/* CONTAINS: RPD */ #define PIPE_BINARY 0 #define PIPE_BENDABLE 1 #define PIPE_TRINARY 2 #define PIPE_TRIN_M 3 #define PIPE_UNARY 4 #define PIPE_QUAD 5 #define PAINT_MODE -2 #define EATING_MODE -1 #define ATMOS_MODE 0 #define METER_MODE 1 #define DISPOSALS_MODE 2 #define CATEGORY_ATMOS 0 #define CATEGORY_DISPOSALS 1 /datum/pipe_info var/id=-1 var/categoryId = CATEGORY_ATMOS var/dir=SOUTH var/dirtype = PIPE_BENDABLE var/icon = 'icons/obj/atmospherics/pipes/pipe_item.dmi' var/icon_state="" var/selected=0 /datum/pipe_info/New(pid,direction,dt) src.id=pid src.icon_state=GLOB.pipeID2State["[pid]"] src.dir = direction src.dirtype=dt /datum/pipe_info/proc/Render(dispenser,label) return "
  • [label]
  • " /datum/pipe_info/meter icon = 'icons/obj/atmospherics/pipes/simple.dmi' icon_state = "meterX" /datum/pipe_info/meter/New() return /datum/pipe_info/meter/Render(dispenser,label) return "
  • [label]
  • " //hardcoding is no GLOBAL_LIST_INIT(disposalpipeID2State, list( "pipe-s", "pipe-c", "pipe-j1", "pipe-j2", "pipe-y", "pipe-t", "disposal", "outlet", "intake", "pipe-j1s", "pipe-j2s")) /datum/pipe_info/disposal categoryId = CATEGORY_DISPOSALS icon = 'icons/obj/atmospherics/pipes/disposal.dmi' icon_state = "meterX" /datum/pipe_info/disposal/New(var/pid,var/dt) src.id=pid src.icon_state=GLOB.disposalpipeID2State[pid+1] src.dir = SOUTH src.dirtype=dt if(pidDISP_END_CHUTE) icon_state = "con[icon_state]" /datum/pipe_info/disposal/Render(dispenser,label) return "
  • [label]
  • " //avoid hardcoding. //find these defines in code\game\machinery\pipe\consruction.dm GLOBAL_LIST_INIT(RPD_recipes, list( "Regular Pipes" = list( "Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 1, PIPE_BENDABLE), //"Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 5, PIPE_BENT), "Manifold" = new /datum/pipe_info(PIPE_MANIFOLD, 1, PIPE_TRINARY), "Manual Valve" = new /datum/pipe_info(PIPE_MVALVE, 1, PIPE_BINARY), "Digital Valve" = new /datum/pipe_info(PIPE_DVALVE, 1, PIPE_BINARY), "4-Way Manifold" = new /datum/pipe_info(PIPE_4WAYMANIFOLD, 1, PIPE_QUAD), ), "Devices"=list( "Connector" = new /datum/pipe_info(PIPE_CONNECTOR, 1, PIPE_UNARY), "Unary Vent" = new /datum/pipe_info(PIPE_UVENT, 1, PIPE_UNARY), "Gas Pump" = new /datum/pipe_info(PIPE_PUMP, 1, PIPE_UNARY), "Passive Gate" = new /datum/pipe_info(PIPE_PASSIVE_GATE, 1, PIPE_UNARY), "Volume Pump" = new /datum/pipe_info(PIPE_VOLUME_PUMP, 1, PIPE_UNARY), "Scrubber" = new /datum/pipe_info(PIPE_SCRUBBER, 1, PIPE_UNARY), "Injector" = new /datum/pipe_info(PIPE_INJECTOR, 1, PIPE_UNARY), "Meter" = new /datum/pipe_info/meter(), "Gas Filter" = new /datum/pipe_info(PIPE_GAS_FILTER, 1, PIPE_TRIN_M), "Gas Mixer" = new /datum/pipe_info(PIPE_GAS_MIXER, 1, PIPE_TRIN_M), ), "Heat Exchange" = list( "Pipe" = new /datum/pipe_info(PIPE_HE, 1, PIPE_BENDABLE), //"Bent Pipe" = new /datum/pipe_info(PIPE_HE, 