/datum/round_event_control/vent_clog name = "Clogged Vents" typepath = /datum/round_event/vent_clog weight = 25 max_occurrences = 0 min_players = 50 /datum/round_event/vent_clog announceWhen = 1 startWhen = 5 endWhen = 35 var/interval = 2 var/list/vents = list() /datum/round_event/vent_clog/announce() priority_announce("The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.", "Atmospherics alert") /datum/round_event/vent_clog/setup() endWhen = rand(25, 100) for(var/obj/machinery/atmospherics/components/unary/vent_scrubber/temp_vent in GLOB.machines) if(is_station_level(temp_vent.loc.z) && !temp_vent.welded) vents += temp_vent if(!vents.len) return kill() /datum/round_event/vent_clog/start() for(var/obj/machinery/atmospherics/components/unary/vent in vents) if(vent && vent.loc) var/datum/reagents/R = new/datum/reagents(1000) R.my_atom = vent R.add_reagent(get_random_reagent_id(), 250) var/datum/effect_system/foam_spread/foam = new foam.set_up(200, get_turf(vent), R) foam.start() var/cockroaches = prob(33) ? 3 : 0 while(cockroaches) new /mob/living/simple_animal/cockroach(get_turf(vent)) cockroaches-- CHECK_TICK