/datum/design/m10mm/fire name = "pistol magazine (10mm incendiary)" desc = "A gun magazine. Loaded with rounds which ignite the target.." id = "10mminc" build_type = PROTOLATHE materials = list(/datum/material/plasma = 5000, /datum/material/iron = 7500) build_path = /obj/item/ammo_box/magazine/m10mm/fire category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10mm name = "pistol magazine (10mm)" desc = "A gun magazine." id = "10mm" build_type = PROTOLATHE materials = list(/datum/material/iron = 6000) build_path = /obj/item/ammo_box/magazine/m10mm category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10mm/hp name = "pistol magazine (10mm HP)" desc = "A gun magazine. Loaded with hollow-point rounds, extremely effective against unarmored targets, but nearly useless against protective clothing." id = "10mmhp" build_type = PROTOLATHE materials = list(/datum/material/iron = 7500, /datum/material/glass = 5000) build_path = /obj/item/ammo_box/magazine/m10mm/hp category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10mm/ap name = "pistol magazine (10mm AP)" desc = "A gun magazine. Loaded with rounds which penetrate armour, but are less effective against normal targets." id = "10mmap" build_type = PROTOLATHE materials = list(/datum/material/iron = 7500, /datum/material/titanium = 6500) build_path = /obj/item/ammo_box/magazine/m10mm/ap category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/bolt_clip name = "Surplus Rifle Clip" desc = "A stripper clip used to quickly load bolt action rifles. Contains 5 rounds." id = "bolt_clip" build_type = PROTOLATHE materials = list(/datum/material/iron = 8000) build_path = /obj/item/ammo_box/a762 category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m45 //Kinda NT in theory name = "handgun magazine (.45)" id = "m45" build_type = PROTOLATHE materials = list(/datum/material/iron = 8000) build_path = /obj/item/ammo_box/magazine/m45 category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/pistolm9mm name = "pistol magazine (9mm)" desc = "A gun magazine." id = "pistolm9mm" build_type = PROTOLATHE materials = list(/datum/material/iron = 7500) build_path = /obj/item/ammo_box/magazine/pistolm9mm category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/sl357 name = "revolver speedloader (.357)" desc = "A revolver speedloader." id = "sl357" build_type = PROTOLATHE materials = list(/datum/material/iron = 30000) build_path = /obj/item/ammo_box/a357 category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/sl357ap name = "revolver speedloader (.357 AP)" desc = "A revolver speedloader. Cuts through like a hot knife through butter." id = "sl357ap" build_type = PROTOLATHE materials = list(/datum/material/iron = 30000, /datum/material/titanium = 5000) build_path = /obj/item/ammo_box/a357/ap category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10apbox name = "ammo box (10mm Armour Piercing)" desc = "A box of ammo containing 20 rounds designed to penetrate armor, at the cost of raw damage." id = "m10apbox" build_type = PROTOLATHE materials = list(/datum/material/iron = 30000, /datum/material/titanium = 6000) build_path = /obj/item/ammo_box/c10mm/ap category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10firebox name = "ammo box (10mm Incendiary)" desc = "A box of ammo containing 20 rounds designed to set people ablaze, at the cost of raw damage." id = "m10firebox" build_type = PROTOLATHE materials = list(/datum/material/iron = 30000, /datum/material/plasma = 6000) build_path = /obj/item/ammo_box/c10mm/fire category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10hpbox name = "ammo box (10mm Hollowpoint)" desc = "A box of ammo containing 20 rounds designed to tear through unarmored opponents, while being completely ineffective against armor." id = "m10hpbox" build_type = PROTOLATHE materials = list(/datum/material/iron = 30000, /datum/material/glass = 6000) build_path = /obj/item/ammo_box/c10mm/hp category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY