/obj/item/implant/sad_trombone name = "sad trombone implant" activated = 0 /obj/item/implant/sad_trombone/get_data() var/dat = {"Implant Specifications:
Name: Honk Co. Sad Trombone Implant
Life: Activates upon death.
"} return dat /obj/item/implant/sad_trombone/trigger(emote, mob/source) if(emote == "deathgasp") playsound(source.loc, 'sound/misc/sadtrombone.ogg', 50, 0) /obj/item/implanter/sad_trombone name = "implanter (sad trombone)" imp_type = /obj/item/implant/sad_trombone /obj/item/implantcase/sad_trombone name = "implant case - 'Sad Trombone'" desc = "A glass case containing a sad trombone implant." imp_type = /obj/item/implant/sad_trombone