#define CANDLE_LUMINOSITY 2 /obj/item/candle name = "red candle" desc = "In Greek myth, Prometheus stole fire from the Gods and gave it to \ humankind. The jewelry he kept for himself." icon = 'icons/obj/candle.dmi' icon_state = "candle1" item_state = "candle1" w_class = WEIGHT_CLASS_TINY light_color = LIGHT_COLOR_FIRE var/wax = 1000 var/lit = FALSE var/infinite = FALSE var/start_lit = FALSE heat = 1000 /obj/item/candle/New() ..() if(start_lit) // No visible message light(show_message = FALSE) /obj/item/candle/update_icon() var/i if(wax>750) i = 1 else if(wax>400) i = 2 else i = 3 icon_state = "candle[i][lit ? "_lit" : ""]" /obj/item/candle/attackby(obj/item/W, mob/user, params) ..() var/msg = W.ignition_effect(src, user) if(msg) light(msg) /obj/item/candle/fire_act(exposed_temperature, exposed_volume) if(!src.lit) light() //honk ..() /obj/item/candle/proc/light(show_message) if(!src.lit) src.lit = TRUE //src.damtype = "fire" if(show_message) usr.visible_message(show_message) set_light(CANDLE_LUMINOSITY) START_PROCESSING(SSobj, src) update_icon() /obj/item/candle/process() if(!lit) return if(!infinite) wax-- if(!wax) new/obj/item/trash/candle(src.loc) qdel(src) update_icon() open_flame() /obj/item/candle/attack_self(mob/user) if(lit) user.visible_message( "[user] snuffs [src].") lit = FALSE update_icon() set_light(0) /obj/item/candle/is_hot() return lit * heat /obj/item/candle/infinite infinite = TRUE start_lit = TRUE #undef CANDLE_LUMINOSITY