/// Green eye; fully interactive #define UI_INTERACTIVE 2 /// Orange eye; updates but is not interactive #define UI_UPDATE 1 /// Red eye; disabled, does not update #define UI_DISABLED 0 /// UI Should close #define UI_CLOSE -1 /// Maximum number of windows that can be suspended/reused #define TGUI_WINDOW_SOFT_LIMIT 5 /// Maximum number of open windows #define TGUI_WINDOW_HARD_LIMIT 9 /// Maximum ping timeout allowed to detect zombie windows #define TGUI_PING_TIMEOUT 4 SECONDS /// Window does not exist #define TGUI_WINDOW_CLOSED 0 /// Window was just opened, but is still not ready to be sent data #define TGUI_WINDOW_LOADING 1 /// Window is free and ready to receive data #define TGUI_WINDOW_READY 2 /// Get a window id based on the provided pool index #define TGUI_WINDOW_ID(index) "tgui-window-[index]" /// Get a pool index of the provided window id #define TGUI_WINDOW_INDEX(window_id) text2num(copytext(window_id, 13)) /// Creates a message packet for sending via output() #define TGUI_CREATE_MESSAGE(type, payload) ( \ url_encode(json_encode(list( \ "type" = type, \ "payload" = payload, \ ))))