author: "XDTM" delete-after: True changes: - balance: "You can no longer gain the same trauma more than once." - balance: "You can no longer gain more than a certain amount of brain traumas per resilience tier. (Example: You cannot gain 4 mild traumas, but you can gain 3 mild and 1 severe)" - tweak: "Abductors' trauma gland now gives traumas of random resilience, instead of lobotomy every time."