/obj/item/implant/sad_trombone
name = "sad trombone implant"
activated = 0
/obj/item/implant/sad_trombone/get_data()
var/dat = {"Implant Specifications:
Name: Honk Co. Sad Trombone Implant
Life: Activates upon death.
"}
return dat
/obj/item/implant/sad_trombone/trigger(emote, mob/source)
if(emote == "deathgasp")
playsound(source.loc, 'sound/misc/sadtrombone.ogg', 50, 0)
/obj/item/implanter/sad_trombone
name = "implanter (sad trombone)"
imp_type = /obj/item/implant/sad_trombone
/obj/item/implantcase/sad_trombone
name = "implant case - 'Sad Trombone'"
desc = "A glass case containing a sad trombone implant."
imp_type = /obj/item/implant/sad_trombone