#define INFINITE -1 /obj/item/device/autoimplanter name = "autoimplanter" desc = "A device that automatically injects a cyber-implant into the user without the hassle of extensive surgery. It has a slot to insert implants and a screwdriver slot for removing accidentally added implants." icon_state = "autoimplanter" item_state = "walkietalkie"//left as this so as to intentionally not have inhands w_class = WEIGHT_CLASS_SMALL var/obj/item/organ/storedorgan var/organ_type = /obj/item/organ/cyberimp var/uses = INFINITE /obj/item/device/autoimplanter/New() ..() if(storedorgan) storedorgan.loc = src /obj/item/device/autoimplanter/attack_self(mob/user)//when the object it used... if(!uses) to_chat(user, "[src] has already been used. The tools are dull and won't reactivate.") return else if(!storedorgan) to_chat(user, "[src] currently has no implant stored.") return storedorgan.Insert(user)//insert stored organ into the user user.visible_message("[user] presses a button on [src], and you hear a short mechanical noise.", "You feel a sharp sting as [src] plunges into your body.") playsound(get_turf(user), 'sound/weapons/circsawhit.ogg', 50, 1) storedorgan = null if(uses != INFINITE) uses-- if(!uses) desc = "[initial(desc)] Looks like it's been used up." /obj/item/device/autoimplanter/attackby(obj/item/I, mob/user, params) if(istype(I, organ_type)) if(storedorgan) to_chat(user, "[src] already has an implant stored.") return else if(!uses) to_chat(user, "[src] has already been used up.") return if(!user.drop_item()) return I.loc = src storedorgan = I to_chat(user, "You insert the [I] into [src].") else if(istype(I, /obj/item/weapon/screwdriver)) if(!storedorgan) to_chat(user, "There's no implant in [src] for you to remove.") else var/turf/open/floorloc = get_turf(user) floorloc.contents += contents to_chat(user, "You remove the [storedorgan] from [src].") playsound(get_turf(user), I.usesound, 50, 1) storedorgan = null if(uses != INFINITE) uses-- if(!uses) desc = "[initial(desc)] Looks like it's been used up." /obj/item/device/autoimplanter/cmo name = "medical HUD autoimplanter" desc = "A single use autoimplanter that contains a medical heads-up display augment. A screwdriver can be used to remove it, but implants can't be placed back in." storedorgan = new/obj/item/organ/cyberimp/eyes/hud/medical() uses = 1