//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "aa" = ( /turf/open/space, /area/space) "ab" = ( /turf/closed/wall/mineral/titanium/overspace, /area/shuttle/escape) "ac" = ( /obj/effect/spawner/structure/window/shuttle, /turf/open/floor/plating, /area/shuttle/escape) "ad" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "ae" = ( /turf/open/floor/mineral/titanium, /turf/closed/wall/mineral/titanium/interior, /area/shuttle/escape) "af" = ( /obj/structure/table, /obj/machinery/recharger, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "ag" = ( /obj/structure/chair{ dir = 1 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ah" = ( /obj/machinery/computer/emergency_shuttle, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ai" = ( /obj/structure/table, /obj/item/storage/firstaid/regular{ pixel_x = 2; pixel_y = 3 }, /obj/item/crowbar, /obj/item/storage/firstaid/fire, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aj" = ( /turf/open/floor/mineral/titanium, /turf/closed/wall/mineral/titanium/interior{ icon_state = "swall_f5" }, /area/shuttle/escape) "ak" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "al" = ( /obj/machinery/computer/atmos_alert, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "am" = ( /obj/structure/chair{ dir = 8 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "an" = ( /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ao" = ( /obj/structure/chair{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ap" = ( /obj/machinery/computer/security, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aq" = ( /obj/machinery/computer/crew, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "ar" = ( /obj/structure/chair{ dir = 8 }, /obj/structure/extinguisher_cabinet{ pixel_y = -30 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "as" = ( /obj/item/device/radio/intercom{ name = "Station Intercom (General)"; pixel_y = -29 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "at" = ( /obj/machinery/button/flasher{ id = "cockpit_flasher"; pixel_x = 6; pixel_y = -24 }, /obj/machinery/light, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "au" = ( /obj/machinery/computer/communications, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "av" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "aw" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "ax" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "ay" = ( /obj/machinery/door/airlock/glass{ name = "Emergency Shuttle Cockpit"; req_access_txt = "19" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "az" = ( /obj/machinery/status_display, /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "aA" = ( /obj/structure/chair, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "aB" = ( /obj/machinery/flasher{ id = "cockpit_flasher"; pixel_x = 6; pixel_y = 24 }, /obj/machinery/light{ dir = 1 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aC" = ( /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aD" = ( /obj/structure/closet/emcloset, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aE" = ( /obj/structure/table, /obj/item/storage/firstaid/fire, /obj/item/storage/firstaid/regular{ pixel_x = 2; pixel_y = 3 }, /obj/item/crowbar, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aF" = ( /obj/machinery/flasher{ id = "shuttle_flasher"; pixel_x = -24; pixel_y = 6 }, /obj/machinery/button/flasher{ id = "shuttle_flasher"; pixel_x = -24; pixel_y = -6 }, /obj/machinery/light/small{ brightness = 3; dir = 8 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "aG" = ( /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "aH" = ( /obj/machinery/door/airlock/glass{ name = "Emergency Shuttle Brig"; req_access_txt = "2" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aI" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Airlock"; req_access_txt = "2" }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "aJ" = ( /obj/structure/chair{ dir = 1 }, /turf/open/floor/mineral/plastitanium/brig, /area/shuttle/escape) "aK" = ( /obj/structure/chair, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aL" = ( /obj/structure/chair{ dir = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aM" = ( /obj/structure/table, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aN" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "aO" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "aP" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Airlock" }, /obj/docking_port/mobile/emergency{ name = "Box emergency shuttle"; timid = 0 }, /turf/open/floor/plating, /area/shuttle/escape) "aQ" = ( /obj/structure/extinguisher_cabinet{ pixel_x = -5; pixel_y = 30 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aR" = ( /obj/structure/extinguisher_cabinet{ pixel_x = 27 }, /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aS" = ( /obj/structure/chair{ dir = 8 }, /obj/structure/window/reinforced{ dir = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aT" = ( /obj/structure/chair{ dir = 4 }, /obj/structure/window/reinforced{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aU" = ( /obj/structure/chair{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "aV" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Airlock" }, /turf/open/floor/plating, /area/shuttle/escape) "aW" = ( /obj/structure/extinguisher_cabinet{ pixel_y = -30 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aX" = ( /obj/machinery/door/airlock/titanium{ name = "Emergency Shuttle Cargo" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "aY" = ( /obj/machinery/status_display, /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "aZ" = ( /obj/machinery/door/airlock/glass{ name = "Emergency Shuttle Infirmary" }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "ba" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "bb" = ( /turf/open/floor/mineral/titanium/yellow, /area/shuttle/escape) "bc" = ( /obj/structure/extinguisher_cabinet{ pixel_x = 27 }, /turf/open/floor/mineral/titanium/yellow, /area/shuttle/escape) "bd" = ( /obj/machinery/sleeper{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "be" = ( /obj/structure/table, /obj/item/storage/firstaid/fire, /obj/item/storage/firstaid/regular{ pixel_x = 2; pixel_y = 3 }, /obj/item/crowbar, /obj/structure/extinguisher_cabinet{ pixel_x = 27 }, /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bf" = ( /obj/structure/closet, /turf/open/floor/mineral/titanium/yellow, /area/shuttle/escape) "bg" = ( /obj/structure/closet/crate, /turf/open/floor/mineral/titanium/yellow, /area/shuttle/escape) "bh" = ( /turf/closed/wall/mineral/titanium, /area/shuttle/escape) "bi" = ( /obj/structure/window/reinforced{ dir = 1 }, /obj/structure/shuttle/engine/heater, /turf/open/floor/plating/airless, /area/shuttle/escape) "bj" = ( /turf/closed/wall/mineral/titanium/nodiagonal, /area/shuttle/escape) "bk" = ( /obj/structure/shuttle/engine/propulsion, /turf/open/floor/plating/airless, /area/shuttle/escape) "bl" = ( /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bm" = ( /obj/structure/table, /obj/machinery/light{ dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) "bn" = ( /obj/machinery/light/small{ dir = 1 }, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "bo" = ( /obj/machinery/light/small, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "bp" = ( /obj/machinery/light, /turf/open/floor/mineral/titanium/blue, /area/shuttle/escape) "bq" = ( /obj/machinery/light/small{ brightness = 3; dir = 8 }, /turf/open/floor/mineral/titanium/yellow, /area/shuttle/escape) "br" = ( /obj/machinery/light/small{ dir = 4 }, /turf/open/floor/mineral/titanium/yellow, /area/shuttle/escape) "bs" = ( /obj/machinery/light/small{ brightness = 3; dir = 8 }, /turf/open/floor/mineral/titanium, /area/shuttle/escape) (1,1,1) = {" aa aa aa aa ak ak ak aI ak aP ak ac ac ac ak aV ak aV ak ak ak aa "} (2,1,1) = {" aa ak ak ak ak aA aF aG ak bn aL aL aL aL aL bo ak bb bq bf ak ak "} (3,1,1) = {" ak ae al aq ak aA aG aJ ak aQ an an an an an aW ak bb bb bf bi bk "} (4,1,1) = {" ac af am ar ak aA aG aJ ak an aS aS aS aS aS an aX bb bb bg bi bk "} (5,1,1) = {" ac ag an as ak ac aH ac bj an aT aT aT aT aT an ak bc br bg bi bk "} (6,1,1) = {" ac ah an at ak aB an aK bm an an an an an an bp az ak ak ak bi bk "} (7,1,1) = {" ac ag an an ay an an aL aM an aS aS aS aS aS an ac aD bs aD bi bk "} (8,1,1) = {" ac ai ao ao az aC an aM aM an aT aT aT aT aT an aZ aC aC aC bi bk "} (9,1,1) = {" ak ae ap au ak aD an an an an an an an an an an ac aC aC aC bi bk "} (10,1,1) = {" aa ak ak ak ak aE bl aC aC aR aU aU aU aU aU aR ac bd be bd ak ak "} (11,1,1) = {" aa aa aa aa ak ac ak ac ak ak ak ac ac ac ak ak ak ac ak ac ak aa "}