/datum/design/m10mm/fire name = "pistol magazine (10mm incendiary)" desc = "A gun magazine. Loaded with rounds which ignite the target.." id = "10mminc" build_type = PROTOLATHE materials = list(MAT_PLASMA = 50000, MAT_METAL = 18000) reagents_list = list(/datum/reagent/toxin/plasma = 120, /datum/reagent/napalm = 240) build_path = /obj/item/ammo_box/magazine/m10mm/fire category = list("Weapons") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10mm name = "pistol magazine (10mm)" desc = "A gun magazine." id = "10mm" build_type = PROTOLATHE materials = list(MAT_METAL = 55000) build_path = /obj/item/ammo_box/magazine/m10mm category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10mm/hp name = "pistol magazine (10mm HP)" desc = "A gun magazine. Loaded with hollow-point rounds, extremely effective against unarmored targets, but nearly useless against protective clothing." id = "10mmhp" build_type = PROTOLATHE materials = list(MAT_METAL = 40000, MAT_GLASS = 50000) reagents_list = list(/datum/reagent/sonic_powder = 280) build_path = /obj/item/ammo_box/magazine/m10mm/hp category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10mm/ap name = "pistol magazine (10mm AP)" desc = "A gun magazine. Loaded with rounds which penetrate armour, but are less effective against normal targets." id = "10mmap" build_type = PROTOLATHE materials = list(MAT_METAL = 40000, MAT_TITANIUM = 60000) build_path = /obj/item/ammo_box/magazine/m10mm/ap category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/bolt_clip name = "Surplus Rifle Clip" desc = "A stripper clip used to quickly load bolt action rifles. Contains 5 rounds." id = "bolt_clip" build_type = PROTOLATHE materials = list(MAT_METAL = 8000) build_path = /obj/item/ammo_box/a762 category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m45 //Kinda NT in theory name = "handgun magazine (.45)" id = "m45" build_type = PROTOLATHE materials = list(MAT_METAL = 80000) build_path = /obj/item/ammo_box/magazine/m45 category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/pistolm9mm name = "pistol magazine (9mm)" desc = "A gun magazine." id = "pistolm9mm" build_type = PROTOLATHE materials = list(MAT_METAL = 80000) build_path = /obj/item/ammo_box/magazine/pistolm9mm category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/sl357 name = "revolver speedloader (.357)" desc = "A revolver speedloader." id = "sl357" build_type = PROTOLATHE materials = list(MAT_METAL = 30000) build_path = /obj/item/ammo_box/a357 category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/sl357ap name = "revolver speedloader (.357 AP)" desc = "A revolver speedloader. Cuts through like a hot knife through butter." id = "sl357ap" build_type = PROTOLATHE materials = list(MAT_METAL = 30000, MAT_TITANIUM = 45000) build_path = /obj/item/ammo_box/a357/ap category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY