/datum/map_template/ruin //name = "A Chest of Doubloons" name = null var/id = null // For blacklisting purposes, all ruins need an id var/description = "In the middle of a clearing in the rockface, there's a chest filled with gold coins with Spanish engravings. \ How is there a wooden container filled with 18th century coinage in the middle of a lavawracked hellscape? \ It is clearly a mystery." var/cost = null //negative numbers will always be placed, with lower (negative) numbers being placed first; positive and 0 numbers will be placed randomly var/allow_duplicates = TRUE var/prefix = null var/suffix = null /datum/map_template/ruin/New() if(!name && id) name = id mappath = prefix + suffix ..(path = mappath)