/obj/item/clothing/under/polychromic name = "polychromic suit" desc = "For when you want to show off your horrible colour coordination skills." icon = 'modular_citadel/icons/polyclothes/item/uniform.dmi' icon_override = 'modular_citadel/icons/polyclothes/mob/uniform.dmi' icon_state = "polysuit" item_color = "polysuit" item_state = "sl_suit" can_adjust = FALSE var/hasprimary = TRUE var/hassecondary = TRUE var/hastertiary = TRUE var/primary_color = "#FFFFFF" //RGB in hexcode var/secondary_color = "#FFFFFF" var/tertiary_color = "#808080" /obj/item/clothing/under/polychromic/update_icon() ..() cut_overlays() if(hasprimary) var/mutable_appearance/primary_overlay = mutable_appearance('modular_citadel/icons/polyclothes/item/uniform.dmi', "[item_color]-primary") primary_overlay.color = primary_color add_overlay(primary_overlay) if(hassecondary) var/mutable_appearance/secondary_overlay = mutable_appearance('modular_citadel/icons/polyclothes/item/uniform.dmi', "[item_color]-secondary") secondary_overlay.color = secondary_color add_overlay(secondary_overlay) if(hastertiary) var/mutable_appearance/tertiary_overlay = mutable_appearance('modular_citadel/icons/polyclothes/item/uniform.dmi', "[item_color]-tertiary") tertiary_overlay.color = tertiary_color add_overlay(tertiary_overlay) /obj/item/clothing/under/polychromic/AltClick(mob/living/user) if(user.incapacitated() || !istype(user)) to_chat(user, "You can't do that right now!") return if(!in_range(src, user)) return if(user.incapacitated() || !istype(user) || !in_range(src, user)) return var/choice = input(user,"polychromic thread options", "Clothing Recolor") in list("Primary Color","Secondary Color","Tertiary Color","*CANCEL*") switch(choice) if("Primary Color") var/primary_color_input = input(usr,"Choose Primary Color") as color|null if(primary_color_input) primary_color = sanitize_hexcolor(primary_color_input, desired_format=6, include_crunch=1) update_icon() user.update_inv_w_uniform() if("Secondary Color") var/secondary_color_input = input(usr,"Choose Secondary Color") as color|null if(secondary_color_input) secondary_color = sanitize_hexcolor(secondary_color_input, desired_format=6, include_crunch=1) update_icon() user.update_inv_w_uniform() if("Tertiary Color") var/tertiary_color_input = input(usr,"Choose Tertiary Color") as color|null if(tertiary_color_input) tertiary_color = sanitize_hexcolor(tertiary_color_input, desired_format=6, include_crunch=1) update_icon() user.update_inv_w_uniform() /obj/item/clothing/under/polychromic/worn_overlays(isinhands, icon_file) . = ..() if(!isinhands) if(hasprimary) var/mutable_appearance/primary_worn = mutable_appearance('modular_citadel/icons/polyclothes/mob/uniform.dmi', "[item_color]-primary") primary_worn.color = primary_color . += primary_worn if(hassecondary) var/mutable_appearance/secondary_worn = mutable_appearance('modular_citadel/icons/polyclothes/mob/uniform.dmi', "[item_color]-secondary") secondary_worn.color = secondary_color . += secondary_worn if(hastertiary) var/mutable_appearance/tertiary_worn = mutable_appearance('modular_citadel/icons/polyclothes/mob/uniform.dmi', "[item_color]-tertiary") tertiary_worn.color = tertiary_color . += tertiary_worn /obj/item/clothing/under/polychromic/examine(mob/user) ..() to_chat(user, "Alt-click to recolor it.") /obj/item/clothing/under/polychromic/Initialize() ..() update_icon() /obj/item/clothing/under/polychromic/shirt name = "polychromic button-up shirt" desc = "A fancy button-up shirt made with polychromic threads." icon_state = "polysuit" item_color = "polysuit" item_state = "sl_suit" hasprimary = TRUE hassecondary = TRUE hastertiary = TRUE primary_color = "#FFFFFF" //RGB in hexcode secondary_color = "#353535" tertiary_color = "#353535" /obj/item/clothing/under/polychromic/kilt name = "polychromic kilt" desc = "It's not a skirt!" icon_state = "polykilt" item_color = "polykilt" item_state = "kilt" hasprimary = TRUE hassecondary = TRUE hastertiary = TRUE primary_color = "#FFFFFF" //RGB in hexcode secondary_color = "#F08080" tertiary_color = "#808080" /obj/item/clothing/under/polychromic/skirt name = "polychromic skirt" desc = "A fancy skirt made with polychromic threads." icon_state = "polyskirt" item_color = "polyskirt" item_state = "rainbow" hasprimary = TRUE hassecondary = TRUE hastertiary = TRUE primary_color = "#FFFFFF" //RGB in hexcode secondary_color = "#F08080" tertiary_color = "#808080" /obj/item/clothing/under/polychromic/shorts name = "polychromic shorts" desc = "For ease of movement and style." icon_state = "polyshorts" item_color = "polyshorts" item_state = "rainbow" hasprimary = TRUE hassecondary = TRUE hastertiary = TRUE primary_color = "#353535" //RGB in hexcode secondary_color = "#808080" tertiary_color = "#808080" /obj/item/clothing/under/polychromic/jumpsuit name = "polychromic tri-tone jumpsuit" desc = "A fancy jumpsuit made with polychromic threads." icon_state = "polyjump" item_color = "polyjump" item_state = "rainbow" hasprimary = TRUE hassecondary = TRUE hastertiary = TRUE primary_color = "#FFFFFF" //RGB in hexcode secondary_color = "#808080" tertiary_color = "#FF3535" //replaces the jumpsuit contents of the mixed wardrobe /obj/structure/closet/wardrobe/mixed/PopulateContents() if(prob(40)) new /obj/item/clothing/suit/jacket(src) if(prob(40)) new /obj/item/clothing/suit/jacket(src) new /obj/item/clothing/under/polychromic/jumpsuit(src) new /obj/item/clothing/under/polychromic/jumpsuit(src) new /obj/item/clothing/under/polychromic/jumpsuit(src) new /obj/item/clothing/under/polychromic/shirt(src) new /obj/item/clothing/under/polychromic/shirt(src) new /obj/item/clothing/under/polychromic/shirt(src) new /obj/item/clothing/under/polychromic/kilt(src) new /obj/item/clothing/under/polychromic/kilt(src) new /obj/item/clothing/under/polychromic/kilt(src) new /obj/item/clothing/under/polychromic/skirt(src) new /obj/item/clothing/under/polychromic/skirt(src) new /obj/item/clothing/under/polychromic/skirt(src) new /obj/item/clothing/under/polychromic/shorts(src) new /obj/item/clothing/under/polychromic/shorts(src) new /obj/item/clothing/under/polychromic/shorts(src) new /obj/item/clothing/mask/bandana/red(src) new /obj/item/clothing/mask/bandana/red(src) new /obj/item/clothing/mask/bandana/blue(src) new /obj/item/clothing/mask/bandana/blue(src) new /obj/item/clothing/mask/bandana/gold(src) new /obj/item/clothing/mask/bandana/gold(src) new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/clothing/shoes/sneakers/white(src) if(prob(30)) new /obj/item/clothing/suit/hooded/wintercoat(src) new /obj/item/clothing/shoes/winterboots(src) return