5, PIPE_BENT), "Manifold" = new /datum/pipe_info(PIPE_HE_MANIFOLD, 1, PIPE_TRINARY), "4-Way Manifold" = new /datum/pipe_info(PIPE_HE_4WAYMANIFOLD, 1, PIPE_QUAD), "Junction" = new /datum/pipe_info(PIPE_JUNCTION, 1, PIPE_UNARY), "Heat Exchanger" = new /datum/pipe_info(PIPE_HEAT_EXCHANGE, 1, PIPE_UNARY), ), "Disposal Pipes" = list( "Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_STRAIGHT, PIPE_BINARY), "Bent Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_BENT, PIPE_TRINARY), "Junction" = new /datum/pipe_info/disposal(DISP_JUNCTION, PIPE_TRINARY), "Y-Junction" = new /datum/pipe_info/disposal(DISP_YJUNCTION, PIPE_TRINARY), "Trunk" = new /datum/pipe_info/disposal(DISP_END_TRUNK, PIPE_TRINARY), "Bin" = new /datum/pipe_info/disposal(DISP_END_BIN, PIPE_QUAD), "Outlet" = new /datum/pipe_info/disposal(DISP_END_OUTLET, PIPE_UNARY), "Chute" = new /datum/pipe_info/disposal(DISP_END_CHUTE, PIPE_UNARY), "Sort Junction" = new /datum/pipe_info/disposal(DISP_SORTJUNCTION, PIPE_TRINARY), ) )) /obj/item/weapon/pipe_dispenser name = "Rapid Piping Device (RPD)" desc = "A device used to rapidly pipe things." icon = 'icons/obj/tools.dmi' icon_state = "rpd" flags = CONDUCT force = 10 throwforce = 10 throw_speed = 1 throw_range = 5 w_class = WEIGHT_CLASS_NORMAL materials = list(MAT_METAL=75000, MAT_GLASS=37500) origin_tech = "engineering=4;materials=2" armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50) resistance_flags = FIRE_PROOF var/datum/effect_system/spark_spread/spark_system var/working = 0 var/p_type = PIPE_SIMPLE var/p_conntype = PIPE_BENDABLE var/p_dir = 1 var/p_flipped = 0 var/p_class = ATMOS_MODE var/list/paint_colors = list( "grey" = rgb(255,255,255), "red" = rgb(255,0,0), "blue" = rgb(0,0,255), "cyan" = rgb(0,256,249), "green" = rgb(30,255,0), "yellow" = rgb(255,198,0), "purple" = rgb(130,43,255) ) var/paint_color="grey" var/screen = CATEGORY_ATMOS //Starts on the atmos tab. /obj/item/weapon/pipe_dispenser/New() . = ..() spark_system = new /datum/effect_system/spark_spread spark_system.set_up(5, 0, src) spark_system.attach(src) /obj/item/weapon/pipe_dispenser/Destroy() qdel(spark_system) spark_system = null return ..() /obj/item/weapon/pipe_dispenser/attack_self(mob/user) show_menu(user) /obj/item/weapon/pipe_dispenser/suicide_act(mob/user) user.visible_message("[user] points the end of the RPD down [user.p_their()] throat and presses a button! It looks like [user.p_theyre()] trying to commit suicide...") playsound(get_turf(user), 'sound/machines/click.ogg', 50, 1) playsound(get_turf(user), 'sound/items/deconstruct.ogg', 50, 1) return(BRUTELOSS) /obj/item/weapon/pipe_dispenser/proc/render_dir_img(_dir,pic,title,flipped=0) var/selected=" class=\"imglink\"" if(_dir == p_dir) selected=" class=\"imglink selected\"" return "" /obj/item/weapon/pipe_dispenser/proc/show_menu(mob/user) if(!user || !src) return 0 var/dat = {"

