// welcome to the jungle, we got fun and games //areas /area/awaymission/jungleresort name = "Jungle Resort" icon_state = "awaycontent30" //objects /obj/item/paper/crumpled/awaymissions/jungleresort/notice name = "Resort Notice" info = "Due to unforeseen circumstances and the disappearance of several resort employees and visitors, the resort shall be closed to the public until further notice. - Resort Manager Joe Lawrence" /obj/item/melee/chainofcommand/jungle name = "treasure hunter's whip" desc = "The tool of a fallen treasure hunter, old and outdated, it still stings like hell to be hit by." hitsound = 'sound/weapons/whip.ogg' icon_state = "whip" //turfs /turf/open/water/jungle initial_gas_mix = "o2=22;n2=82;TEMP=293.15" /turf/open/floor/plating/dirt/jungle initial_gas_mix = "o2=22;n2=82;TEMP=293.15" /turf/open/floor/plating/dirt/dark/jungle initial_gas_mix = "o2=22;n2=82;TEMP=293.15" /turf/closed/mineral/random/labormineral/jungle baseturfs = /turf/open/floor/plating/asteroid turf_type = /turf/open/floor/plating/asteroid //mobs /mob/living/carbon/monkey/punpun/curiousgorge name = "Curious Gorge" pet_monkey_names = list("Curious Gorge", "Jungle Gorge", "Jungah Joe", "Mr. Monke") rare_pet_monkey_names = list("Sun Mukong", "Monkey Kong") /mob/living/simple_animal/hostile/jungle/leaper/boss health = 450