#define NANITE_SYNC_DELAY 300 #define NANITE_SHOCK_IMMUNE 1 #define NANITE_EMP_IMMUNE 2 #define NANITE_PROGRAM_LIMIT 20 #define NANITE_BASE_RESEARCH 3.5 #define NANITE_CLOUD_TOGGLE 1 #define NANITE_CLOUD_DISABLE 2 #define NANITE_CLOUD_ENABLE 3 ///Nanite Protocol types #define NANITE_PROTOCOL_REPLICATION "nanite_replication" #define NANITE_PROTOCOL_STORAGE "nanite_storage" ///Nanite extra settings types: used to help uis know what type an extra setting is #define NESTYPE_TEXT "text" #define NESTYPE_NUMBER "number" #define NESTYPE_TYPE "type" #define NESTYPE_BOOLEAN "boolean" ///Nanite Extra Settings - Note that these will also be the names displayed in the UI #define NES_SENT_CODE "Sent Code" #define NES_DELAY "Delay" #define NES_MODE "Mode" #define NES_COMM_CODE "Comm Code" #define NES_RELAY_CHANNEL "Relay Channel" #define NES_HEALTH_PERCENT "Health Percent" #define NES_DIRECTION "Direction" #define NES_NANITE_PERCENT "Nanite Percent" #define NES_DAMAGE_TYPE "Damage Type" #define NES_DAMAGE "Damage" #define NES_SENTENCE "Sentence" #define NES_MESSAGE "Message" #define NES_DIRECTIVE "Directive" #define NES_INCLUSIVE_MODE "Inclusive Mode" #define NES_HALLUCINATION_TYPE "Hallucination Type" #define NES_HALLUCINATION_DETAIL "Hallucination Detail" #define NES_MOOD_MESSAGE "Mood Message" #define NES_PROGRAM_OVERWRITE "Program Overwrite" #define NES_CLOUD_OVERWRITE "Cloud Overwrite" #define NES_SCAN_TYPE "Scan Type" #define NES_BUTTON_NAME "Button Name" #define NES_ICON "Icon" #define NES_COLOR "Color"