    Type

    Utilities: " dat += "Category:" var/icon/preview=null var/datbuild = "" for(var/category in GLOB.RPD_recipes) var/list/cat = GLOB.RPD_recipes[category] for(var/label in cat) var/datum/pipe_info/I = cat[label] var/found=0 if(I.id == p_type) if((p_class == ATMOS_MODE || p_class == METER_MODE) && (I.type == /datum/pipe_info || I.type == /datum/pipe_info/meter)) found=1 else if(p_class == DISPOSALS_MODE && I.type==/datum/pipe_info/disposal) found=1 if(found) preview=new /icon(I.icon,I.icon_state) if(screen == I.categoryId) if(I.id == p_type && p_class >= 0) datbuild += "[label]" else datbuild += I.Render(src,label) if(length(datbuild) > 0) dat += "[category]:" var/color_css="" var/color_picker="" for(var/color_name in paint_colors) var/color=paint_colors[color_name] color_css += {" a.color.[color_name] { color: [color]; } a.color.[color_name]:hover { border:1px solid [color]; } a.color.[color_name].selected { background-color: [color]; } "} var/selected="" if(color_name==paint_color) selected = " selected" color_picker += {""} var/dirsel="

    Direction

    " switch(p_conntype) if(-1) if(p_class==PAINT_MODE) dirsel = "

    Color

    [color_picker]" else dirsel = "" if(PIPE_BINARY) // Straight, N-S, W-E if(preview) user << browse_rsc(new /icon(preview, dir=NORTH), "vertical.png") user << browse_rsc(new /icon(preview, dir=EAST), "horizontal.png") dirsel += "

    " dirsel += render_dir_img(1,"vertical.png","Vertical") dirsel += render_dir_img(4,"horizontal.png","Horizontal") dirsel += "

    " else dirsel+={"

    "} if(PIPE_BENDABLE) // Bent, N-W, N-E etc if(preview) user << browse_rsc(new /icon(preview, dir=NORTH), "vertical.png") user << browse_rsc(new /icon(preview, dir=EAST), "horizontal.png") user << browse_rsc(new /icon(preview, dir=NORTHWEST), "nw.png") user << browse_rsc(new /icon(preview, dir=NORTHEAST), "ne.png") user << browse_rsc(new /icon(preview, dir=SOUTHWEST), "sw.png") user << browse_rsc(new /icon(preview, dir=SOUTHEAST), "se.png") dirsel += "

    " dirsel += render_dir_img(1,"vertical.png","Vertical") dirsel += render_dir_img(4,"horizontal.png","Horizontal") dirsel += "
    " dirsel += render_dir_img(9,"nw.png","West to North") dirsel += render_dir_img(5,"ne.png","North to East") dirsel += "
    " dirsel += render_dir_img(10,"sw.png","South to West") dirsel += render_dir_img(6,"se.png","East to South") dirsel += "

    " else dirsel+={"



    "} if(PIPE_TRINARY) // Manifold if(preview) user << browse_rsc(new /icon(preview, dir=NORTH), "s.png") user << browse_rsc(new /icon(preview, dir=EAST), "w.png") user << browse_rsc(new /icon(preview, dir=SOUTH), "n.png") user << browse_rsc(new /icon(preview, dir=WEST), "e.png") dirsel += "

    " dirsel += render_dir_img(1,"s.png","West South East") dirsel += render_dir_img(4,"w.png","North West South") dirsel += "
    " dirsel += render_dir_img(2,"n.png","East North West") dirsel += render_dir_img(8,"e.png","South East North") dirsel += "

    " else dirsel+={"


    "} if(PIPE_TRIN_M) // Mirrored ones if(preview) user << browse_rsc(new /icon(preview, dir=NORTH), "s.png") user << browse_rsc(new /icon(preview, dir=EAST), "w.png") user << browse_rsc(new /icon(preview, dir=SOUTH), "n.png") user << browse_rsc(new /icon(preview, dir=WEST), "e.png") user << browse_rsc(new /icon(preview, dir=SOUTHEAST), "sm.png") //each mirror icon is 45 anticlockwise from it's real direction user << browse_rsc(new /icon(preview, dir=NORTHEAST), "wm.png") user << browse_rsc(new /icon(preview, dir=NORTHWEST), "nm.png") user << browse_rsc(new /icon(preview, dir=SOUTHWEST), "em.png") dirsel += "

    " dirsel += render_dir_img(1,"s.png","West South East") dirsel += render_dir_img(4,"w.png","North West South") dirsel += "
    " dirsel += render_dir_img(2,"n.png","East North West") dirsel += render_dir_img(8,"e.png","South East North") dirsel += "
    " dirsel += render_dir_img(6,"sm.png","West South East", 1) dirsel += render_dir_img(5,"wm.png","North West South", 1) dirsel += "
    " dirsel += render_dir_img(9,"nm.png","East North West", 1) dirsel += render_dir_img(10,"em.png","South East North", 1) dirsel += "

    " else dirsel+={"




    "} if(PIPE_UNARY) // Stuff with four directions - includes pumps etc. if(preview) user << browse_rsc(new /icon(preview, dir=NORTH), "n.png") user << browse_rsc(new /icon(preview, dir=EAST), "e.png") user << browse_rsc(new /icon(preview, dir=SOUTH), "s.png") user << browse_rsc(new /icon(preview, dir=WEST), "w.png") dirsel += "

    " dirsel += render_dir_img(NORTH,"n.png","North") dirsel += render_dir_img(EAST, "e.png","East") dirsel += render_dir_img(SOUTH,"s.png","South") dirsel += render_dir_img(WEST, "w.png","West") dirsel += "

    " else dirsel+={"

