/* CONTAINS: RPD */ #define PIPE_BINARY 0 #define PIPE_BENDABLE 1 #define PIPE_TRINARY 2 #define PIPE_TRIN_M 3 #define PIPE_UNARY 4 #define PIPE_QUAD 5 #define PAINT_MODE -2 #define EATING_MODE -1 #define ATMOS_MODE 0 #define METER_MODE 1 #define DISPOSALS_MODE 2 #define CATEGORY_ATMOS 0 #define CATEGORY_DISPOSALS 1 /datum/pipe_info var/id=-1 var/categoryId = CATEGORY_ATMOS var/dir=SOUTH var/dirtype = PIPE_BENDABLE var/icon = 'icons/obj/atmospherics/pipes/pipe_item.dmi' var/icon_state="" var/selected=0 /datum/pipe_info/New(pid,direction,dt) src.id=pid src.icon_state=GLOB.pipeID2State["[pid]"] src.dir = direction src.dirtype=dt /datum/pipe_info/proc/Render(dispenser,label) return "
" dirsel += render_dir_img(1,"vertical.png","Vertical") dirsel += render_dir_img(4,"horizontal.png","Horizontal") dirsel += "
" else dirsel+={" "} if(PIPE_BENDABLE) // Bent, N-W, N-E etc if(preview) user << browse_rsc(new /icon(preview, dir=NORTH), "vertical.png") user << browse_rsc(new /icon(preview, dir=EAST), "horizontal.png") user << browse_rsc(new /icon(preview, dir=NORTHWEST), "nw.png") user << browse_rsc(new /icon(preview, dir=NORTHEAST), "ne.png") user << browse_rsc(new /icon(preview, dir=SOUTHWEST), "sw.png") user << browse_rsc(new /icon(preview, dir=SOUTHEAST), "se.png") dirsel += ""
dirsel += render_dir_img(1,"vertical.png","Vertical")
dirsel += render_dir_img(4,"horizontal.png","Horizontal")
dirsel += "
"
dirsel += render_dir_img(9,"nw.png","West to North")
dirsel += render_dir_img(5,"ne.png","North to East")
dirsel += "
"
dirsel += render_dir_img(10,"sw.png","South to West")
dirsel += render_dir_img(6,"se.png","East to South")
dirsel += "
"
dirsel += render_dir_img(1,"s.png","West South East")
dirsel += render_dir_img(4,"w.png","North West South")
dirsel += "
"
dirsel += render_dir_img(2,"n.png","East North West")
dirsel += render_dir_img(8,"e.png","South East North")
dirsel += "
"
dirsel += render_dir_img(1,"s.png","West South East")
dirsel += render_dir_img(4,"w.png","North West South")
dirsel += "
"
dirsel += render_dir_img(2,"n.png","East North West")
dirsel += render_dir_img(8,"e.png","South East North")
dirsel += "
"
dirsel += render_dir_img(6,"sm.png","West South East", 1)
dirsel += render_dir_img(5,"wm.png","North West South", 1)
dirsel += "
"
dirsel += render_dir_img(9,"nm.png","East North West", 1)
dirsel += render_dir_img(10,"em.png","South East North", 1)
dirsel += "
" dirsel += render_dir_img(NORTH,"n.png","North") dirsel += render_dir_img(EAST, "e.png","East") dirsel += render_dir_img(SOUTH,"s.png","South") dirsel += render_dir_img(WEST, "w.png","West") dirsel += "
" else dirsel+={" "} if(PIPE_QUAD) // Single icon_state (eg 4-way manifolds) if(preview) user << browse_rsc(new /icon(preview), "pipe.png") dirsel += "" dirsel += render_dir_img(1,"pipe.png","Pipe") dirsel += "
" else dirsel+={" "} var/datsytle = {" "} dat = datsytle + dirsel + dat var/datum/browser/popup = new(user, "pipedispenser", name, 300, 550) popup.set_content(dat) popup.open() return /obj/item/weapon/pipe_dispenser/Topic(href, href_list) if(!usr.canUseTopic(src)) usr << browse(null, "window=pipedispenser") return usr.set_machine(src) src.add_fingerprint(usr) if(href_list["screen"]) screen = text2num(href_list["screen"]) show_menu(usr) if(href_list["setdir"]) p_dir= text2num(href_list["setdir"]) p_flipped = text2num(href_list["flipped"]) show_menu(usr) if(href_list["eatpipes"]) p_class = EATING_MODE p_conntype=-1 p_dir=1 src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["paintpipes"]) p_class = PAINT_MODE p_conntype = -1 p_dir = 1 src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["set_color"]) paint_color = href_list["set_color"] src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["makepipe"]) p_type = text2path(href_list["makepipe"]) p_dir = text2num(href_list["dir"]) p_conntype = text2num(href_list["type"]) p_class = ATMOS_MODE src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["makemeter"]) p_class = METER_MODE p_conntype = -1 p_dir = 1 src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) if(href_list["dmake"]) p_type = text2num(href_list["dmake"]) p_conntype = text2num(href_list["type"]) p_dir = 1 p_class = DISPOSALS_MODE src.spark_system.start() playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) show_menu(usr) /obj/item/weapon/pipe_dispenser/pre_attackby(atom/A, mob/user) if(!user.IsAdvancedToolUser() || istype(A,/turf/open/space/transit)) return ..() //make sure what we're clicking is valid for the current mode var/is_paintable = (p_class == PAINT_MODE && istype(A, /obj/machinery/atmospherics/pipe)) var/is_consumable = (p_class == EATING_MODE && (istype(A, /obj/item/pipe) || istype(A, /obj/item/pipe_meter) || istype(A, /obj/structure/disposalconstruct))) var/can_make_pipe = ((p_class == ATMOS_MODE || p_class == METER_MODE || p_class == DISPOSALS_MODE) && isturf(A)) if(!is_paintable && !is_consumable && !can_make_pipe) return ..() //So that changing the menu settings doesn't affect the pipes already being built. var/queued_p_type = p_type var/queued_p_dir = p_dir var/queued_p_flipped = p_flipped . = FALSE switch(p_class) //if we've gotten this var, the target is valid if(PAINT_MODE) //Paint pipes var/obj/machinery/atmospherics/pipe/P = A playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) P.add_atom_colour(paint_colors[paint_color], FIXED_COLOUR_PRIORITY) P.pipe_color = paint_colors[paint_color] user.visible_message("[user] paints \the [P] [paint_color].","You paint \the [P] [paint_color].") P.update_node_icon() return if(EATING_MODE) //Eating pipes to_chat(user, "You start destroying a pipe...") playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 2, target = A)) activate() qdel(A) if(ATMOS_MODE) //Making pipes to_chat(user, "You start building a pipe...") playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 2, target = A)) activate() var/obj/item/pipe/P = new (A, pipe_type=queued_p_type, dir=queued_p_dir) P.flipped = queued_p_flipped P.update() P.add_fingerprint(usr) if(METER_MODE) //Making pipe meters to_chat(user, "You start building a meter...") playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 2, target = A)) activate() new /obj/item/pipe_meter(A) if(DISPOSALS_MODE) //Making disposals pipes if(isclosedturf(A)) to_chat(user, "[src]'s error light flickers; there's something in the way!") return to_chat(user, "You start building a disposals pipe...") playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) if(do_after(user, 4, target = A)) var/obj/structure/disposalconstruct/C = new (A, queued_p_type ,queued_p_dir) if(!C.can_place()) to_chat(user, "There's not enough room to build that here!") qdel(C) return activate() C.add_fingerprint(usr) C.update_icon() return else return ..() /obj/item/weapon/pipe_dispenser/proc/activate() playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1) #undef PIPE_BINARY #undef PIPE_BENT #undef PIPE_TRINARY #undef PIPE_TRIN_M #undef PIPE_UNARY #undef PIPE_QUAD #undef PAINT_MODE #undef EATING_MODE #undef ATMOS_MODE #undef METER_MODE #undef DISPOSALS_MODE #undef CATEGORY_ATMOS #undef CATEGORY_DISPOSALS