#define VV_NUM "Number" #define VV_TEXT "Text" #define VV_MESSAGE "Mutiline Text" #define VV_ICON "Icon" #define VV_ATOM_REFERENCE "Atom Reference" #define VV_DATUM_REFERENCE "Datum Reference" #define VV_MOB_REFERENCE "Mob Reference" #define VV_CLIENT "Client" #define VV_ATOM_TYPE "Atom Typepath" #define VV_DATUM_TYPE "Datum Typepath" #define VV_TYPE "Custom Typepath" #define VV_FILE "File" #define VV_LIST "List" #define VV_NEW_ATOM "New Atom" #define VV_NEW_DATUM "New Datum" #define VV_NEW_TYPE "New Custom Typepath" #define VV_NEW_LIST "New List" #define VV_NULL "NULL" #define VV_RESTORE_DEFAULT "Restore to Default" #define VV_MARKED_DATUM "Marked Datum" #define VV_BITFIELD "Bitfield" #define VV_TEXT_LOCATE "Custom Reference Locate" #define VV_PROCCALL_RETVAL "Return Value of Proccall" #define VV_MSG_MARKED "
Marked Object" #define VV_MSG_EDITED "
Var Edited" #define VV_MSG_DELETED "
Deleted" #define VV_NORMAL_LIST_NO_EXPAND_THRESHOLD 50 #define VV_SPECIAL_LIST_NO_EXPAND_THRESHOLD 150 //#define IS_VALID_ASSOC_KEY(V) (istext(V) || ispath(V) || isdatum(V) || islist(V)) #define IS_VALID_ASSOC_KEY(V) (!isnum(V)) //hhmmm.. //General helpers #define VV_HREF_TARGET_INTERNAL(target, href_key) "?_src_=vars;[HrefToken()];[href_key]=TRUE;[VV_HK_TARGET]=[REF(target)]" #define VV_HREF_TARGETREF_INTERNAL(targetref, href_key) "?_src_=vars;[HrefToken()];[href_key]=TRUE;[VV_HK_TARGET]=[targetref]" #define VV_HREF_TARGET(target, href_key, text) "[text]" #define VV_HREF_TARGETREF(targetref, href_key, text) "[text]" #define VV_HREF_TARGET_1V(target, href_key, text, varname) "[text]" //for stuff like basic varedits, one variable #define VV_HREF_TARGETREF_1V(targetref, href_key, text, varname) "[text]" #define GET_VV_TARGET locate(href_list[VV_HK_TARGET]) #define GET_VV_VAR_TARGET href_list[VV_HK_VARNAME] //Helper for getting something to vv_do_topic in general #define VV_TOPIC_LINK(datum, href_key, text) "text" //Helpers for vv_get_dropdown() #define VV_DROPDOWN_OPTION(href_key, name) . += "" // VV HREF KEYS #define VV_HK_TARGET "target" #define VV_HK_VARNAME "targetvar" //name or index of var for 1 variable targetting hrefs. // vv_do_list() keys #define VV_HK_LIST_ADD "listadd" #define VV_HK_LIST_EDIT "listedit" #define VV_HK_LIST_CHANGE "listchange" #define VV_HK_LIST_REMOVE "listremove" #define VV_HK_LIST_ERASE_NULLS "listnulls" #define VV_HK_LIST_ERASE_DUPES "listdupes" #define VV_HK_LIST_SHUFFLE "listshuffle" #define VV_HK_LIST_SET_LENGTH "listlen" // vv_do_basic() keys #define VV_HK_BASIC_EDIT "datumedit" #define VV_HK_BASIC_CHANGE "datumchange" #define VV_HK_BASIC_MASSEDIT "massedit" // /datum #define VV_HK_DELETE "delete" #define VV_HK_EXPOSE "expose" #define VV_HK_CALLPROC "proc_call" #define VV_HK_MARK "mark" #define VV_HK_ADDCOMPONENT "addcomponent" #define VV_HK_MODIFY_TRAITS "modtraits" #define VV_HK_VIEW_REFERENCES "viewreferences" // /datum/gas_mixture #define VV_HK_SET_MOLES "set_moles" #define VV_HK_EMPTY "empty" #define VV_HK_SET_TEMPERATURE "set_temp" #define VV_HK_PARSE_GASSTRING "parse_gasstring" #define VV_HK_SET_VOLUME "set_volume" // /atom #define VV_HK_MODIFY_TRANSFORM "atom_transform" #define VV_HK_ADD_REAGENT "addreagent" #define VV_HK_TRIGGER_EMP "empulse" #define VV_HK_TRIGGER_EXPLOSION "explode" #define VV_HK_AUTO_RENAME "auto_rename" // #define VV_HK_RADIATE "radiate" #define VV_HK_EDIT_FILTERS "edit_filters" // #define VV_HK_ADD_AI "add_ai" // /obj #define VV_HK_OSAY "osay" #define VV_HK_MASS_DEL_TYPE "mass_delete_type" #define VV_HK_ARMOR_MOD "mod_obj_armor" // /mob #define VV_HK_GIB "gib" #define VV_HK_GIVE_SPELL "give_spell" #define VV_HK_REMOVE_SPELL "remove_spell" #define VV_HK_GIVE_DISEASE "give_disease" #define VV_HK_GODMODE "godmode" #define VV_HK_DROP_ALL "dropall" #define VV_HK_REGEN_ICONS "regen_icons" #define VV_HK_PLAYER_PANEL "player_panel" #define VV_HK_BUILDMODE "buildmode" #define VV_HK_DIRECT_CONTROL "direct_control" #define VV_HK_OFFER_GHOSTS "offer_ghosts" // /mob/living/carbon #define VV_HK_MAKE_AI "aiify" #define VV_HK_MODIFY_BODYPART "mod_bodypart" #define VV_HK_MODIFY_ORGANS "organs_modify" #define VV_HK_HALLUCINATION "force_hallucinate" #define VV_HK_MARTIAL_ART "give_martial_art" #define VV_HK_GIVE_TRAUMA "give_trauma" #define VV_HK_CURE_TRAUMA "cure_trauma" // /mob/living/carbon/human #define VV_HK_COPY_OUTFIT "copy_outfit" #define VV_HK_MOD_QUIRKS "quirkmod" #define VV_HK_MAKE_MONKEY "human_monkify" #define VV_HK_MAKE_CYBORG "human_cyborgify" #define VV_HK_MAKE_SLIME "human_slimeify" #define VV_HK_MAKE_ALIEN "human_alienify" #define VV_HK_SET_SPECIES "setspecies" #define VV_HK_PURRBATION "purrbation" // misc #define VV_HK_SPACEVINE_PURGE "spacevine_purge" // paintings #define VV_HK_REMOVE_PAINTING "remove_painting" //outfits #define VV_HK_TO_OUTFIT_EDITOR "outfit_editor"