/obj/item/clipboard
name = "clipboard"
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "clipboard"
item_state = "clipboard"
throwforce = 0
w_class = WEIGHT_CLASS_SMALL
throw_speed = 3
throw_range = 7
var/obj/item/pen/haspen //The stored pen.
var/obj/item/paper/toppaper //The topmost piece of paper.
slot_flags = SLOT_BELT
resistance_flags = FLAMMABLE
/obj/item/clipboard/suicide_act(mob/living/carbon/user)
user.visible_message("[user] begins putting [user.p_their()] head into the clip of \the [src]! It looks like [user.p_theyre()] trying to commit suicide!")
return BRUTELOSS//the clipboard's clip is very strong. industrial duty. can kill a man easily.
/obj/item/clipboard/Initialize()
update_icon()
. = ..()
/obj/item/clipboard/Destroy()
QDEL_NULL(haspen)
QDEL_NULL(toppaper) //let movable/Destroy handle the rest
return ..()
/obj/item/clipboard/update_icon()
cut_overlays()
if(toppaper)
add_overlay(toppaper.icon_state)
copy_overlays(toppaper)
if(haspen)
add_overlay("clipboard_pen")
add_overlay("clipboard_over")
/obj/item/clipboard/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/paper))
if(!user.transferItemToLoc(W, src))
return
toppaper = W
to_chat(user, "You clip the paper onto \the [src].")
update_icon()
else if(toppaper)
toppaper.attackby(user.get_active_held_item(), user)
update_icon()
/obj/item/clipboard/attack_self(mob/user)
var/dat = "
Clipboard"
if(haspen)
dat += "Remove Pen
"
else
dat += "Add Pen
"
//The topmost paper. You can't organise contents directly in byond, so this is what we're stuck with. -Pete
if(toppaper)
var/obj/item/paper/P = toppaper
dat += "Write Remove - [P.name]
"
for(P in src)
if(P == toppaper)
continue
dat += "Write Remove Move to top - [P.name]
"
user << browse(dat, "window=clipboard")
onclose(user, "clipboard")
add_fingerprint(usr)
/obj/item/clipboard/Topic(href, href_list)
..()
if(usr.stat || usr.restrained())
return
if(usr.contents.Find(src))
if(href_list["pen"])
if(haspen)
haspen.forceMove(usr.loc)
usr.put_in_hands(haspen)
haspen = null
if(href_list["addpen"])
if(!haspen)
var/obj/item/held = usr.get_active_held_item()
if(istype(held, /obj/item/pen))
var/obj/item/pen/W = held
if(!usr.transferItemToLoc(W, src))
return
haspen = W
to_chat(usr, "You slot [W] into [src].")
if(href_list["write"])
var/obj/item/P = locate(href_list["write"])
if(istype(P) && P.loc == src)
if(usr.get_active_held_item())
P.attackby(usr.get_active_held_item(), usr)
if(href_list["remove"])
var/obj/item/P = locate(href_list["remove"])
if(istype(P) && P.loc == src)
P.forceMove(usr.loc)
usr.put_in_hands(P)
if(P == toppaper)
toppaper = null
var/obj/item/paper/newtop = locate(/obj/item/paper) in src
if(newtop && (newtop != P))
toppaper = newtop
else
toppaper = null
if(href_list["read"])
var/obj/item/paper/P = locate(href_list["read"])
if(istype(P) && P.loc == src)
usr.examinate(P)
if(href_list["top"])
var/obj/item/P = locate(href_list["top"])
if(istype(P) && P.loc == src)
toppaper = P
to_chat(usr, "You move [P.name] to the top.")
//Update everything
attack_self(usr)
update_icon()