//As a brief warning to all those who dare tread upon these grounds: //The bulk of this code here was written years ago, back in the days of 512. //We were incredibly drunk back then. And nowadays, we've found that being drunk is a hard requirement for working with this code. //So if you're here to make changes? Brandish a glass. There are many sins here, but it's exactly as engineered as it needs to be. //We physically won't be able to tell you what half of this code does. The only thing that'll help you here is the ballmer peak. //Bottoms up, friend. And be sure to drink responsibly. Be sure to fetch some water, too; it eases the hangover. - Bhijn & Myr // Jukelist indices #define JUKE_TRACK 1 #define JUKE_CHANNEL 2 #define JUKE_BOX 3 #define JUKE_FALLOFF 4 #define JUKE_SOUND 5 SUBSYSTEM_DEF(jukeboxes) name = "Jukeboxes" wait = 5 var/list/songs = list() var/list/activejukeboxes = list() var/list/freejukeboxchannels = list() /datum/track var/song_name = "generic" var/song_path = null var/song_length = 0 var/song_beat = 0 var/song_associated_id = null /datum/track/New(name, path, length, beat, assocID) song_name = name song_path = path song_length = length song_beat = beat song_associated_id = assocID /datum/controller/subsystem/jukeboxes/proc/addjukebox(obj/jukebox, datum/track/T, jukefalloff = 1) if(!istype(T)) CRASH("[src] tried to play a song with a nonexistant track") var/channeltoreserve = pick(freejukeboxchannels) if(!channeltoreserve) return FALSE freejukeboxchannels -= channeltoreserve var/list/youvegotafreejukebox = list(T, channeltoreserve, jukebox, jukefalloff, null) var/sound/song_to_init = sound(T.song_path) song_to_init.status = SOUND_MUTE youvegotafreejukebox[JUKE_SOUND] = song_to_init activejukeboxes.len++ activejukeboxes[activejukeboxes.len] = youvegotafreejukebox for(var/mob/M in GLOB.player_list) if(!M.client) continue if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS)) continue M.playsound_local(M, null, 100, channel = youvegotafreejukebox[JUKE_CHANNEL], S = song_to_init) return activejukeboxes.len //Updates jukebox by transferring to different object or modifying falloff. /datum/controller/subsystem/jukeboxes/proc/updatejukebox(IDtoupdate, obj/jukebox, jukefalloff) if(islist(activejukeboxes[IDtoupdate])) if(istype(jukebox)) activejukeboxes[IDtoupdate][JUKE_BOX] = jukebox if(!isnull(jukefalloff)) activejukeboxes[IDtoupdate][JUKE_FALLOFF] = jukefalloff /datum/controller/subsystem/jukeboxes/proc/removejukebox(IDtoremove) if(islist(activejukeboxes[IDtoremove])) var/jukechannel = activejukeboxes[IDtoremove][JUKE_CHANNEL] for(var/mob/M in GLOB.player_list) if(!M.client) continue M.stop_sound_channel(jukechannel) freejukeboxchannels |= jukechannel activejukeboxes.Cut(IDtoremove, IDtoremove+1) return TRUE else CRASH("Tried to remove jukebox with invalid ID") /datum/controller/subsystem/jukeboxes/proc/findjukeboxindex(obj/jukebox) if(activejukeboxes.len) for(var/list/jukeinfo in activejukeboxes) if(jukebox in jukeinfo) return activejukeboxes.Find(jukeinfo) return FALSE /datum/controller/subsystem/jukeboxes/Initialize() var/list/tracks = flist("config/jukebox_music/sounds/") for(var/S in tracks) var/datum/track/T = new() T.song_path = file("config/jukebox_music/sounds/[S]") var/list/L = splittext(S,"+") T.song_name = L[1] T.song_length = text2num(L[2]) T.song_beat = text2num(L[3]) T.song_associated_id = L[4] songs |= T for(var/i in CHANNEL_JUKEBOX_START to CHANNEL_JUKEBOX) freejukeboxchannels |= i return ..() /datum/controller/subsystem/jukeboxes/fire() if(!activejukeboxes.len) return for(var/list/jukeinfo in activejukeboxes) if(!jukeinfo.len) stack_trace("Active jukebox without any associated metadata.") continue var/datum/track/juketrack = jukeinfo[JUKE_TRACK] if(!istype(juketrack)) stack_trace("Invalid jukebox track datum.") continue var/obj/jukebox = jukeinfo[JUKE_BOX] if(!istype(jukebox)) stack_trace("Nonexistant or invalid object associated with jukebox.") continue var/list/audible_zlevels = get_multiz_accessible_levels(jukebox.z) //TODO - for multiz refresh, this should use the cached zlevel connections var in SSMapping. For now this is fine! var/sound/song_played = jukeinfo[JUKE_SOUND] var/turf/currentturf = get_turf(jukebox) var/area/currentarea = get_area(jukebox) var/list/hearerscache = hearers(7, jukebox) var/targetfalloff = jukeinfo[JUKE_FALLOFF] var/mixes = ((targetfalloff*250)-750) var/inrange for(var/mob/M in GLOB.player_list) if(!M.client) continue if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS)) M.stop_sound_channel(jukeinfo[JUKE_CHANNEL]) continue inrange = FALSE if(targetfalloff && M.can_hear() && (M.z in audible_zlevels)) if(get_area(M) == currentarea) inrange = TRUE else if(M in hearerscache) inrange = TRUE song_played.status = SOUND_UPDATE else song_played.status = SOUND_MUTE | SOUND_UPDATE song_played.falloff = (inrange ? targetfalloff : targetfalloff * targetfalloff) //The wet channel uses a sqrt falloff by default. Exponentially increasing the falloff when muffled cancels out that sqrt falloff M.playsound_local(currentturf, null, (targetfalloff ? min((targetfalloff * 50), 100) : 1), channel = jukeinfo[JUKE_CHANNEL], S = song_played, envwet = ((inrange) ? mixes : max(mixes, 0)), envdry = (inrange ? max(mixes, 0) : -10000)) CHECK_TICK return #undef JUKE_TRACK #undef JUKE_CHANNEL #undef JUKE_BOX #undef JUKE_FALLOFF #undef JUKE_SOUND