox95 updated:

  • bone anvils and bone ingots
  • bone anvil sprites

25 October 2021

Putnam3145 updated:

  • Vent pumps can now be set to siphoning via the air alarm UI

keronshb updated:

  • 10k pirate spending money

22 October 2021

Putnam3145 updated:

  • Ashwalker lungs more aggressively attempt to be safe on lavaland

WanderingFox95 updated:

  • fixed the wielded sprites not showing up properly.
  • fixed a runtime in the bark box vendor
  • added a missing tennis ball sprite

20 October 2021

Putnam3145 updated:

  • Removed a panic from auxmos
  • Properly implemented hysteresis on heat exchanger processing

16 October 2021

Ryll/Shaps updated:

  • Asay now supports pings (via using @[adminckey])

SandPoot updated:

  • If a gamemode fails to load too many times, a safe gamemode will be loaded instead.
  • Dynamic is no longer hardcoded, and you can now set a gamemode to be forced in the configs.
  • Equip delays are a bit less weird now, only relevant for coders/people who use straight jackets... on themself, since that's the only thing that uses it right now.
  • Toggling arousal will properly update your sprite.
  • That also means no spam when moving it in your hands.

WanderingFox95 updated:

  • Removes the quick attack loop (like TG did it)

dapnee updated:

  • BEPIS to science tweak: moved the courtroom

keronshb updated:

  • Adds the fat dart cigarette and to vendors
  • Adds the sprites for the fat dart

13 October 2021

Hatterhat updated:

  • Contraband dealers are now embracing their inner Old Space Westerner. Look for the Old West Surplus Crate on your mildly-hacked cargo console today.

MrJWhit updated:

  • Adds more fire-saftey closets and trashpiles to boxstation
  • Adds trashpiles to delta.

30 September 2021

Hatterhat updated:

  • The xenomorph infestation on Moon Outpost 19 is significantly less prone to outbreaks, theoretically.

Putnam3145 updated:

  • Minesweeper's "play on same board"

29 September 2021

Ghommie updated:

  • Animals are no loner n(e)igh-immune to stuttering.
  • Silicons and animals won't keep stuttering or slurring forever after being struck by something that made them like that in the first place (such as a Blue Space Artillery).

Hatterhat updated:

  • Reports from other stations' Wardens blasting themselves in sensitive places due to mishandled firearms has led to the introduction of a folding-stock safety for their shotgun, rendering it inoperable while the stock is folded.
  • Compact combat shotguns now stay compact when stored, by virtue of being unable to be extended while in a bag.
  • Reloading a shotgun with a shell clip now inflicts melee click delay.

LetterN updated:

  • clowncar railgun- i mean gun
  • more achivements
  • syndie carp can pick up the disky (and is smart now)
  • hooks most of the achivements, all of the heretics work now

Putnam3145 updated:

  • Lavaland can no longer be too cold for its natives to surivive

buffyuwu updated:

  • flannels can now be toggled in style from buttoned to unbuttoned
  • ports more rp and existing tg assets with minor edits into loadout selection

keronshb updated:

  • Ninja status back in the status menu

zeroisthebiggay updated:

  • the monkey shuttle brig
  • meta gets a prison
  • the floating fire extinguisher
  • fucks the motivation's cost.
  • a new maintenance ambience

28 September 2021

zeroisthebiggay updated:

  • helter skelter loot insanity
  • helter skelter comms insanity

27 September 2021

zeroisthebiggay updated:

  • helter skelter actually spawns
  • code\modules\mob\living\simple_animal\hostile\plaguerat.dm:139:warning: newmouse: variable defined but not used

25 September 2021

buffyuwu updated:

  • fixes accordions

24 September 2021

zeroisthebiggay updated:

  • gremlins become shock immune

23 September 2021

KrabSpider updated:

  • cryogenics ain't a candidate for anomaly spawns anymore.

buffyuwu updated:

  • canvas and spray can are now sold in the fun vendor

22 September 2021

silicons updated:

  • dice bags can only hold dice
  • limb damage changes reverted
  • crawling can't be adrenals'd

20 September 2021

BlueWildrose updated:

  • Slime regenerative extracts now require five seconds of wait before they are used. They add 25 disgust when used.

DeltaFire15 updated:

  • Catsurgeons should now spawn at more reasonable locations if possible.
  • carded AIs can now be converted by conversion sigils (clockcult)
  • There is now a way to acquire nanite storage protocols (bepis, like the other protocols), as opposed to them existing with no way to acquire them.
  • Plastic golems are back to ventcrawler_nude instead of ventcrawler_always

Putnam3145 updated:

  • monstermos config added, disabled

buffyuwu updated:

  • fixed medihound sleeper ui display
  • Adds 4 redesigned jackets and 2 redesigned shirts to loadout
  • Holoparasites no long rename and recolor on relog

dapnee updated:

  • attaches an air vent that was just there on the AI sat, changes some areas to what they'd logically be

keronshb updated:

  • Plague Rats will no longer spawn thousands of dirt decals
  • Plague Rats will no longer spawn thousands of corpses
  • Plague Rats can't spawn or transform off station z anymore
  • Plague Rats shouldn't explosively grow instantly
  • Plague Rats won't spawn infinite miasma anymore.
  • Plague Rats health is now 100.
  • Plague Rats can now ventcrawl through everything to prevent farming.
  • Slaughter Demons Slam will now wound again on hit.
  • Damage for demons back up to 30
  • Wound Bonus for demons now at 0. image_add: Adds a sprite for the action bar
  • Changed the CTRL+SHIFT Click to an action button. People can see the cooldown now too.
  • PAIs can be emagged to reset master

qweq12yt updated:

  • Fixed space heaters not being able to be interacted/turned on in non powered areas

timothyteakettle updated:

  • removes passkey from access circuits as its not used anymore
  • a new mild trauma, **[REDACTED]**

zeroisthebiggay updated:

  • glass has do_after
  • box perma has power
  • missing madness mask sprites
  • The Spider Clan has recently taken up the Space Ninja project again along with the Syndicate. Space Ninjas have been drastically changed as a result, becoming much weaker and more stealth oriented. As a result of cutting costs per ninja, more ninjas were able to be hired. Expect to see them around more often.
  • prisoners cannot latejoin anymore
  • bone satchel onmob sprites
  • new tips
  • old tips
  • all medipens get inhands
  • some more brainhurt lines

18 September 2021

kiwedespars updated:

  • blacklisted morphine and haloperidol from dart guns
GoonStation 13 Development Team
Coders: Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion
Spriters: Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No

Creative Commons License
Except where otherwise noted, Goon Station 13 is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
Rights are currently extended to SomethingAwful Goons only.

Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.