    "} if(PIPE_QUAD) // Single icon_state (eg 4-way manifolds) if(preview) user << browse_rsc(new /icon(preview), "pipe.png") dirsel += "

    " dirsel += render_dir_img(1,"pipe.png","Pipe") dirsel += "

    " else dirsel+={"

    "} var/datsytle = {" "} dat = datsytle + dirsel + dat var/datum/browser/popup = new(user, "pipedispenser", name, 300, 550) popup.set_content(dat) popup.open() return /obj/item/weapon/pipe_dispenser/Topic(href, href_list) if(!usr.canUseTopic(src)) usr << browse(null, "window=pipedispenser") return usr.set_machine(src) src.add_fingerprint(usr) if(href_list["screen"]) screen = text2num(href_list["screen"]) show_menu(usr) if(href_list["setdir"]) p_dir= text2num(href_list["setdir"]) p_flipped = text2num(href_list["flipped"]) show_menu(usr) if(href_list["eatpipes"]) p_class = EATING_MODE p_conntype=-1 p_dir=1 src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["paintpipes"]) p_class = PAINT_MODE p_conntype = -1 p_dir = 1 src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["set_color"]) paint_color = href_list["set_color"] src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["makepipe"]) p_type = text2path(href_list["makepipe"]) p_dir = text2num(href_list["dir"]) p_conntype = text2num(href_list["type"]) p_class = ATMOS_MODE src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["makemeter"]) p_class = METER_MODE p_conntype = -1 p_dir = 1 src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["dmake"]) p_type = text2num(href_list["dmake"]) p_conntype = text2num(href_list["type"]) p_dir = 1 p_class = DISPOSALS_MODE src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) /obj/item/weapon/pipe_dispenser/pre_attackby(atom/A, mob/user) if(!user.IsAdvancedToolUser() || istype(A,/turf/open/space/transit)) return ..() //make sure what we're clicking is valid for the current mode var/is_paintable = (p_class == PAINT_MODE && istype(A, /obj/machinery/atmospherics/pipe)) var/is_consumable = (p_class == EATING_MODE && (istype(A, /obj/item/pipe) || istype(A, /obj/item/pipe_meter) || istype(A, /obj/structure/disposalconstruct))) var/can_make_pipe = ((p_class == ATMOS_MODE || p_class == METER_MODE || p_class == DISPOSALS_MODE) && isturf(A)) if(!is_paintable && !is_consumable && !can_make_pipe) return ..() //So that changing the menu settings doesn't affect the pipes already being built. var/queued_p_type = p_type var/queued_p_dir = p_dir var/queued_p_flipped = p_flipped . = FALSE switch(p_class) //if we've gotten this var, the target is valid if(PAINT_MODE) //Paint pipes var/obj/machinery/atmospherics/pipe/P = A playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) P.add_atom_colour(paint_colors[paint_color], FIXED_COLOUR_PRIORITY) P.pipe_color = paint_colors[paint_color] user.visible_message("[user] paints \the [P] [paint_color].","You paint \the [P] [paint_color].") P.update_node_icon() return if(EATING_MODE) //Eating pipes to_chat(user, "You start destroying a pipe...") playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 2, target = A)) activate() qdel(A) if(ATMOS_MODE) //Making pipes to_chat(user, "You start building a pipe...") playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 2, target = A)) activate() var/obj/item/pipe/P = new (A, pipe_type=queued_p_type, dir=queued_p_dir) P.flipped = queued_p_flipped P.update() P.add_fingerprint(usr) if(METER_MODE) //Making pipe meters to_chat(user, "You start building a meter...") playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 2, target = A)) activate() new /obj/item/pipe_meter(A) if(DISPOSALS_MODE) //Making disposals pipes if(isclosedturf(A)) to_chat(user, "[src]'s error light flickers; there's something in the way!") return to_chat(user, "You start building a disposals pipe...") playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 4, target = A)) var/obj/structure/disposalconstruct/C = new (A, queued_p_type ,queued_p_dir) if(!C.can_place()) to_chat(user, "There's not enough room to build that here!") qdel(C) return activate() C.add_fingerprint(usr) C.update_icon() return else return ..() /obj/item/weapon/pipe_dispenser/proc/activate() playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1) #undef PIPE_BINARY #undef PIPE_BENT #undef PIPE_TRINARY #undef PIPE_TRIN_M #undef PIPE_UNARY #undef PIPE_QUAD #undef PAINT_MODE #undef EATING_MODE #undef ATMOS_MODE #undef METER_MODE #undef DISPOSALS_MODE #undef CATEGORY_ATMOS #undef CATEGORY_DISPOSALS