//rune colors, for easy reference #define RUNE_COLOR_TALISMAN "#0000FF" #define RUNE_COLOR_TELEPORT "#551A8B" #define RUNE_COLOR_OFFER "#FFFFFF" #define RUNE_COLOR_DARKRED "#7D1717" #define RUNE_COLOR_MEDIUMRED "#C80000" #define RUNE_COLOR_BURNTORANGE "#CC5500" #define RUNE_COLOR_RED "#FF0000" #define RUNE_COLOR_EMP "#4D94FF" #define RUNE_COLOR_SUMMON "#00FF00" //blood magic #define MAX_BLOODCHARGE 4 #define RUNELESS_MAX_BLOODCHARGE 1 #define CULT_RISEN 0.2 //percent before rise #define CULT_ASCENDENT 0.4 //percent before ascend //screen locations #define DEFAULT_BLOODSPELLS "6:-29,4:-2" #define DEFAULT_BLOODTIP "14:6,14:27" #define DEFAULT_TOOLTIP "6:-29,5:-2" //misc #define SOULS_TO_REVIVE 3 #define BLOODCULT_EYE "f00"